stpohle
|
e6c0221207
|
pushing and moving bombs and this is working now right.
|
22 years ago |
stpohle
|
4ffbe4c045
|
Putting animation frames to the float thing.. even timeouts are not float..
|
22 years ago |
stpohle
|
b69ff0ae4e
|
Changed Positions to Float, added that one game_loop can now take longer as 20ms and Animations needs to be put in a other way to so everything will be right in time
|
22 years ago |
stpohle
|
91c36ee6d5
|
Moving Bombs are now finished they should work.. added cleaning of bfield and setting the bfield at the first line in bomb_move and at the end of the function.
|
22 years ago |
stpohle
|
624dc92039
|
again some more changes.
|
22 years ago |
stpohle
|
2157d740b2
|
bombmoving changed
|
22 years ago |
stpohle
|
e5a0e775fa
|
Liquid bombs are now moving right..
|
22 years ago |
stpohle
|
32165ca1fe
|
Liquid and Moving bomb special added
|
22 years ago |
stpohle
|
fc002a8d15
|
bomb moving routine changed
|
22 years ago |
stpohle
|
237f1e5236
|
Bomb will now explode on full fields if they are pushed.
|
22 years ago |
stpohle
|
494a2137bb
|
Tunnels added to the game..
MAPT_normal for a normal game
MAPT_tunnel for a game with tunnels (only set during ceation of the map)
|
22 years ago |
stpohle
|
31b48aedc7
|
end sequence of the game will now work fine.. without problems... maybe timeouts have to be raised up alittle.
|
22 years ago |
stpohle
|
0b748f4577
|
some more changes with the gfx engine
|
23 years ago |
stpohle
|
6a522eda21
|
GFX Engine changed, tilesets of size 64x96 are now supported
|
23 years ago |
stpohle
|
4ecdb03594
|
GFX game engine changed, Map Options are now aviable
|
23 years ago |
stpohle
|
bd54991241
|
another source cleanup struct map created and all map/fielddata put in there.
|
23 years ago |
stpohle
|
1a3578e3f8
|
tigger over, set bombs to ma max timeout of 5 seconds
|
23 years ago |
stpohle
|
ce530cead0
|
data directory was not installed right
|
23 years ago |
stpohle
|
89d2f4261b
|
Last Exploded bomb won't used right away if there is another free bomb. (it should fix the NO BOMB but explosion bug in multiplayergames
|
23 years ago |
stpohle
|
2f2c968bd1
|
Bomb data resetting before gamestart
|
23 years ago |
stpohle
|
94670e1fdf
|
Last Changes for smooth bomb pushing.. some clean up in the source
|
23 years ago |
stpohle
|
5beed9ff6e
|
pushing bombs is now working
|
23 years ago |
patty21
|
8b0b2b050b
|
gfx errors fixed
|
23 years ago |
patty21
|
702db3ea82
|
gfx errors fixed
|
23 years ago |
patty21
|
4589f290be
|
internal test
|
23 years ago |
patty21
|
d1b81521eb
|
bomb push is now smooth
|
23 years ago |
stpohle
|
b6cb595011
|
Debug Messages because of the crash
|
23 years ago |
stpohle
|
1103957445
|
Bugfixing the current crash problem... but still no cloe where it comes from
|
23 years ago |
patty21
|
fdef75cc02
|
started to work on smooth bombmovement
|
23 years ago |
patty21
|
6ff7334359
|
trigger bomb is now animated last 5 secs
|
23 years ago |
stpohle
|
0f6d342198
|
bomb position totally changed to 16 bit
|
23 years ago |
stpohle
|
d5d3eaeffc
|
powerups are animated
|
23 years ago |
patty21
|
036cdf048c
|
bombposition changed, now lower 8 bit mark position within the field
|
23 years ago |
patty21
|
99e6f0e899
|
triggerbombs will explode now after 15 secs
|
23 years ago |
stpohle
|
4eae7a42c3
|
Sound enabled thanks alot to Henrik Enqvist
|
23 years ago |
patty21
|
7c39c7ea3c
|
2 new specials finished and some bugs fixed
|
23 years ago |
patty21
|
4ceea6fd4a
|
Fixes for the trigger special
|
23 years ago |
patty21
|
342915576b
|
Fixed:Field animation when destroyed
|
23 years ago |
stpohle
|
93293709ca
|
bomb explosion isn't working right...
|
23 years ago |
patty21
|
ed59822a82
|
Started to work on special items.
trigger already working
http://x.yz.to/bc/specials.tgz required.
|
23 years ago |
stpohle
|
d964440d5f
|
added bman.bfield for faster access by the ai players.
|
23 years ago |
patty21
|
008a712d21
|
segfault fixed
|
23 years ago |
patty21
|
4e08b18610
|
range-bug fixed
|
23 years ago |
patty21
|
19f6054919
|
Reduced number of UpdateRects
|
23 years ago |
stpohle
|
c1f8ebcf54
|
Background fileds can now have backgrounds with bigger size
|
23 years ago |
stpohle
|
691867b0e0
|
Add Map Options menu with random choosing of map/tileset. by kitutou
|
23 years ago |
stpohle
|
db29b739a2
|
Animated Fire
|
23 years ago |
stpohle
|
16e4fbc5fd
|
Programm Title Name
|
23 years ago |
stpohle
|
5eda6e2fe7
|
Initial revision
|
23 years ago |