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.cvsignore
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.cvsignore added and changed - patch by pak21@users.sourceforge.net
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22 years ago |
Makefile.MINGW
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i forgot to add file mapmenu.c and to change the Makefile.MINGW.*
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23 years ago |
Makefile.MINGW.FreeBSD
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i forgot to add file mapmenu.c and to change the Makefile.MINGW.*
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23 years ago |
Makefile.OSX
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Makefile.OSX added
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22 years ago |
Makefile.am
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working on the keymenu
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22 years ago |
bomb.c
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bomb explosion is system independend - may still need alot of bugfixing
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21 years ago |
chat.c
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In Game Menu Created, player will be ask if he want to leave the game
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22 years ago |
configuration.c
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Playernames can now changed again. This wasn't working right in the past testing versions
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21 years ago |
debug.c
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Single Player much more fixed. Teamwork will work next.
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21 years ago |
field.c
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bomb explosion is system independend - may still need alot of bugfixing
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21 years ago |
flyingitems.c
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source splitting.. the bomberclone.h file needed to cut into peaces.. the whole source was always compiled if i just made a small change.
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22 years ago |
font.c
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Added/Fixed display messages again
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22 years ago |
game.c
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Team Play had a small bug. but is now working again.. the end wasn't right
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21 years ago |
gfx.c
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Single Player much more fixed. Teamwork will work next.
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21 years ago |
gfxengine.c
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first changes for a faster game loading. All menu graphic will be loaded from the begin with.
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21 years ago |
gfxpixelimage.c
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Single Player much more fixed. Teamwork will work next.
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21 years ago |
help.c
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Single Player much more fixed. Teamwork will work next.
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21 years ago |
keyb.c
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chat mode changed, if only one player is using the computer keep the chat always active.
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21 years ago |
keybinput.c
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Integer Entrys - len will be the integer max value
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22 years ago |
main.c
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Single Player much more fixed. Teamwork will work next.
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21 years ago |
map.c
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source splitting.. the bomberclone.h file needed to cut into peaces.. the whole source was always compiled if i just made a small change.
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22 years ago |
mapmenu.c
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team menu added, network prepared for teammode. little menuhandling fixes in single player game and gfx selection
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21 years ago |
menu.c
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focus timeout was not set right
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21 years ago |
menubools.c
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Added Second Local Player, new menuhandling...
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22 years ago |
menubuttons.c
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Added Second Local Player, new menuhandling...
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22 years ago |
menuentrys.c
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Added Second Local Player, new menuhandling...
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22 years ago |
menuimages.c
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Single Player much more fixed. Teamwork will work next.
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21 years ago |
menulabels.c
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label need to redraw the background first.
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21 years ago |
menulists.c
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singleplayer menu number of ai players fixed
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21 years ago |
multiwait.c
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Team-Mode added
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21 years ago |
netmenu.c
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first player was always rest in team1 but team 1 had no players in it's list
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21 years ago |
netsrvlist.c
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join menu fixed.. net_getserver function fixed
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22 years ago |
network.c
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first changes for a faster game loading. All menu graphic will be loaded from the begin with.
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21 years ago |
ogcache-client.c
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hosting a game without a internet connection fixed
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22 years ago |
packets.c
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More work on the Team Mode, Singleplayer should work now almost fine.
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21 years ago |
pkgcache.c
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chat mode fixed, rewrote the whole chat mode gfx part.
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22 years ago |
player.c
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More work on the Team Mode, Singleplayer should work now almost fine.
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21 years ago |
playerinput.c
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chat mode changed, if only one player is using the computer keep the chat always active.
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21 years ago |
playermenu.c
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Playernames can now changed again. This wasn't working right in the past testing versions
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21 years ago |
single.c
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Playernames can now changed again. This wasn't working right in the past testing versions
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21 years ago |
sound.c
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- network changed, AI Player can join.
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22 years ago |
special.c
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Added Second Local Player, new menuhandling...
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22 years ago |
sysfunc.c
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Added: Special Kick Bombs and some fixes
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22 years ago |
tileset.c
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Single Player much more fixed. Teamwork will work next.
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21 years ago |
udp.c
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the crash at the exit of the game fixed. ogc_port was copyed to long
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22 years ago |