stpohle
81ccc527ea
major network packages problem fixed
22 years ago
stpohle
69c308b736
respawn animation on network players fixed
22 years ago
stpohle
4a1b9b79f5
respawning on network players fixed, the Respawn and Death Flag wasn\'t set right
22 years ago
stpohle
a2cb79c9d8
respawn test 1
22 years ago
stpohle
9979e58eed
respawn addition
22 years ago
stpohle
1b6eb9d627
check if the new positoin is not already a target for another item and dropitemsondeath wasn't send with the servermode
22 years ago
stpohle
05a6f1e911
flying items added
22 years ago
stpohle
78215d8046
added network packet for droping items. (PKG_dropitems)
22 years ago
stpohle
e6d1faf92b
added flying items .. so dieing player can drop thier items.
22 years ago
stpohle
aa6f0326de
added game parameters start_range, start_bombs, start_speed, bomb_tickingtime
22 years ago
stpohle
7655c2ae6c
do_bombdata fixed, another three stones will be drawen to make sure no old bombgraphics will be left on the screen
22 years ago
stpohle
a3cb861a30
Fixed: network.h: NET_CANSEND fixed, didn\'t checked right for the server
22 years ago
stpohle
e04cafe44d
mapmenu and helpmenu in the multiplayer selection screen disapeared after a OGC message came in.. even browsing was cut of. Misstake found in file ogcache-client.c the loop started the browing again.
...
wait_for_players is now handling the sym key of the keyboard.
22 years ago
stpohle
23784f9d16
illness bug again.. rewrote player_set_ilness
...
miltplayer wait screen had another bug with the winner and points head.
22 years ago
stpohle
c2e967195c
illness problem, debuging and fixing.. (hopefully)
22 years ago
stpohle
a3028d1941
Firewall Option added to the game. Network Starting Game Problem Fixed.\n
22 years ago
stpohle
b8a015b121
fixed: players could not rejoin. addr->plnr needed to be deleted in an if () part.
22 years ago
stpohle
2a47c38229
do_playermove don\'t need to call player_animation
22 years ago
stpohle
343cdd47b9
network player animation fixed
22 years ago
stpohle
7f6c40c57b
Network Problem with the tilesets fixed.
22 years ago
stpohle
7ec27d9fc5
- network changed, AI Player can join.
...
- sound fixed some crashs.
- menu handling rewritten
- gamemaster server changed to opengamecache.
- players and all this are now float
and a lot more changes
22 years ago
stpohle
c84bca3eba
illness and chat problem fixed..
22 years ago
stpohle
5fce04d2fd
AI player are able to run in multiplayer games..
22 years ago
stpohle
de3c0860d6
some animation problem fixed.. mostly the frames still wasn't all with float
22 years ago
stpohle
4ffbe4c045
Putting animation frames to the float thing.. even timeouts are not float..
22 years ago
stpohle
b69ff0ae4e
Changed Positions to Float, added that one game_loop can now take longer as 20ms and Animations needs to be put in a other way to so everything will be right in time
22 years ago
stpohle
a4becfdf88
FullScreen Switching from within the game by Pressing F8
22 years ago
stpohle
0b573cb17f
tunnel data send fixed..
22 years ago
stpohle
97d379a0fb
Little and Big Endian Support the second try. i didn\'t converted send_field, power ups incresed
22 years ago
stpohle
cb55044431
Little and Big Endian Support the First Try
22 years ago
stpohle
91c36ee6d5
Moving Bombs are now finished they should work.. added cleaning of bfield and setting the bfield at the first line in bomb_move and at the end of the function.
22 years ago
stpohle
801acfadce
another bombdata try
22 years ago
stpohle
c3292045f9
again bomb moving things.
22 years ago
stpohle
56eb2c9812
load free data bug found.. sound didn't wanted to stop
22 years ago
stpohle
fc002a8d15
bomb moving routine changed
22 years ago
stpohle
eaca81b97a
Tunnel is now working with multiplayergames. player->tunnelto will be now send together with the PKG_playermove packet.
22 years ago
stpohle
408c67b41f
tunnel data will be send over the network
22 years ago
stpohle
4378205213
hurry warning
22 years ago
stpohle
14872e49d8
pkg_mapinfo.len fixed in send_mapinfo
22 years ago
stpohle
c4eedcf3c6
single player first wort to a full single player game
23 years ago
stpohle
4ecdb03594
GFX game engine changed, Map Options are now aviable
23 years ago
stpohle
bd54991241
another source cleanup struct map created and all map/fielddata put in there.
23 years ago
stpohle
18693a2620
network won't send data to disconnected player in the game.
23 years ago
stpohle
37bfb05729
client bombs got timeout reset for thier bombs
23 years ago
stpohle
cd97b0f87c
bfield was not set right for the incoming data packet
23 years ago
stpohle
90b5907ffc
bfield was not set right for the incoming data packet
23 years ago
stpohle
8f2c480d9b
Added Debug Messages
23 years ago
stpohle
832a292f0a
Player Selection CPU Usage Bug fixed
23 years ago
stpohle
94670e1fdf
Last Changes for smooth bomb pushing.. some clean up in the source
23 years ago
stpohle
e1accce7ee
finaly the bad bad crash bug found..
23 years ago
stpohle
aad984176b
Bugfixing the current crash problem... but still no cloe where it comes from
23 years ago
stpohle
463b4edb23
field animation data fixed
23 years ago
stpohle
c0a74a77da
do_bombdata fixed.. had problems with 16bit integers
23 years ago
stpohle
b20407a43e
now we can compile again
23 years ago
stpohle
c0167b49d6
packets.c fixed
23 years ago
stpohle
46549bfcb3
Network fixed for the firewall option
23 years ago
stpohle
22de75c69a
Network Packet Forwarding added for people behind a firewall
23 years ago
stpohle
418de30c29
Network Option added.. for people behind a firewall ... needs some tests
23 years ago
stpohle
f028f523e1
Sound fix... network player drppoed bombs without sound.
23 years ago
patty21
7c39c7ea3c
2 new specials finished and some bugs fixed
23 years ago
stpohle
e994c1895e
bman.updatestatusbar ... added to some functions
23 years ago
stpohle
e758bd16d1
some patches because the games would never end
23 years ago
stpohle
91aa088ac4
special_trigger needs to sync the bomb ex_nr number on all network clients.
23 years ago
patty21
4ceea6fd4a
Fixes for the trigger special
23 years ago
stpohle
0af1ab0e84
pkg_special send fixed..
23 years ago
stpohle
f8711354d4
forgot to put the do_special packet into the do_pkg function
23 years ago
stpohle
51d259c7e6
added pkg_special packet for special things... like triggered bombs.. and and and..
23 years ago
stpohle
b11a7282e2
Cleanup, typ NR id NR won't be shown no more in the console
23 years ago
stpohle
d964440d5f
added bman.bfield for faster access by the ai players.
23 years ago
patty21
19f6054919
Reduced number of UpdateRects
23 years ago
stpohle
c1f8ebcf54
Background fileds can now have backgrounds with bigger size
23 years ago
stpohle
691867b0e0
Add Map Options menu with random choosing of map/tileset. by kitutou
23 years ago
stpohle
e1ddeeedb8
Tileset Random Function Works
23 years ago
stpohle
3c8c605b3c
Added TechDoc.txt file with some informations and some other little fixes
23 years ago
stpohle
f59b851483
fixed do_fieldline 'cause there was some fire left on the screen
23 years ago
stpohle
db29b739a2
Animated Fire
23 years ago
stpohle
8f7ecbc44e
Multiplayer Startpositionen Fix.
23 years ago
stpohle
0b5f365f20
packet id generator changed we count it now just up
23 years ago
stpohle
00c7550014
network changes, dynamic send_to is now set for everyplayer seperatly
23 years ago
stpohle
ba43fa617d
Versions Update and Randoms Fix
23 years ago
stpohle
a68638272b
Versionsnumer moved completly to the prj file
23 years ago
stpohle
5eda6e2fe7
Initial revision
23 years ago