Playerselection screen

origin
stpohle 23 years ago
parent 0b748f4577
commit 91d88414c3

@ -17,6 +17,11 @@ struct game_entry {
unsigned char state;
unsigned char multitype;
unsigned char gametype;
struct _user {
char name[LEN_PLAYERNAME];
short int points;
short int wins;
} players[MAX_PLAYERS];
};
extern int gamesrv_findentry (char *host, char *port);

@ -1,4 +1,4 @@
/* $Id: single.c,v 1.35 2003/07/16 14:42:00 stpohle Exp $ */
/* $Id: single.c,v 1.36 2003/07/23 18:14:04 stpohle Exp $ */
/* single player */
#include "basic.h"
@ -56,7 +56,7 @@ single_game_new ()
}
bman.players[bman.p_nr].state = PSFM_alife;
player_set_gfx (&bman.players[bman.p_nr], 6);
player_set_gfx (&bman.players[bman.p_nr], 7);
bman.last_ex_nr = 1;
init_map_tileset ();

@ -1,15 +1,15 @@
# CROP Files
RES=310x330
POS=+155+65
RES=220x312
POS=+210+79
# SCALE
SRES=120x128
SRES=90x128
SPOS=+0+0
ARES=120x2560
ARES=90x2560
APOS=+0+0
FRES=480x2560
FRES=360x2560
FPOS=+0+0
BACKGROUND="#FF00FF"
@ -31,10 +31,10 @@ echo "MONTAGE front";
montage -tile 1x20 -geometry $SRES crop-*front*.bmp -crop $ARES tiff:out04
echo "MONTAGE left";
montage -tile 1x20 -geometry $SRES crop-*left*.bmp -crop $ARES tiff:out02
montage -tile 1x20 -geometry $SRES crop-*left*.bmp -crop $ARES tiff:out01
echo "MONTAGE right";
montage -tile 1x20 -geometry $SRES crop-*right*.bmp -crop $ARES tiff:out01
montage -tile 1x20 -geometry $SRES crop-*right*.bmp -crop $ARES tiff:out02
echo "MONTAGE all"
montage -tile 4x1 -geometry $ARES$APOS out01 out02 out03 out04 bmp:player.bmp

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