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bomberclone/src
stpohle e945a6960c
bug fixed in single game with 7 players
22 years ago
..
Makefile.MINGW i forgot to add file mapmenu.c and to change the Makefile.MINGW.* 23 years ago
Makefile.MINGW.FreeBSD i forgot to add file mapmenu.c and to change the Makefile.MINGW.* 23 years ago
Makefile.am GFX game engine changed, Map Options are now aviable 23 years ago
basic.h tileset scaling fixed, on very big maps the sclaing of the width was calculated with integers.. and should be float 23 years ago
bomb.c some more changes with the gfx engine 23 years ago
bomberclone.h bug fixed in single game with 7 players 22 years ago
chat.c chat find_freeline fixed 23 years ago
chat.h chat fixed again 23 years ago
configuration.c single player first wort to a full single player game 23 years ago
debug.c Bugfixing the current crash problem... but still no cloe where it comes from 23 years ago
field.c some more changes with the gfx engine 23 years ago
font.c GFX game engine changed, Map Options are now aviable 23 years ago
font.h Changing on the font routines 23 years ago
game.c bug fixed in single game with 7 players 22 years ago
gamesrv.c Prompt for flush keyboardbuffer at startup 23 years ago
gamesrv.h Playerselection screen 23 years ago
gfx.c updaterect list needs to be cleaned before the next game starts 23 years ago
gfx.h Single Playerselection finished 23 years ago
gfxengine.c Single Playerselection finished 23 years ago
gfxpixelimage.c scaling routine speeded up a little bit by using less switch case and using inline.. static inline is now used 23 years ago
keybinput.c Background fileds can now have backgrounds with bigger size 23 years ago
keybinput.h Background fileds can now have backgrounds with bigger size 23 years ago
main.c player_findfreebomb, trigger+bombdropping illness bug, row dropping bug fixed 23 years ago
map.c GFX game engine changed, Map Options are now aviable 23 years ago
map.h GFX game engine changed, Map Options are now aviable 23 years ago
mapmenu.c GFX game engine changed, Map Options are now aviable 23 years ago
menu.c Single Playerselection finished 23 years ago
multiwait.c updaterect list needs to be cleaned before the next game starts 23 years ago
netmenu.c single player first wort to a full single player game 23 years ago
network.c single player first wort to a full single player game 23 years ago
network.h GFX game engine changed, Map Options are now aviable 23 years ago
packets.c single player first wort to a full single player game 23 years ago
packets.h GFX game engine changed, Map Options are now aviable 23 years ago
pkgcache.c Changed pkg resend timeout to 3 secs if game is not running 23 years ago
player.c WaitForPlayers SDL_BlitSourface changed to gfx_blit 23 years ago
single.c bug fixed in single game with 7 players 22 years ago
sound.c Sound enabled thanks alot to Henrik Enqvist 23 years ago
sound.h Sound enabled thanks alot to Henrik Enqvist 23 years ago
special.c GFX game engine changed, Map Options are now aviable 23 years ago
sysfunc.c Little Source Cleanup tileset.c and map.c created... some other things changed.. 23 years ago
sysfunc.h Little Source Cleanup tileset.c and map.c created... some other things changed.. 23 years ago
tileset.c tileset scaling fixed, on very big maps the sclaing of the width was calculated with integers.. and should be float 23 years ago
udp.c Network Packet Forwarding added for people behind a firewall 23 years ago