patty21
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2311127dfa
|
fix: prj didn't work
|
22 years ago |
patty21
|
358c5320c5
|
v0.10.0 cleanups
|
22 years ago |
stpohle
|
4ecdb03594
|
GFX game engine changed, Map Options are now aviable
|
23 years ago |
stpohle
|
bd54991241
|
another source cleanup struct map created and all map/fielddata put in there.
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23 years ago |
stpohle
|
94202c9983
|
Little Source Cleanup tileset.c and map.c created... some other things changed..
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23 years ago |
stpohle
|
ce530cead0
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data directory was not installed right
|
23 years ago |
stpohle
|
d73b3af7ad
|
Changing on the font routines
|
23 years ago |
stpohle
|
4eae7a42c3
|
Sound enabled thanks alot to Henrik Enqvist
|
23 years ago |
stpohle
|
de593d410a
|
configure.in i have unfortunaly overwritten it
|
23 years ago |
stpohle
|
afee993735
|
installation of the game and the data is now done.
|
23 years ago |
stpohle
|
b7a916e2b1
|
Configure.in fixed for crosscompiling
|
23 years ago |
patty21
|
ed59822a82
|
Started to work on special items.
trigger already working
http://x.yz.to/bc/specials.tgz required.
|
23 years ago |
stpohle
|
e4841267fc
|
Start with Version 0.9.9
|
23 years ago |
patty21
|
008a712d21
|
segfault fixed
|
23 years ago |
patty21
|
a4b6816fb4
|
Mixed-Field-Type & 2 new Illnesstyps
|
23 years ago |
stpohle
|
691867b0e0
|
Add Map Options menu with random choosing of map/tileset. by kitutou
|
23 years ago |
stpohle
|
5ac7684d32
|
fixed menus so it's now able to show them up in the multiplayer game
|
23 years ago |
stpohle
|
ba43fa617d
|
Versions Update and Randoms Fix
|
23 years ago |
stpohle
|
a68638272b
|
Versionsnumer moved completly to the prj file
|
23 years ago |
stpohle
|
5eda6e2fe7
|
Initial revision
|
23 years ago |