..
.cvsignore
.cvsignore added and changed - patch by pak21@users.sourceforge.net
22 years ago
Makefile.MINGW
i forgot to add file mapmenu.c and to change the Makefile.MINGW.*
23 years ago
Makefile.MINGW.FreeBSD
i forgot to add file mapmenu.c and to change the Makefile.MINGW.*
23 years ago
Makefile.OSX
Makefile.OSX added
22 years ago
Makefile.am
MENU_image element added, Manual Screen in the game added.
22 years ago
bomb.c
fixed: single lost fire on the filed
22 years ago
chat.c
Error message, if you host a game and firewall is enabled
22 years ago
configuration.c
Added the color flag to the menu_label elements.
22 years ago
debug.c
pkg_fwd fixed, send also the packet if the sender is behind a firewall, also do and send_playerid fixed changed protocol
22 years ago
field.c
Forgot to readd the drawen fire to the stone animation list
22 years ago
flyingitems.c
- Fixed: respawning of the player will continue and
22 years ago
font.c
Added/Fixed display messages again
22 years ago
game.c
new player position placement coded by dcdillon
22 years ago
gfx.c
MENU_image element added, Manual Screen in the game added.
22 years ago
gfxengine.c
the crash at the exit of the game fixed. ogc_port was copyed to long
22 years ago
gfxpixelimage.c
Respawn GFX is now transparent
22 years ago
help.c
new player position placement coded by dcdillon
22 years ago
keybinput.c
Integer Entrys - len will be the integer max value
22 years ago
main.c
MENU_image element added, Manual Screen in the game added.
22 years ago
map.c
This fixes the issue of it making incorrect assumptions about the initial range of bombs and placing players in unsafe positions. by dcdillion
22 years ago
mapmenu.c
Added the color flag to the menu_label elements.
22 years ago
menu.c
Added the color flag to the menu_label elements.
22 years ago
menubools.c
added missing files for the last patch
22 years ago
menubuttons.c
added missing files for the last patch
22 years ago
menuentrys.c
MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine.
22 years ago
menuimages.c
MENU_image element added, Manual Screen in the game added.
22 years ago
menulabels.c
Added the color flag to the menu_label elements.
22 years ago
menulists.c
Fixed: Redraw Menuitems only if changes were made.
22 years ago
multiwait.c
menu_displaymessages and displaytext changed, it can take now formates like printf does
22 years ago
netmenu.c
Added the color flag to the menu_label elements.
22 years ago
netsrvlist.c
the crash at the exit of the game fixed. ogc_port was copyed to long
22 years ago
network.c
- Fixed: respawning of the player will continue and
22 years ago
ogcache-client.c
hosting a game without a internet connection fixed
22 years ago
packets.c
- Fixed: respawning of the player will continue and
22 years ago
pkgcache.c
Putting animation frames to the float thing.. even timeouts are not float..
22 years ago
player.c
- Fixed: respawning of the player will continue and
22 years ago
single.c
Added the color flag to the menu_label elements.
22 years ago
sound.c
- network changed, AI Player can join.
22 years ago
special.c
- Fixed: respawning of the player will continue and
22 years ago
sysfunc.c
Added: Special Kick Bombs and some fixes
22 years ago
tileset.c
MENU_image element added, Manual Screen in the game added.
22 years ago
udp.c
the crash at the exit of the game fixed. ogc_port was copyed to long
22 years ago