Commit Graph

89 Commits (7b383ec1df539d45ccac8d6e192acafc721876fe)

Author SHA1 Message Date
stpohle 7b383ec1df Teammenus again changed, now all players will be in team 1. this will be changed again. So the new player will join the weakest team or the team with the less people
21 years ago
stpohle 4c85f60433 More work on the Team Mode, Singleplayer should work now almost fine.
21 years ago
stpohle 8edb72fb8f udp_send:: Invalid argument, error fixed. net_delplayer_send had a problem with the local second player, work on the single player
21 years ago
stpohle 140b270a54 team menu added, network prepared for teammode. little menuhandling fixes in single player game and gfx selection
21 years ago
stpohle 852480ea48 single player mode is back working again and with to playersupport on one computer
22 years ago
stpohle 0162f65725 Added Second Local Player, new menuhandling...
22 years ago
stpohle 4357930b24 source splitting.. the bomberclone.h file needed to cut into peaces.. the whole source was always compiled if i just made a small change.
22 years ago
stpohle 11def691f9 added chatmode, added userdefined keyboard handling needed for two players on one computer mode.
22 years ago
stpohle 95ae84066a - Fixed: respawning of the player will continue and
22 years ago
stpohle 379fbcab52 This has to do with the respawn of a player. The while around the call
22 years ago
stpohle c7574f9368 new player position placement coded by dcdillon
22 years ago
stpohle dbbd1a7a29 new player position placement coded by dcdillon
22 years ago
stpohle f726b7033f pkg_fwd fixed, send also the packet if the sender is behind a firewall, also do and send_playerid fixed changed protocol
22 years ago
stpohle de3de28b46 Respawn GFX changed
22 years ago
stpohle 2bb83b37e2 moving player on slow systems and high speed illness
22 years ago
stpohle 540b551355 Respawn only when the Hurry mode haven't started
22 years ago
stpohle 69c308b736 respawn animation on network players fixed
22 years ago
stpohle 5842d80f24 respawn on local player works.
22 years ago
stpohle f7d1b74fd4 respawn test 2
22 years ago
stpohle a2cb79c9d8 respawn test 1
22 years ago
stpohle 9979e58eed respawn addition
22 years ago
stpohle dc0198efbd adding respawn
22 years ago
stpohle e6d1faf92b added flying items .. so dieing player can drop thier items.
22 years ago
stpohle aa6f0326de added game parameters start_range, start_bombs, start_speed, bomb_tickingtime
22 years ago
patty21 9c9051ceb7 Added: Special Kick Bombs and some fixes
22 years ago
stpohle 2ba905cadd Illness Problem again..
22 years ago
stpohle 23784f9d16 illness bug again.. rewrote player_set_ilness
22 years ago
stpohle 6acb63e104 next try to fix this illness problem, that the bombs and range just disapear.
22 years ago
stpohle 45b4840686 illness problem again deleted some debug messages
22 years ago
stpohle c2e967195c illness problem, debuging and fixing.. (hopefully)
22 years ago
stpohle f5a07ece3d player illness bug on network players
22 years ago
stpohle 343cdd47b9 network player animation fixed
22 years ago
stpohle 732c0e5b14 field size smal down on hurry hurry didn\'t let the bombs explode.. is fixed.. problem was again a forgotten change to float
22 years ago
stpohle 959bd1dd47 network help screen added
22 years ago
stpohle 4e3e315223 Fixed: If the player is move on a field where is currently an explosion then will the player die.
22 years ago
stpohle 2ad9ea4271 fixed bug that the ai players didn\'t die on network games.
22 years ago
stpohle 70a03c02c3 tunnel problem fixed.. two of 4 tunnels didn't worked
22 years ago
stpohle 9e4a177e3a dead player animation fixed, again the float error
22 years ago
stpohle c84bca3eba illness and chat problem fixed..
22 years ago
stpohle e6c0221207 pushing and moving bombs and this is working now right.
22 years ago
stpohle 4ffbe4c045 Putting animation frames to the float thing.. even timeouts are not float..
22 years ago
stpohle b69ff0ae4e Changed Positions to Float, added that one game_loop can now take longer as 20ms and Animations needs to be put in a other way to so everything will be right in time
22 years ago
stpohle 32165ca1fe Liquid and Moving bomb special added
22 years ago
stpohle fc002a8d15 bomb moving routine changed
22 years ago
stpohle eaca81b97a Tunnel is now working with multiplayergames. player->tunnelto will be now send together with the PKG_playermove packet.
22 years ago
stpohle 51968034b1 Tunnel fixed player postitions and destination of the tunnels.. they got sometimes overwritten
22 years ago
stpohle 0a2af7c18c single player needed to be fixed for the tunnel thing.. network is still not tested... but i am working on it
22 years ago
stpohle 494a2137bb Tunnels added to the game..
22 years ago
stpohle 31b48aedc7 end sequence of the game will now work fine.. without problems... maybe timeouts have to be raised up alittle.
22 years ago
stpohle 0af4e72130 WaitForPlayers SDL_BlitSourface changed to gfx_blit
23 years ago