Commit Graph

  • baa433a6d1 Loading / Autogenerating Maps Fixed Playerposition stpohle 2003-05-05 04:14:54 +0000
  • 9178c7114a just a little cleanup stpohle 2003-05-05 00:22:21 +0000
  • 271d996160 Added a hook to change the map during an hosted game F5 to choose it ob1kenewb 2003-05-04 23:03:03 +0000
  • 25f25682a0 fixed compilation warning ob1kenewb 2003-05-04 21:44:14 +0000
  • 0c2b175eaa support all keyboard keys ob1kenewb 2003-05-04 21:00:30 +0000
  • 9c57577783 Prevent an infinit loop if there is not enough stone block on the map or if the map is too little ob1kenewb 2003-05-04 20:26:16 +0000
  • 19af4f0e00 Added File map loading functionnality, only one map per game is supported. You specify it in the menu ob1kenewb 2003-05-04 19:23:00 +0000
  • ae69cf1709 First loadable map :) ob1kenewb 2003-05-04 18:50:36 +0000
  • cad4c87597 unneded file deleted stpohle 2003-05-04 18:20:11 +0000
  • 3a1934279f information about the last changes stpohle 2003-05-04 17:00:22 +0000
  • 0b5f365f20 packet id generator changed we count it now just up stpohle 2003-05-04 16:57:02 +0000
  • 73bc3fb537 fixed problems in the last network part change stpohle 2003-05-04 16:17:46 +0000
  • a802f95cdc Don't show disconnected playernames anymore. stpohle 2003-05-04 16:05:01 +0000
  • 10130d0f01 network changes, dynamic send_to is now set for everyplayer seperatly stpohle 2003-05-04 15:41:37 +0000
  • 00c7550014 network changes, dynamic send_to is now set for everyplayer seperatly stpohle 2003-05-04 15:35:14 +0000
  • 44fd59ac92 changed selectplayer to askplayername stpohle 2003-05-04 14:24:32 +0000
  • 9d41a6c1c7 Keyboard fixes.. thx to 'ob1kenewb' stpohle 2003-05-04 14:19:15 +0000
  • e2516eaad9 changed selectplayer to askplayername stpohle 2003-05-04 13:21:24 +0000
  • 4ea37d00f3 Display net_pkgsend_set value on the game screen stpohle 2003-05-04 01:38:54 +0000
  • ba43fa617d Versions Update and Randoms Fix stpohle 2003-05-04 00:15:37 +0000
  • 16e4fbc5fd Programm Title Name stpohle 2003-05-03 14:35:48 +0000
  • 33fd99d45b Network Host didn'T wait for download if no player was selected stpohle 2003-04-29 21:04:18 +0000
  • f15a3556b3 FreeBSD fix for compiling thx to ob1kenewb stpohle 2003-04-28 21:29:56 +0000
  • 59db4d669e net_delplayer.. Server/Host quit problem stpohle 2003-04-27 23:01:49 +0000
  • 8c9733c0cf On Suse we need #include <sys/time.h> .. not only <time.h> why ? stpohle 2003-04-27 22:20:41 +0000
  • fa2ac4dab9 bomberclone.h anstatt bman.h patty21 2003-04-27 21:51:21 +0000
  • b0c860e6b7 upsi i forgot to add single.c in the MinGW file stpohle 2003-04-27 20:50:02 +0000
  • 7f7c601e5e MinGW Version Problem stpohle 2003-04-27 20:44:40 +0000
  • a68638272b Versionsnumer moved completly to the prj file stpohle 2003-04-27 20:31:51 +0000
  • 3d66e93f2b MasterServer Send Game information FIXED stpohle 2003-04-27 20:05:03 +0000
  • ea434d8194 First Steps for Single Player mode stpohle 2003-04-27 19:39:36 +0000
  • e766605b61 Bombdropping Illness stpohle 2003-04-27 00:13:44 +0000
  • 747493878a Bits Per Pixel -- add 24 bit stpohle 2003-04-26 23:56:02 +0000
  • 1a62649c9b SDL_Flip und s_delay in Multiplayer stpohle 2003-04-26 23:35:18 +0000
  • dd79ad9655 16/32 Bit Per Pixel Resolution stpohle 2003-04-24 21:11:31 +0000
  • cf6369d702 unneeded files. stpohle 2003-04-23 19:53:15 +0000
  • 115401a3e0 Update stpohle 2003-04-23 19:46:35 +0000
  • 229e8efbe5 Initial import. start vendor stpohle 2003-04-23 15:59:59 +0000
  • 5eda6e2fe7 Initial revision stpohle 2003-04-23 15:59:59 +0000