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@ -1,4 +1,4 @@
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/* $Id: game.c,v 1.84 2004/05/25 22:22:29 stpohle Exp $
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/* $Id: game.c,v 1.85 2004/05/26 22:21:41 stpohle Exp $
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game.c - procedures for the game. */
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game.c - procedures for the game. */
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#include <string.h>
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#include <string.h>
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@ -265,7 +265,7 @@ game_loop ()
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&& bman.timeout >= 0.0 && (bman.gametype == GT_bomberman || map.state != MS_normal))
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&& bman.timeout >= 0.0 && (bman.gametype == GT_bomberman || map.state != MS_normal))
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bman.timeout = 0.0f;
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bman.timeout = 0.0f;
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if (bman.timeout < -GAME_OVERTIMEOUT) {
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if ((GT_SP || GT_MP_PTPM) && bman.timeout < -GAME_OVERTIMEOUT) {
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d_printf ("GAME: Game Over\n");
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d_printf ("GAME: Game Over\n");
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done = 1;
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done = 1;
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}
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}
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