@ -52,8 +52,6 @@ mw_shutdown ()
chat_show (-1, -1, -1, -1);
menu_displaytext ("Please Wait", "Freeing GFX Data", 64, 128, 64);
gfx_free_players ();
for (i = 0; i < MAX_PLAYERS; i++)
SDL_FreeSurface (mw_plgfx[i]);