stpohle
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2bb83b37e2
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moving player on slow systems and high speed illness
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22 years ago |
stpohle
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7c19823bcd
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hosting a game without a internet connection fixed
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22 years ago |
stpohle
|
d4aa9ac175
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hosting a game without a internet connection fixed
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22 years ago |
stpohle
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c63010ff36
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network init, check for ai_family fixed
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22 years ago |
stpohle
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0ec70cbab2
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network init, check for ai_family fixed
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22 years ago |
stpohle
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540b551355
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Respawn only when the Hurry mode haven't started
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22 years ago |
stpohle
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69c308b736
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respawn animation on network players fixed
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22 years ago |
stpohle
|
4a1b9b79f5
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respawning on network players fixed, the Respawn and Death Flag wasn\'t set right
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22 years ago |
stpohle
|
4c84a21b23
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respawn finally working weell
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22 years ago |
stpohle
|
5842d80f24
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respawn on local player works.
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22 years ago |
stpohle
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f7d1b74fd4
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respawn test 2
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22 years ago |
stpohle
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a2cb79c9d8
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respawn test 1
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22 years ago |
stpohle
|
9979e58eed
|
respawn addition
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22 years ago |
stpohle
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643ecc8f17
|
load respawn graphic
|
22 years ago |
stpohle
|
dc0198efbd
|
adding respawn
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22 years ago |
stpohle
|
1b6eb9d627
|
check if the new positoin is not already a target for another item and dropitemsondeath wasn't send with the servermode
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22 years ago |
stpohle
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05a6f1e911
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flying items added
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22 years ago |
stpohle
|
78215d8046
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added network packet for droping items. (PKG_dropitems)
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22 years ago |
stpohle
|
e6d1faf92b
|
added flying items .. so dieing player can drop thier items.
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22 years ago |
stpohle
|
aa6f0326de
|
added game parameters start_range, start_bombs, start_speed, bomb_tickingtime
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22 years ago |
stpohle
|
a51e57c047
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converted bmp to png and added support for it.
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22 years ago |
stpohle
|
7655c2ae6c
|
do_bombdata fixed, another three stones will be drawen to make sure no old bombgraphics will be left on the screen
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22 years ago |
stpohle
|
d0d229b5c7
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menu_dir_selection fixed when not a right menuselection was made.
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22 years ago |
stpohle
|
a3cb861a30
|
Fixed: network.h: NET_CANSEND fixed, didn\'t checked right for the server
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22 years ago |
patty21
|
8a4fea083b
|
Added: Kick bombs Special
|
22 years ago |
patty21
|
9c9051ceb7
|
Added: Special Kick Bombs and some fixes
|
22 years ago |
stpohle
|
67f576a28b
|
video menu and option menu got mixed up after the video menu was selected
|
22 years ago |
stpohle
|
3196ca7110
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Changed Option Menu, if no Playername is set. Focus the Playername Entry. Redraw the Background Screen after a Single Player Game
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22 years ago |
stpohle
|
9caf9cd20a
|
the crash at the exit of the game fixed. ogc_port was copyed to long
|
22 years ago |
stpohle
|
85f67258cd
|
tileset debug information in the mapmenu deleted.
|
22 years ago |
stpohle
|
e04cafe44d
|
mapmenu and helpmenu in the multiplayer selection screen disapeared after a OGC message came in.. even browsing was cut of. Misstake found in file ogcache-client.c the loop started the browing again.
wait_for_players is now handling the sym key of the keyboard.
|
22 years ago |
stpohle
|
a7f683c7b9
|
compilerflag added to disable the compilesupport for GDB
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22 years ago |
stpohle
|
2ba905cadd
|
Illness Problem again..
|
22 years ago |
stpohle
|
23784f9d16
|
illness bug again.. rewrote player_set_ilness
miltplayer wait screen had another bug with the winner and points head.
|
22 years ago |
stpohle
|
473e604c52
|
background will be always new painted if the video mode was entered and the multiplayer wait screen popped up.
|
22 years ago |
stpohle
|
6acb63e104
|
next try to fix this illness problem, that the bombs and range just disapear.
|
22 years ago |
stpohle
|
fb8b39cd05
|
slow speed illness made a little bit faster set to 0.03 insted of 0.01
|
22 years ago |
stpohle
|
45b4840686
|
illness problem again deleted some debug messages
|
22 years ago |
stpohle
|
c2e967195c
|
illness problem, debuging and fixing.. (hopefully)
|
22 years ago |
stpohle
|
f5a07ece3d
|
player illness bug on network players
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22 years ago |
stpohle
|
d4a3f1cf12
|
default gamecache changed to x.yz.to:11111
|
22 years ago |
stpohle
|
a3028d1941
|
Firewall Option added to the game. Network Starting Game Problem Fixed.\n
|
22 years ago |
stpohle
|
8d164d38a0
|
changed menu handling so you can focus your own element.
network server selection changed, so the serverlist will
be focused first and after the selection of an server the
OK Button will be focused.
|
22 years ago |
stpohle
|
ede4215372
|
menu_reload added to reload all datas so we don\'t need to delete and create a new menuitem..
network joining problem fixed.. forgot to set the ai_family in the network list.
|
22 years ago |
stpohle
|
9429217505
|
Network Join Problem fixed, Playerselection Keyboard Problem with STRG/CTRL fixed
|
22 years ago |
stpohle
|
b8a015b121
|
fixed: players could not rejoin. addr->plnr needed to be deleted in an if () part.
|
22 years ago |
stpohle
|
33dc3a7a6e
|
fixed problem that the network needed to restart after the network family changed.
only a problem on joining games.
|
22 years ago |
stpohle
|
31c4bf14cc
|
added option to disable sdl mixer support
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22 years ago |
stpohle
|
90b50721fc
|
the gray image was shown in 16bit only as blue image..
forgot to set the gray image to the right screen settings.
|
22 years ago |
stpohle
|
b0652a0814
|
some little fixes
|
22 years ago |