Fixed:Field animation when destroyed

origin
patty21 23 years ago
parent 3d68d66384
commit 342915576b

@ -289,7 +289,7 @@ explosion_check_field (int x, int y, int p, int b)
bman.field[x][y].frame = 1;
}
draw_stone (x, y);
gfx_AddUpdateRect (x * gfx.block.x, y * gfx.block.y, gfx.block.x, gfx.block.y);
gfx_AddUpdateRect (x * gfx.block.x + gfx.offset.x,y * gfx.block.y + gfx.offset.y, gfx.block.x, gfx.block.y);
}
return bman.field[x][y].type;

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