stpohle
|
f59b851483
|
fixed do_fieldline 'cause there was some fire left on the screen
|
23 years ago |
stpohle
|
5ac7684d32
|
fixed menus so it's now able to show them up in the multiplayer game
|
23 years ago |
stpohle
|
05882d4c42
|
Directory Reading
|
23 years ago |
ob1kenewb
|
2a1f84f4d1
|
ID :)
|
23 years ago |
ob1kenewb
|
86dc5f408a
|
bzero does not exist under mingw, use memset
|
23 years ago |
stpohle
|
db29b739a2
|
Animated Fire
|
23 years ago |
stpohle
|
47ead24f98
|
field generation fix
|
23 years ago |
stpohle
|
8f7ecbc44e
|
Multiplayer Startpositionen Fix.
|
23 years ago |
stpohle
|
ceb238ff94
|
changes for MSVC srandom = srand
|
23 years ago |
stpohle
|
baa433a6d1
|
Loading / Autogenerating Maps Fixed Playerposition
|
23 years ago |
stpohle
|
9178c7114a
|
just a little cleanup
|
23 years ago |
ob1kenewb
|
271d996160
|
Added a hook to change the map during an hosted game
F5 to choose it
|
23 years ago |
ob1kenewb
|
25f25682a0
|
fixed compilation warning
|
23 years ago |
ob1kenewb
|
0c2b175eaa
|
support all keyboard keys
|
23 years ago |
ob1kenewb
|
9c57577783
|
Prevent an infinit loop if there is not
enough stone block on the map or if the map
is too little
|
23 years ago |
ob1kenewb
|
19af4f0e00
|
Added File map loading functionnality, only one
map per game is supported. You specify it in the menu
|
23 years ago |
stpohle
|
0b5f365f20
|
packet id generator changed we count it now just up
|
23 years ago |
stpohle
|
73bc3fb537
|
fixed problems in the last network part change
|
23 years ago |
stpohle
|
a802f95cdc
|
Don't show disconnected playernames anymore.
|
23 years ago |
stpohle
|
00c7550014
|
network changes, dynamic send_to is now set for everyplayer seperatly
|
23 years ago |
stpohle
|
44fd59ac92
|
changed selectplayer to askplayername
|
23 years ago |
stpohle
|
9d41a6c1c7
|
Keyboard fixes.. thx to 'ob1kenewb'
|
23 years ago |
stpohle
|
e2516eaad9
|
changed selectplayer to askplayername
|
23 years ago |
stpohle
|
4ea37d00f3
|
Display net_pkgsend_set value on the game screen
|
23 years ago |
stpohle
|
ba43fa617d
|
Versions Update and Randoms Fix
|
23 years ago |
stpohle
|
16e4fbc5fd
|
Programm Title Name
|
23 years ago |
stpohle
|
33fd99d45b
|
Network Host didn'T wait for download if no player was selected
|
23 years ago |
stpohle
|
f15a3556b3
|
FreeBSD fix for compiling thx to ob1kenewb
|
23 years ago |
stpohle
|
59db4d669e
|
net_delplayer.. Server/Host quit problem
|
23 years ago |
stpohle
|
8c9733c0cf
|
On Suse we need #include <sys/time.h> .. not only <time.h> why ?
|
23 years ago |
patty21
|
fa2ac4dab9
|
bomberclone.h anstatt bman.h
|
23 years ago |
stpohle
|
b0c860e6b7
|
upsi i forgot to add single.c in the MinGW file
|
23 years ago |
stpohle
|
7f7c601e5e
|
MinGW Version Problem
|
23 years ago |
stpohle
|
a68638272b
|
Versionsnumer moved completly to the prj file
|
23 years ago |
stpohle
|
3d66e93f2b
|
MasterServer Send Game information FIXED
|
23 years ago |
stpohle
|
ea434d8194
|
First Steps for Single Player mode
|
23 years ago |
stpohle
|
e766605b61
|
Bombdropping Illness
|
23 years ago |
stpohle
|
747493878a
|
Bits Per Pixel -- add 24 bit
|
23 years ago |
stpohle
|
1a62649c9b
|
SDL_Flip und s_delay in Multiplayer
|
23 years ago |
stpohle
|
dd79ad9655
|
16/32 Bit Per Pixel Resolution
|
23 years ago |
stpohle
|
5eda6e2fe7
|
Initial revision
|
23 years ago |