stpohle
f032077181
deleted debug stuff and little change in the resulscreen
21 years ago
stpohle
13e1ebea43
bombexplosions should be fixed. Problem with slow computers are not anymore there. Rewrote do_explosion function.
21 years ago
stpohle
4486b04a4d
do_quit from a server will make sure that the new server will have control
...
of the ai players, PSF_net will be deleted by all AI players.
21 years ago
stpohle
6e774bdc18
player_stepmove() was not working right with the stepsleft value over 2.0f.
...
The speed value wasn't checked if it's higher then 1.0f only if stepsleft
is lover as the calculated speed value.
if (speed > 1.0f) speed = 1.0f; is the solution
21 years ago
stpohle
1304e53d55
Server can leave games.. These Games will continue with another new server, firewall flag will be set on it's own when a player joins a game
21 years ago
stpohle
d9b2b4df2b
maxchars was calculated wrong. chat.window.w was the right variable to use.
21 years ago
stpohle
af3c94537c
we use closesocket to close a socket in windows now.
21 years ago
stpohle
14b216577d
Server can leave without problems... not working correct and multiplayermenus rewritten
21 years ago
stpohle
6c660aae1a
in games the teams will have diffrent colors
21 years ago
stpohle
fd3cfda417
added debuginformation d_playerinfo in multiwait (mw_init)
21 years ago
stpohle
395d65fd2c
server can only start games if all players are ready. (maybe still some fixes needed for disconnecting players
21 years ago
stpohle
77e68d6870
ai fixed, suicide death 1. var dir_change added so we won't have anymore so many switch cases
21 years ago
stpohle
0f63a474e4
single player team mode fixed. Game stopped after a few seconds. Teams will be selected by AI and Players (at the moment)
21 years ago
stpohle
8c4be85baa
playernamemenu will shown at startup instead of the playermenu. playernamemenu y-size decresed
21 years ago
stpohle
7b383ec1df
Teammenus again changed, now all players will be in team 1. this will be changed again. So the new player will join the weakest team or the team with the less people
21 years ago
stpohle
5ef32ad040
Playernames can now changed again. This wasn't working right in the past testing versions
21 years ago
stpohle
5526438653
Team Play had a small bug. but is now working again.. the end wasn't right
21 years ago
stpohle
5d698dd000
in deathmatch the game didn't wanted to end.
21 years ago
patty21
c0941b11f6
Team-Mode added
21 years ago
stpohle
4992371527
Singleplayer works with Teammode
21 years ago
stpohle
7df4ebe083
first player was always rest in team1 but team 1 had no players in it's list
21 years ago
stpohle
4c85f60433
More work on the Team Mode, Singleplayer should work now almost fine.
21 years ago
patty21
1dba997dbe
New Multiwait-Menu, team-mode not working yet
21 years ago
stpohle
81bdc09dfb
numbers of ai players where wrong. (single_menu)
21 years ago
stpohle
4724128738
Single Player much more fixed. Teamwork will work next.
21 years ago
patty21
db71d25050
2nd part of new multi selection screen
21 years ago
patty21
8dd337ba74
First part of new multi selection screen
21 years ago
stpohle
c5234efcce
single player works now. menu_image and small_image form the players used. --> faster loading
21 years ago
stpohle
2eb9ef076c
first changes for a faster game loading. All menu graphic will be loaded from the begin with.
21 years ago
stpohle
36db940628
playerdetails changed
21 years ago
stpohle
8edb72fb8f
udp_send:: Invalid argument, error fixed. net_delplayer_send had a problem with the local second player, work on the single player
21 years ago
stpohle
04b94954cb
udp_send:: Invalid argument, error fixed. net_delplayer_send had a problem with the local second player
21 years ago
stpohle
b009022799
udp_send:: Invalid argument, error fixed. net_delplayer_send had a problem with the local second player
21 years ago
stpohle
84ac956883
chat mode changed, if only one player is using the computer keep the chat always active.
21 years ago
stpohle
474a6402e7
focus timeout was not set right
21 years ago
stpohle
be82589aaf
menu_delete fixed, it happened sometimes that menus didn't disapear in the right way.
21 years ago
stpohle
ca297c3a9a
quit game button in the InGame menu is working now
21 years ago
stpohle
97865a4fef
directory selection fixed
21 years ago
stpohle
24477c8629
singleplayer menu number of ai players fixed
21 years ago
stpohle
2fe2f57247
network error, will shutdown the network in the game
21 years ago
stpohle
140b270a54
team menu added, network prepared for teammode. little menuhandling fixes in single player game and gfx selection
21 years ago
stpohle
546811c439
label need to redraw the background first.
21 years ago
stpohle
7fcdade43c
added credit
21 years ago
stpohle
b417fdee2e
bomb explosion is system independend - may still need alot of bugfixing
21 years ago
stpohle
c5204fb4ec
Bomb Explosion, is now systemspeed independend. Still need to rewrite the animation part.
21 years ago
stpohle
b6bdb5f018
ingame menu haven't been freed right.
22 years ago
stpohle
516058157a
In Game Menu Created, player will be ask if he want to leave the game
22 years ago
stpohle
521c78ef62
Alot of minor bus fiexed in the single player version
22 years ago
stpohle
03f93b8cac
added 1600x1200 resolution
22 years ago
stpohle
c8b9b318a5
fixed selection of ai players in a single game
22 years ago
stpohle
be96cbec38
chat as client in multiplayer mode fixed, forgot to check fo GT_MP_PTPS. no small block if you collect a powerup
22 years ago
stpohle
863242d050
Player one wasn't set right in the init process
22 years ago
stpohle
085fb5ce89
Player one wasn't set right in the init process
22 years ago
stpohle
390aedf34f
Players have a name per default, ask playername is set default to off
22 years ago
stpohle
852480ea48
single player mode is back working again and with to playersupport on one computer
22 years ago
stpohle
2e1cc95b0a
Passwort protection wasn't working right.. fixed it.
22 years ago
stpohle
40b877fe1c
game_loop: the game on the client side quit after the clients game timeout.. it was not set by the server
22 years ago
stpohle
769ab1db06
chat_setactive fixed active value was always set to true
22 years ago
stpohle
864b1d238b
chat mode fixed, rewrote the whole chat mode gfx part.
22 years ago
stpohle
a4bd2f4243
join menu fixed.. net_getserver function fixed
22 years ago
stpohle
0162f65725
Added Second Local Player, new menuhandling...
22 years ago
stpohle
c618b51876
keyboard setting menu created and tested, for both player can now the keys been set.
22 years ago
stpohle
a34ab4b442
working on the keymenu
22 years ago
stpohle
4357930b24
source splitting.. the bomberclone.h file needed to cut into peaces.. the whole source was always compiled if i just made a small change.
22 years ago
stpohle
11def691f9
added chatmode, added userdefined keyboard handling needed for two players on one computer mode.
22 years ago
stpohle
74184ed7c2
ver 0.11.2
22 years ago
stpohle
95ae84066a
- Fixed: respawning of the player will continue and
...
finish when we go into Hurry Mode.
- Fixed: bombs will start ticking when another special
is taken or the player died.
- Fixed: statusbar will forced to update if a player
finished respawning.
- Fixed: number of items which have been dropped. If not
all items could been set a debug message will be printed
into the console or stdout.txt.
- Fixed: items can not anymore droped on bombs.
22 years ago
stpohle
4e1e3fe28e
This fixes the issue of it making incorrect assumptions about the initial range of bombs and placing players in unsafe positions. by dcdillion
22 years ago
stpohle
821b609549
inpkg puffer size increased and checked that there will only packets put in with PKGF_ackreq flag set.
22 years ago
stpohle
379fbcab52
This has to do with the respawn of a player. The while around the call
...
to map_respawn_player() is not necessary.
22 years ago
stpohle
0cc9012e82
deleted unneeded stuff
22 years ago
stpohle
c7574f9368
new player position placement coded by dcdillon
22 years ago
stpohle
e8560f3636
new player position placement coded by dcdillon
22 years ago
stpohle
dbbd1a7a29
new player position placement coded by dcdillon
22 years ago
stpohle
f365ccac2a
new player position placement coded by dcdillon
22 years ago
stpohle
4f06733484
Added Cerror to the music section in the help
22 years ago
stpohle
2ac4f7fdd7
Forgot to readd the drawen fire to the stone animation list
22 years ago
stpohle
6ddd7eba6a
Help About and Credit Page added
22 years ago
stpohle
43b9c2a32a
manual screen added to the game
22 years ago
stpohle
0581b18c89
Added the color flag to the menu_label elements.
22 years ago
stpohle
dda7bc91e4
MENU_image element added, Manual Screen in the game added.
22 years ago
stpohle
56b1106ab2
MENU_image element added, Manual Screen in the game added.
22 years ago
stpohle
ea628cb000
menu_displaymessages and displaytext changed, it can take now formates like printf does
22 years ago
stpohle
6f76e429d7
Added/Fixed display messages again
22 years ago
stpohle
123560996d
fixed: single lost fire on the filed
22 years ago
patty21
e4245211c0
Error message, if you host a game and firewall is enabled
...
Progress-Bars finished
Chat input in Multiwait-menu is now smoother.
22 years ago
patty21
3a83061d2c
Fixed: Redraw Menuitems only if changes were made.
...
Fixed: Logo is now shown after change of resolution.
* Changed: Download-Screen shows now a progress bar.
22 years ago
stpohle
f8c6c648a4
fixed loading of the bomb explosion time from the config file
22 years ago
stpohle
4cb6c047a9
pkg_fwd fixed again, i send now only needed packets and filter server only packets out. So the joingame is no send to everyone.
22 years ago
stpohle
f726b7033f
pkg_fwd fixed, send also the packet if the sender is behind a firewall, also do and send_playerid fixed changed protocol
22 years ago
stpohle
3e49299c69
added F4 to start a game message into the help screen.
22 years ago
stpohle
de3de28b46
Respawn GFX changed
22 years ago
stpohle
b6b4a67395
Respawn GFX is now transparent
22 years ago
stpohle
81ccc527ea
major network packages problem fixed
22 years ago
stpohle
2bb83b37e2
moving player on slow systems and high speed illness
22 years ago
stpohle
7c19823bcd
hosting a game without a internet connection fixed
22 years ago
stpohle
d4aa9ac175
hosting a game without a internet connection fixed
22 years ago
stpohle
0ec70cbab2
network init, check for ai_family fixed
22 years ago
stpohle
540b551355
Respawn only when the Hurry mode haven't started
22 years ago
stpohle
69c308b736
respawn animation on network players fixed
22 years ago