Commit Graph

16 Commits (6cb52750814a7a0519cdb45a81a001bc2f1a0fbb)

Author SHA1 Message Date
stpohle cb55044431 Little and Big Endian Support the First Try
22 years ago
stpohle abc50df9c2 game will have after a timeout or no other stones on the field a end game sequence. Like putting random powerups in the field or just get the size of the field down.
22 years ago
stpohle 4ecdb03594 GFX game engine changed, Map Options are now aviable
23 years ago
patty21 54835047d4 Changed pkg resend timeout to 3 secs if game is not running
23 years ago
stpohle 7395babf90 network packet timeout set down to 400ms
23 years ago
stpohle 22de75c69a Network Packet Forwarding added for people behind a firewall
23 years ago
stpohle 418de30c29 Network Option added.. for people behind a firewall ... needs some tests
23 years ago
stpohle 91aa088ac4 special_trigger needs to sync the bomb ex_nr number on all network clients.
23 years ago
stpohle 14754be869 added net_send_special fixed PS_IS_netplayer
23 years ago
stpohle c1f8ebcf54 Background fileds can now have backgrounds with bigger size
23 years ago
stpohle 691867b0e0 Add Map Options menu with random choosing of map/tileset. by kitutou
23 years ago
stpohle baa433a6d1 Loading / Autogenerating Maps Fixed Playerposition
23 years ago
stpohle 73bc3fb537 fixed problems in the last network part change
23 years ago
stpohle 00c7550014 network changes, dynamic send_to is now set for everyplayer seperatly
23 years ago
stpohle ea434d8194 First Steps for Single Player mode
23 years ago
stpohle 5eda6e2fe7 Initial revision
23 years ago