Commit Graph

515 Commits (06d3e6dafeb2e64817627c93cecdbbefc75cbc73)

Author SHA1 Message Date
stpohle de3de28b46 Respawn GFX changed
22 years ago
stpohle b6b4a67395 Respawn GFX is now transparent
22 years ago
stpohle 81ccc527ea major network packages problem fixed
22 years ago
stpohle 2bb83b37e2 moving player on slow systems and high speed illness
22 years ago
stpohle 7c19823bcd hosting a game without a internet connection fixed
22 years ago
stpohle d4aa9ac175 hosting a game without a internet connection fixed
22 years ago
stpohle 0ec70cbab2 network init, check for ai_family fixed
22 years ago
stpohle 540b551355 Respawn only when the Hurry mode haven't started
22 years ago
stpohle 69c308b736 respawn animation on network players fixed
22 years ago
stpohle 4a1b9b79f5 respawning on network players fixed, the Respawn and Death Flag wasn\'t set right
22 years ago
stpohle 4c84a21b23 respawn finally working weell
22 years ago
stpohle 5842d80f24 respawn on local player works.
22 years ago
stpohle f7d1b74fd4 respawn test 2
22 years ago
stpohle a2cb79c9d8 respawn test 1
22 years ago
stpohle 9979e58eed respawn addition
22 years ago
stpohle 643ecc8f17 load respawn graphic
22 years ago
stpohle dc0198efbd adding respawn
22 years ago
stpohle 1b6eb9d627 check if the new positoin is not already a target for another item and dropitemsondeath wasn't send with the servermode
22 years ago
stpohle 05a6f1e911 flying items added
22 years ago
stpohle 78215d8046 added network packet for droping items. (PKG_dropitems)
22 years ago
stpohle e6d1faf92b added flying items .. so dieing player can drop thier items.
22 years ago
stpohle aa6f0326de added game parameters start_range, start_bombs, start_speed, bomb_tickingtime
22 years ago
stpohle a51e57c047 converted bmp to png and added support for it.
22 years ago
stpohle 7655c2ae6c do_bombdata fixed, another three stones will be drawen to make sure no old bombgraphics will be left on the screen
22 years ago
stpohle d0d229b5c7 menu_dir_selection fixed when not a right menuselection was made.
22 years ago
stpohle a3cb861a30 Fixed: network.h: NET_CANSEND fixed, didn\'t checked right for the server
22 years ago
patty21 9c9051ceb7 Added: Special Kick Bombs and some fixes
22 years ago
stpohle 67f576a28b video menu and option menu got mixed up after the video menu was selected
22 years ago
stpohle 3196ca7110 Changed Option Menu, if no Playername is set. Focus the Playername Entry. Redraw the Background Screen after a Single Player Game
22 years ago
stpohle 9caf9cd20a the crash at the exit of the game fixed. ogc_port was copyed to long
22 years ago
stpohle 85f67258cd tileset debug information in the mapmenu deleted.
22 years ago
stpohle e04cafe44d mapmenu and helpmenu in the multiplayer selection screen disapeared after a OGC message came in.. even browsing was cut of. Misstake found in file ogcache-client.c the loop started the browing again.
22 years ago
stpohle 2ba905cadd Illness Problem again..
22 years ago
stpohle 23784f9d16 illness bug again.. rewrote player_set_ilness
22 years ago
stpohle 473e604c52 background will be always new painted if the video mode was entered and the multiplayer wait screen popped up.
22 years ago
stpohle 6acb63e104 next try to fix this illness problem, that the bombs and range just disapear.
22 years ago
stpohle 45b4840686 illness problem again deleted some debug messages
22 years ago
stpohle c2e967195c illness problem, debuging and fixing.. (hopefully)
22 years ago
stpohle f5a07ece3d player illness bug on network players
22 years ago
stpohle a3028d1941 Firewall Option added to the game. Network Starting Game Problem Fixed.\n
22 years ago
stpohle 8d164d38a0 changed menu handling so you can focus your own element.
22 years ago
stpohle ede4215372 menu_reload added to reload all datas so we don\'t need to delete and create a new menuitem..
22 years ago
stpohle 9429217505 Network Join Problem fixed, Playerselection Keyboard Problem with STRG/CTRL fixed
22 years ago
stpohle b8a015b121 fixed: players could not rejoin. addr->plnr needed to be deleted in an if () part.
22 years ago
stpohle 33dc3a7a6e fixed problem that the network needed to restart after the network family changed.
22 years ago
stpohle 90b50721fc the gray image was shown in 16bit only as blue image..
22 years ago
stpohle b0652a0814 some little fixes
22 years ago
stpohle 83284797d7 Network Server list Selection fixed
22 years ago
stpohle 2a47c38229 do_playermove don\'t need to call player_animation
22 years ago
stpohle 343cdd47b9 network player animation fixed
22 years ago
stpohle 732c0e5b14 field size smal down on hurry hurry didn\'t let the bombs explode.. is fixed.. problem was again a forgotten change to float
22 years ago
stpohle 93e01bc3b5 map_set_playerposition fixed.. not players should be always set.
22 years ago
stpohle 959bd1dd47 network help screen added
22 years ago
stpohle 4e3e315223 Fixed: If the player is move on a field where is currently an explosion then will the player die.
22 years ago
stpohle 406e021610 OpenGameCache Send Servermode fixed, had some trouble with the status
22 years ago
stpohle 316d62c990 chat is back working again.. needed to change the set fontcolor calls.
22 years ago
stpohle 7c048bf1e6 read at the first menu border image the top left pixel to set as transparent for the image.
22 years ago
stpohle 26644b1af9 Random Tileset Selection fixed again
22 years ago
stpohle 92b194311e some little network problems fixed
22 years ago
stpohle 7f6c40c57b Network Problem with the tilesets fixed.
22 years ago
stpohle a9bb0cd752 directory selection menu is back working again
22 years ago
stpohle 7a99299749 playerpositions at starttime fixed (complete rewritten)
22 years ago
stpohle 702472a247 player start fixed.. not all players have been set right..
22 years ago
stpohle 27726ec2a3 MENU_entryint* changed for 16bit ints and 32bit ints.. Timeout fixed in the game.. and should work now fine.
22 years ago
stpohle 2ad9ea4271 fixed bug that the ai players didn\'t die on network games.
22 years ago
stpohle 266eb926b2 entryfield for the ip didn\'t worked
22 years ago
stpohle 66b5915dde got the mapmenu back working. int numbers will be checked for the max number.
22 years ago
stpohle 4d7f466548 Integer Entrys - len will be the integer max value
22 years ago
stpohle cbd36b4006 Create_Entry, len will be the integer max value
22 years ago
stpohle 3b3d6d276b deleted unneeded files
22 years ago
stpohle 58f282c0cc added missing files for the last patch
22 years ago
stpohle 7ec27d9fc5 - network changed, AI Player can join.
22 years ago
stpohle 70a03c02c3 tunnel problem fixed.. two of 4 tunnels didn't worked
22 years ago
stpohle 9e4a177e3a dead player animation fixed, again the float error
22 years ago
stpohle 6a9afa3ab5 random tilesets have not been set right.. we called first tileset_load and then init_map_tileset what should be in the other way.. even put all this into the game_start routine.
22 years ago
stpohle c84bca3eba illness and chat problem fixed..
22 years ago
stpohle e8fe2d48cc fix for windows, because floorf and rintf didn't work there
22 years ago
stpohle 3cc3492d51 AI Player didn\'t die in network games.. i forgot to add them to server controll
22 years ago
stpohle 5fce04d2fd AI player are able to run in multiplayer games..
22 years ago
stpohle de3c0860d6 some animation problem fixed.. mostly the frames still wasn't all with float
22 years ago
stpohle e6c0221207 pushing and moving bombs and this is working now right.
22 years ago
stpohle 4ffbe4c045 Putting animation frames to the float thing.. even timeouts are not float..
22 years ago
stpohle b69ff0ae4e Changed Positions to Float, added that one game_loop can now take longer as 20ms and Animations needs to be put in a other way to so everything will be right in time
22 years ago
stpohle c30c022f37 Source Cleanup
22 years ago
stpohle 19d3603c55 FullScreen Switching from within the game by Pressing F8
22 years ago
stpohle a4becfdf88 FullScreen Switching from within the game by Pressing F8
22 years ago
stpohle 0b573cb17f tunnel data send fixed..
22 years ago
stpohle 50cc7024cd wrong number of players fixed
22 years ago
stpohle 29217abb05 Solaris Patch - by pak21@users.sourceforge.net
22 years ago
stpohle 6028ec539c .cvsignore added and changed - patch by pak21@users.sourceforge.net
22 years ago
stpohle 6cb5275081 replaced bzero with memset, because bzero is not ansi C standart - Patch by Pak21@users.sourceforge.net
22 years ago
stpohle 97d379a0fb Little and Big Endian Support the second try. i didn\'t converted send_field, power ups incresed
22 years ago
stpohle cb55044431 Little and Big Endian Support the First Try
22 years ago
stpohle 047ceda105 Makefile.OSX added
22 years ago
stpohle 91c36ee6d5 Moving Bombs are now finished they should work.. added cleaning of bfield and setting the bfield at the first line in bomb_move and at the end of the function.
22 years ago
stpohle 624dc92039 again some more changes.
22 years ago
stpohle 801acfadce another bombdata try
22 years ago
stpohle c3292045f9 again bomb moving things.
22 years ago
stpohle 2157d740b2 bombmoving changed
22 years ago
patty21 2dcfddffd6 minor Bugfixes for playerlist
22 years ago
patty21 d5c186628b Added: Game Information in join menu includes player names. BCMS 0.3.0 Req'd
22 years ago
stpohle e5a0e775fa Liquid bombs are now moving right..
22 years ago
stpohle 56eb2c9812 load free data bug found.. sound didn't wanted to stop
22 years ago
stpohle 32165ca1fe Liquid and Moving bomb special added
22 years ago
stpohle 3ebf72b4d7 font_gfxdraw added fro drawing with the gfx engine
22 years ago
stpohle fc002a8d15 bomb moving routine changed
22 years ago
stpohle 237f1e5236 Bomb will now explode on full fields if they are pushed.
22 years ago
stpohle eaca81b97a Tunnel is now working with multiplayergames. player->tunnelto will be now send together with the PKG_playermove packet.
22 years ago
stpohle 408c67b41f tunnel data will be send over the network
22 years ago
stpohle bb3ef44533 Maptype Option added to the mapmenu
22 years ago
stpohle f5438c603b Music Load fixed
22 years ago
stpohle 51968034b1 Tunnel fixed player postitions and destination of the tunnels.. they got sometimes overwritten
22 years ago
stpohle 0a2af7c18c single player needed to be fixed for the tunnel thing.. network is still not tested... but i am working on it
22 years ago
stpohle 494a2137bb Tunnels added to the game..
22 years ago
stpohle 78888ab433 Text Musicfile Selected .. deleted..
22 years ago
stpohle 5fa621f0aa blocksize will change depends if it's a single or a multiplayer game... single games don't need a chat window. Multiplayergames had a too smal chat window
22 years ago
stpohle 5cb2d9c62f sound option added music can be switched on off ... music will be played randomly
22 years ago
stpohle 702e4c671d Musicplay added Random Music Selection will follow soon
22 years ago
stpohle 219b54f942 gfx_shutdown freed unused graphics
22 years ago
stpohle dee8ad4283 endgame sequence fixed. chat fixed
22 years ago
stpohle 886a5d9d05 time changeing
22 years ago
stpohle 4378205213 hurry warning
22 years ago
patty21 6d6c3ac7ff debug cleanup
22 years ago
stpohle b58c63ec3c singleplayer text is not anymore that big and mapmenu fixed
22 years ago
patty21 ac6c9b8b58 fixed: last char in protocol not shown
22 years ago
stpohle ca46e6f4cf player will look down after selection of a new one in single game
22 years ago
stpohle 1f118314bc game result screen in single mode fixed again
22 years ago
stpohle 67b82f30e1 last change before version 0.9.10
22 years ago
stpohle 14872e49d8 pkg_mapinfo.len fixed in send_mapinfo
22 years ago
stpohle 31b48aedc7 end sequence of the game will now work fine.. without problems... maybe timeouts have to be raised up alittle.
22 years ago
stpohle abc50df9c2 game will have after a timeout or no other stones on the field a end game sequence. Like putting random powerups in the field or just get the size of the field down.
22 years ago
stpohle 92b79d1ddd draw and game over will be put now too as information at the result screen
22 years ago
stpohle 7bdcc64815 Single Player Result Screen
22 years ago
patty21 4616c80e90 Added new lines at end of file to avoid warnings in gcc3.3
23 years ago
stpohle e945a6960c bug fixed in single game with 7 players
23 years ago
stpohle 175b59863c Single Playerselection finished
23 years ago
stpohle 47253f0d3a scaling routine speeded up a little bit by using less switch case and using inline.. static inline is now used
23 years ago
stpohle d5c9290cd3 scaling routine speeded up a little bit by using less switch case and using inline
23 years ago
stpohle 5bdad8852c tileset scaling fixed, on very big maps the sclaing of the width was calculated with integers.. and should be float
23 years ago
stpohle a6419bd67d updaterect list needs to be cleaned before the next game starts
23 years ago
stpohle c4eedcf3c6 single player first wort to a full single player game
23 years ago
stpohle 26062e089d chat find_freeline fixed
23 years ago
stpohle 5b8d984d84 Player Selection Screen, the player are not anymore flickering around
23 years ago
stpohle 91d88414c3 Playerselection screen
23 years ago
stpohle 0b748f4577 some more changes with the gfx engine
23 years ago
stpohle 6a522eda21 GFX Engine changed, tilesets of size 64x96 are now supported
23 years ago
stpohle 0af4e72130 WaitForPlayers SDL_BlitSourface changed to gfx_blit
23 years ago
stpohle 4ecdb03594 GFX game engine changed, Map Options are now aviable
23 years ago
stpohle 6e48d82ede another source cleanup struct map created and all map/fielddata put in there.
23 years ago
stpohle bd54991241 another source cleanup struct map created and all map/fielddata put in there.
23 years ago
stpohle 94202c9983 Little Source Cleanup tileset.c and map.c created... some other things changed..
23 years ago
stpohle 5b50dbe0c2 Trigger bomb multiplayer fixed
23 years ago
stpohle 987c67ab0e Trigger bomb multiplayer fixed
23 years ago
stpohle 1a3578e3f8 tigger over, set bombs to ma max timeout of 5 seconds
23 years ago
stpohle cd0af836ed pushung bomb and wrong direction illness bug fixed
23 years ago
stpohle 18693a2620 network won't send data to disconnected player in the game.
23 years ago
stpohle 59087cdfc3 player_findfreebomb, trigger+bombdropping illness bug, row dropping bug fixed
23 years ago
stpohle 83045c7d2c chat fixed again
23 years ago
stpohle 1f4ef0357b memcpy of all the lines
23 years ago
patty21 54835047d4 Changed pkg resend timeout to 3 secs if game is not running
23 years ago
patty21 e87822fb07 chat status lines are now deleted on the next screen
23 years ago
stpohle ce530cead0 data directory was not installed right
23 years ago
stpohle 98b8fc4c50 fixed: bomb dropping will check now correctly if there is already a bomb at the new field
23 years ago
stpohle 3bcd31c102 after 12 bombs we couldn't set any other new bomb
23 years ago
stpohle 37bfb05729 client bombs got timeout reset for thier bombs
23 years ago
stpohle 89d2f4261b Last Exploded bomb won't used right away if there is another free bomb. (it should fix the NO BOMB but explosion bug in multiplayergames
23 years ago
stpohle cd97b0f87c bfield was not set right for the incoming data packet
23 years ago
stpohle 90b5907ffc bfield was not set right for the incoming data packet
23 years ago
stpohle 5910f4ea59 Version 0.9.9 Fix1
23 years ago
stpohle 7395babf90 network packet timeout set down to 400ms
23 years ago
stpohle 4c6a7b0efa gfx_AddUpdateRect clipping of the updatebox
23 years ago
stpohle ea1eb12125 BadValue SDL Error Message playermove ? in draw_stone
23 years ago
stpohle 8bf2cf9a9d BadValue SDL Error Message playermove ?
23 years ago
stpohle c69ed0691a Menuselection is not enymore a egg
23 years ago
stpohle 8f2c480d9b Added Debug Messages
23 years ago
stpohle 74221c7f99 Last Cleanups
23 years ago
stpohle 2f2c968bd1 Bomb data resetting before gamestart
23 years ago
stpohle 18f1a966e9 Data Download Screen Font fixed
23 years ago
stpohle 220929dc98 Chat input text won't be deleted if the game is over or the game starts
23 years ago
stpohle 832a292f0a Player Selection CPU Usage Bug fixed
23 years ago
stpohle 5e870aa465 font size was wrong in the chat window..
23 years ago
stpohle 7874c516ab Fixed CPU usage bug if the player have got a special..
23 years ago
stpohle bc3143c124 another source cleanup
23 years ago
stpohle 94670e1fdf Last Changes for smooth bomb pushing.. some clean up in the source
23 years ago
stpohle 1d4815d99d Source Cleanup
23 years ago
stpohle 5beed9ff6e pushing bombs is now working
23 years ago
patty21 514cd253bc you can now only push if you're standing directly in front of it
23 years ago
patty21 8b0b2b050b gfx errors fixed
23 years ago
patty21 702db3ea82 gfx errors fixed
23 years ago
patty21 4589f290be internal test
23 years ago
patty21 d1b81521eb bomb push is now smooth
23 years ago
stpohle ce2521ee1e firewall option fixed in host a game
23 years ago
stpohle cd75bbcefc Added the UDP Port Option to the game
23 years ago
stpohle 9d9f4e113f draw logo at startup
23 years ago
stpohle e1accce7ee finaly the bad bad crash bug found..
23 years ago
stpohle b6cb595011 Debug Messages because of the crash
23 years ago
stpohle 5839c3b3be Debug Messages because of the crash
23 years ago
stpohle 1103957445 Bugfixing the current crash problem... but still no cloe where it comes from
23 years ago
stpohle aad984176b Bugfixing the current crash problem... but still no cloe where it comes from
23 years ago
stpohle b74e5dea4a specials wasn't drawen right in the game
23 years ago