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Makefile.MINGW
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i forgot to add file mapmenu.c and to change the Makefile.MINGW.*
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23 years ago |
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Makefile.MINGW.FreeBSD
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i forgot to add file mapmenu.c and to change the Makefile.MINGW.*
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23 years ago |
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Makefile.am
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GFX game engine changed, Map Options are now aviable
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23 years ago |
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basic.h
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tileset scaling fixed, on very big maps the sclaing of the width was calculated with integers.. and should be float
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23 years ago |
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bomb.c
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some more changes with the gfx engine
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23 years ago |
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bomberclone.h
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bug fixed in single game with 7 players
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23 years ago |
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chat.c
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chat find_freeline fixed
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23 years ago |
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chat.h
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chat fixed again
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23 years ago |
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configuration.c
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single player first wort to a full single player game
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23 years ago |
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debug.c
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Bugfixing the current crash problem... but still no cloe where it comes from
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23 years ago |
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field.c
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some more changes with the gfx engine
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23 years ago |
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font.c
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GFX game engine changed, Map Options are now aviable
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23 years ago |
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font.h
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Changing on the font routines
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23 years ago |
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game.c
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bug fixed in single game with 7 players
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23 years ago |
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gamesrv.c
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Prompt for flush keyboardbuffer at startup
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23 years ago |
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gamesrv.h
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Playerselection screen
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23 years ago |
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gfx.c
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updaterect list needs to be cleaned before the next game starts
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23 years ago |
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gfx.h
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Single Playerselection finished
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23 years ago |
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gfxengine.c
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Single Playerselection finished
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23 years ago |
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gfxpixelimage.c
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scaling routine speeded up a little bit by using less switch case and using inline.. static inline is now used
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23 years ago |
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keybinput.c
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Background fileds can now have backgrounds with bigger size
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23 years ago |
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keybinput.h
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Background fileds can now have backgrounds with bigger size
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23 years ago |
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main.c
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player_findfreebomb, trigger+bombdropping illness bug, row dropping bug fixed
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23 years ago |
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map.c
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GFX game engine changed, Map Options are now aviable
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23 years ago |
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map.h
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GFX game engine changed, Map Options are now aviable
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23 years ago |
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mapmenu.c
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GFX game engine changed, Map Options are now aviable
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23 years ago |
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menu.c
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Single Playerselection finished
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23 years ago |
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multiwait.c
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updaterect list needs to be cleaned before the next game starts
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23 years ago |
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netmenu.c
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single player first wort to a full single player game
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23 years ago |
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network.c
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single player first wort to a full single player game
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23 years ago |
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network.h
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GFX game engine changed, Map Options are now aviable
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23 years ago |
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packets.c
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single player first wort to a full single player game
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23 years ago |
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packets.h
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GFX game engine changed, Map Options are now aviable
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23 years ago |
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pkgcache.c
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Changed pkg resend timeout to 3 secs if game is not running
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23 years ago |
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player.c
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WaitForPlayers SDL_BlitSourface changed to gfx_blit
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23 years ago |
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single.c
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bug fixed in single game with 7 players
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23 years ago |
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sound.c
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Sound enabled thanks alot to Henrik Enqvist
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23 years ago |
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sound.h
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Sound enabled thanks alot to Henrik Enqvist
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23 years ago |
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special.c
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GFX game engine changed, Map Options are now aviable
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23 years ago |
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sysfunc.c
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Little Source Cleanup tileset.c and map.c created... some other things changed..
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23 years ago |
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sysfunc.h
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Little Source Cleanup tileset.c and map.c created... some other things changed..
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23 years ago |
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tileset.c
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tileset scaling fixed, on very big maps the sclaing of the width was calculated with integers.. and should be float
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23 years ago |
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udp.c
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Network Packet Forwarding added for people behind a firewall
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23 years ago |