@ -265,7 +265,7 @@ game_end ()
}
/* check which player is now free ,i.e. disconnected during the game and was playing */
/* check which player is now free,i.e. disconnected during the game and was playing */
for (i = 0; i < MAX_PLAYERS; i++)
if ((bman.players[i].state & PSF_used) == 0)
bman.players[i].state = 0;
@ -52,8 +52,6 @@ mw_shutdown ()
chat_show (-1, -1, -1, -1);
menu_displaytext ("Please Wait", "Freeing GFX Data", 64, 128, 64);
gfx_free_players ();
SDL_FreeSurface (mw_plgfx[i]);