added debuginformation d_playerinfo in multiwait (mw_init)

origin
stpohle 21 years ago
parent 395d65fd2c
commit fd3cfda417

@ -38,9 +38,9 @@ void d_playerdetail (char *head) {
int i;
d_printf ("---------------> %s\n", head);
d_printf ("Nr Name GFX Sta Pkt Win [Addr] net_flag\n");
d_printf ("Nr Name GFX Sta Pkt Win Team net_flag [Addr]\n");
for (i = 0; i < MAX_PLAYERS; i++)
d_printf ("%2d %16s %3d %3d %3d %3d [%s:%s] %d\n",i, players[i].name, players[i].gfx_nr, players[i].state, players[i].points, players[i].wins, players[i].net.addr.host, players[i].net.addr.port, players[i].net.flags);
d_printf ("%2d %16s %3d %3d %3d %3d %4d %3d [%s:%s]\n",i, players[i].name, players[i].gfx_nr, players[i].state, players[i].points, players[i].wins, players[i].team_nr, players[i].net.flags, players[i].net.addr.host, players[i].net.addr.port);
};

@ -1,4 +1,4 @@
/* $Id: multiwait.c,v 1.49 2004/09/27 19:20:20 patty21 Exp $
/* $Id: multiwait.c,v 1.50 2004/10/20 19:27:31 stpohle Exp $
multiwait.c - this manages only the network screen where
everyone have to select it's players and where even the basic chat is inside
*/
@ -115,6 +115,8 @@ mw_init ()
gfx_blitdraw ();
mw_num_players=-1;
d_playerdetail ("mw_init:\n");
};

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