Player one wasn't set right in the init process

origin
stpohle 22 years ago
parent 085fb5ce89
commit 863242d050

@ -1,4 +1,4 @@
/* $Id: configuration.c,v 1.59 2004/06/11 20:09:50 stpohle Exp $
/* $Id: configuration.c,v 1.60 2004/06/11 20:10:11 stpohle Exp $
* configuration */
#include <SDL.h>
@ -45,7 +45,7 @@ config_init (int argc, char **argv)
bman.p2_nr = -1;
bman.gamename[0] = 0;
sprintf (bman.playername, "Player1");
sprintf (bman.player2name, "Player1");
sprintf (bman.player2name, "Player2");
sprintf (bman.port, "%d", DEFAULT_UDPPORT);
sprintf (bman.ogcserver, DEFAULT_GAMECACHE);
sprintf (bman.ogc_port, DEFAULT_GAMECACHEPORT);

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