stpohle
5526438653
Team Play had a small bug. but is now working again.. the end wasn't right
21 years ago
stpohle
5d698dd000
in deathmatch the game didn't wanted to end.
21 years ago
patty21
c0941b11f6
Team-Mode added
21 years ago
stpohle
4992371527
Singleplayer works with Teammode
21 years ago
stpohle
7df4ebe083
first player was always rest in team1 but team 1 had no players in it's list
21 years ago
stpohle
4c85f60433
More work on the Team Mode, Singleplayer should work now almost fine.
21 years ago
patty21
1dba997dbe
New Multiwait-Menu, team-mode not working yet
21 years ago
stpohle
81bdc09dfb
numbers of ai players where wrong. (single_menu)
21 years ago
stpohle
4724128738
Single Player much more fixed. Teamwork will work next.
21 years ago
patty21
db71d25050
2nd part of new multi selection screen
21 years ago
patty21
8dd337ba74
First part of new multi selection screen
21 years ago
stpohle
c5234efcce
single player works now. menu_image and small_image form the players used. --> faster loading
21 years ago
stpohle
2eb9ef076c
first changes for a faster game loading. All menu graphic will be loaded from the begin with.
21 years ago
stpohle
36db940628
playerdetails changed
21 years ago
stpohle
8edb72fb8f
udp_send:: Invalid argument, error fixed. net_delplayer_send had a problem with the local second player, work on the single player
21 years ago
stpohle
04b94954cb
udp_send:: Invalid argument, error fixed. net_delplayer_send had a problem with the local second player
21 years ago
stpohle
b009022799
udp_send:: Invalid argument, error fixed. net_delplayer_send had a problem with the local second player
21 years ago
stpohle
84ac956883
chat mode changed, if only one player is using the computer keep the chat always active.
21 years ago
stpohle
474a6402e7
focus timeout was not set right
21 years ago
stpohle
be82589aaf
menu_delete fixed, it happened sometimes that menus didn't disapear in the right way.
21 years ago
stpohle
ca297c3a9a
quit game button in the InGame menu is working now
21 years ago
stpohle
97865a4fef
directory selection fixed
21 years ago
stpohle
24477c8629
singleplayer menu number of ai players fixed
21 years ago
stpohle
2fe2f57247
network error, will shutdown the network in the game
21 years ago
stpohle
140b270a54
team menu added, network prepared for teammode. little menuhandling fixes in single player game and gfx selection
21 years ago
stpohle
546811c439
label need to redraw the background first.
21 years ago
stpohle
7fcdade43c
added credit
21 years ago
stpohle
b417fdee2e
bomb explosion is system independend - may still need alot of bugfixing
21 years ago
stpohle
c5204fb4ec
Bomb Explosion, is now systemspeed independend. Still need to rewrite the animation part.
21 years ago
stpohle
b6bdb5f018
ingame menu haven't been freed right.
22 years ago
stpohle
516058157a
In Game Menu Created, player will be ask if he want to leave the game
22 years ago
stpohle
521c78ef62
Alot of minor bus fiexed in the single player version
22 years ago
stpohle
03f93b8cac
added 1600x1200 resolution
22 years ago
stpohle
c8b9b318a5
fixed selection of ai players in a single game
22 years ago
stpohle
be96cbec38
chat as client in multiplayer mode fixed, forgot to check fo GT_MP_PTPS. no small block if you collect a powerup
22 years ago
stpohle
863242d050
Player one wasn't set right in the init process
22 years ago
stpohle
085fb5ce89
Player one wasn't set right in the init process
22 years ago
stpohle
390aedf34f
Players have a name per default, ask playername is set default to off
22 years ago
stpohle
852480ea48
single player mode is back working again and with to playersupport on one computer
22 years ago
stpohle
2e1cc95b0a
Passwort protection wasn't working right.. fixed it.
22 years ago
stpohle
40b877fe1c
game_loop: the game on the client side quit after the clients game timeout.. it was not set by the server
22 years ago
stpohle
769ab1db06
chat_setactive fixed active value was always set to true
22 years ago
stpohle
864b1d238b
chat mode fixed, rewrote the whole chat mode gfx part.
22 years ago
stpohle
a4bd2f4243
join menu fixed.. net_getserver function fixed
22 years ago
stpohle
0162f65725
Added Second Local Player, new menuhandling...
22 years ago
stpohle
c618b51876
keyboard setting menu created and tested, for both player can now the keys been set.
22 years ago
stpohle
a34ab4b442
working on the keymenu
22 years ago
stpohle
4357930b24
source splitting.. the bomberclone.h file needed to cut into peaces.. the whole source was always compiled if i just made a small change.
22 years ago
stpohle
11def691f9
added chatmode, added userdefined keyboard handling needed for two players on one computer mode.
22 years ago
stpohle
74184ed7c2
ver 0.11.2
22 years ago
stpohle
95ae84066a
- Fixed: respawning of the player will continue and
...
finish when we go into Hurry Mode.
- Fixed: bombs will start ticking when another special
is taken or the player died.
- Fixed: statusbar will forced to update if a player
finished respawning.
- Fixed: number of items which have been dropped. If not
all items could been set a debug message will be printed
into the console or stdout.txt.
- Fixed: items can not anymore droped on bombs.
22 years ago
stpohle
4e1e3fe28e
This fixes the issue of it making incorrect assumptions about the initial range of bombs and placing players in unsafe positions. by dcdillion
22 years ago
stpohle
821b609549
inpkg puffer size increased and checked that there will only packets put in with PKGF_ackreq flag set.
22 years ago
stpohle
379fbcab52
This has to do with the respawn of a player. The while around the call
...
to map_respawn_player() is not necessary.
22 years ago
stpohle
0cc9012e82
deleted unneeded stuff
22 years ago
stpohle
c7574f9368
new player position placement coded by dcdillon
22 years ago
stpohle
e8560f3636
new player position placement coded by dcdillon
22 years ago
stpohle
dbbd1a7a29
new player position placement coded by dcdillon
22 years ago
stpohle
f365ccac2a
new player position placement coded by dcdillon
22 years ago
stpohle
4f06733484
Added Cerror to the music section in the help
22 years ago
stpohle
2ac4f7fdd7
Forgot to readd the drawen fire to the stone animation list
22 years ago
stpohle
6ddd7eba6a
Help About and Credit Page added
22 years ago
stpohle
43b9c2a32a
manual screen added to the game
22 years ago
stpohle
0581b18c89
Added the color flag to the menu_label elements.
22 years ago
stpohle
dda7bc91e4
MENU_image element added, Manual Screen in the game added.
22 years ago
stpohle
56b1106ab2
MENU_image element added, Manual Screen in the game added.
22 years ago
stpohle
ea628cb000
menu_displaymessages and displaytext changed, it can take now formates like printf does
22 years ago
stpohle
6f76e429d7
Added/Fixed display messages again
22 years ago
stpohle
123560996d
fixed: single lost fire on the filed
22 years ago
patty21
e4245211c0
Error message, if you host a game and firewall is enabled
...
Progress-Bars finished
Chat input in Multiwait-menu is now smoother.
22 years ago
patty21
3a83061d2c
Fixed: Redraw Menuitems only if changes were made.
...
Fixed: Logo is now shown after change of resolution.
* Changed: Download-Screen shows now a progress bar.
22 years ago
stpohle
f8c6c648a4
fixed loading of the bomb explosion time from the config file
22 years ago
stpohle
4cb6c047a9
pkg_fwd fixed again, i send now only needed packets and filter server only packets out. So the joingame is no send to everyone.
22 years ago
stpohle
f726b7033f
pkg_fwd fixed, send also the packet if the sender is behind a firewall, also do and send_playerid fixed changed protocol
22 years ago
stpohle
3e49299c69
added F4 to start a game message into the help screen.
22 years ago
stpohle
de3de28b46
Respawn GFX changed
22 years ago
stpohle
b6b4a67395
Respawn GFX is now transparent
22 years ago
stpohle
81ccc527ea
major network packages problem fixed
22 years ago
stpohle
2bb83b37e2
moving player on slow systems and high speed illness
22 years ago
stpohle
7c19823bcd
hosting a game without a internet connection fixed
22 years ago
stpohle
d4aa9ac175
hosting a game without a internet connection fixed
22 years ago
stpohle
0ec70cbab2
network init, check for ai_family fixed
22 years ago
stpohle
540b551355
Respawn only when the Hurry mode haven't started
22 years ago
stpohle
69c308b736
respawn animation on network players fixed
22 years ago
stpohle
4a1b9b79f5
respawning on network players fixed, the Respawn and Death Flag wasn\'t set right
22 years ago
stpohle
4c84a21b23
respawn finally working weell
22 years ago
stpohle
5842d80f24
respawn on local player works.
22 years ago
stpohle
f7d1b74fd4
respawn test 2
22 years ago
stpohle
a2cb79c9d8
respawn test 1
22 years ago
stpohle
9979e58eed
respawn addition
22 years ago
stpohle
643ecc8f17
load respawn graphic
22 years ago
stpohle
dc0198efbd
adding respawn
22 years ago
stpohle
1b6eb9d627
check if the new positoin is not already a target for another item and dropitemsondeath wasn't send with the servermode
22 years ago
stpohle
05a6f1e911
flying items added
22 years ago
stpohle
78215d8046
added network packet for droping items. (PKG_dropitems)
22 years ago
stpohle
e6d1faf92b
added flying items .. so dieing player can drop thier items.
22 years ago
stpohle
aa6f0326de
added game parameters start_range, start_bombs, start_speed, bomb_tickingtime
22 years ago
stpohle
a51e57c047
converted bmp to png and added support for it.
22 years ago
stpohle
7655c2ae6c
do_bombdata fixed, another three stones will be drawen to make sure no old bombgraphics will be left on the screen
22 years ago
stpohle
d0d229b5c7
menu_dir_selection fixed when not a right menuselection was made.
22 years ago
stpohle
a3cb861a30
Fixed: network.h: NET_CANSEND fixed, didn\'t checked right for the server
22 years ago
patty21
9c9051ceb7
Added: Special Kick Bombs and some fixes
22 years ago
stpohle
67f576a28b
video menu and option menu got mixed up after the video menu was selected
22 years ago
stpohle
3196ca7110
Changed Option Menu, if no Playername is set. Focus the Playername Entry. Redraw the Background Screen after a Single Player Game
22 years ago
stpohle
9caf9cd20a
the crash at the exit of the game fixed. ogc_port was copyed to long
22 years ago
stpohle
85f67258cd
tileset debug information in the mapmenu deleted.
22 years ago
stpohle
e04cafe44d
mapmenu and helpmenu in the multiplayer selection screen disapeared after a OGC message came in.. even browsing was cut of. Misstake found in file ogcache-client.c the loop started the browing again.
...
wait_for_players is now handling the sym key of the keyboard.
22 years ago
stpohle
2ba905cadd
Illness Problem again..
22 years ago
stpohle
23784f9d16
illness bug again.. rewrote player_set_ilness
...
miltplayer wait screen had another bug with the winner and points head.
22 years ago
stpohle
473e604c52
background will be always new painted if the video mode was entered and the multiplayer wait screen popped up.
22 years ago
stpohle
6acb63e104
next try to fix this illness problem, that the bombs and range just disapear.
22 years ago
stpohle
45b4840686
illness problem again deleted some debug messages
22 years ago
stpohle
c2e967195c
illness problem, debuging and fixing.. (hopefully)
22 years ago
stpohle
f5a07ece3d
player illness bug on network players
22 years ago
stpohle
a3028d1941
Firewall Option added to the game. Network Starting Game Problem Fixed.\n
22 years ago
stpohle
8d164d38a0
changed menu handling so you can focus your own element.
...
network server selection changed, so the serverlist will
be focused first and after the selection of an server the
OK Button will be focused.
22 years ago
stpohle
ede4215372
menu_reload added to reload all datas so we don\'t need to delete and create a new menuitem..
...
network joining problem fixed.. forgot to set the ai_family in the network list.
22 years ago
stpohle
9429217505
Network Join Problem fixed, Playerselection Keyboard Problem with STRG/CTRL fixed
22 years ago
stpohle
b8a015b121
fixed: players could not rejoin. addr->plnr needed to be deleted in an if () part.
22 years ago
stpohle
33dc3a7a6e
fixed problem that the network needed to restart after the network family changed.
...
only a problem on joining games.
22 years ago
stpohle
90b50721fc
the gray image was shown in 16bit only as blue image..
...
forgot to set the gray image to the right screen settings.
22 years ago
stpohle
b0652a0814
some little fixes
22 years ago
stpohle
83284797d7
Network Server list Selection fixed
22 years ago
stpohle
2a47c38229
do_playermove don\'t need to call player_animation
22 years ago
stpohle
343cdd47b9
network player animation fixed
22 years ago
stpohle
732c0e5b14
field size smal down on hurry hurry didn\'t let the bombs explode.. is fixed.. problem was again a forgotten change to float
22 years ago
stpohle
93e01bc3b5
map_set_playerposition fixed.. not players should be always set.
22 years ago
stpohle
959bd1dd47
network help screen added
...
added SHIFT+F3 to delete ai players
network_shutdown fixed for ai players and already disconnected players
22 years ago
stpohle
4e3e315223
Fixed: If the player is move on a field where is currently an explosion then will the player die.
22 years ago
stpohle
406e021610
OpenGameCache Send Servermode fixed, had some trouble with the status
22 years ago
stpohle
316d62c990
chat is back working again.. needed to change the set fontcolor calls.
22 years ago
stpohle
7c048bf1e6
read at the first menu border image the top left pixel to set as transparent for the image.
22 years ago
stpohle
26644b1af9
Random Tileset Selection fixed again
22 years ago
stpohle
92b194311e
some little network problems fixed
22 years ago
stpohle
7f6c40c57b
Network Problem with the tilesets fixed.
22 years ago
stpohle
a9bb0cd752
directory selection menu is back working again
...
changelog and todo file updated
22 years ago
stpohle
7a99299749
playerpositions at starttime fixed (complete rewritten)
...
explosion time cut down from 0.75 seconds to 0.5seconds.
22 years ago
stpohle
702472a247
player start fixed.. not all players have been set right..
...
maybe i need to rewrite the code to setting the
players on the field soon
22 years ago
stpohle
27726ec2a3
MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine.
22 years ago
stpohle
2ad9ea4271
fixed bug that the ai players didn\'t die on network games.
22 years ago
stpohle
266eb926b2
entryfield for the ip didn\'t worked
22 years ago
stpohle
66b5915dde
got the mapmenu back working. int numbers will be checked for the max number.
22 years ago
stpohle
4d7f466548
Integer Entrys - len will be the integer max value
22 years ago
stpohle
cbd36b4006
Create_Entry, len will be the integer max value
22 years ago
stpohle
3b3d6d276b
deleted unneeded files
22 years ago
stpohle
58f282c0cc
added missing files for the last patch
22 years ago
stpohle
7ec27d9fc5
- network changed, AI Player can join.
...
- sound fixed some crashs.
- menu handling rewritten
- gamemaster server changed to opengamecache.
- players and all this are now float
and a lot more changes
22 years ago
stpohle
70a03c02c3
tunnel problem fixed.. two of 4 tunnels didn't worked
22 years ago
stpohle
9e4a177e3a
dead player animation fixed, again the float error
22 years ago
stpohle
6a9afa3ab5
random tilesets have not been set right.. we called first tileset_load and then init_map_tileset what should be in the other way.. even put all this into the game_start routine.
22 years ago