deleted debug stuff and little change in the resulscreen

origin
stpohle 21 years ago
parent 13e1ebea43
commit f032077181

@ -1,4 +1,4 @@
/* $Id: game.c,v 1.103 2004/12/01 02:41:54 stpohle Exp $ /* $Id: game.c,v 1.104 2004/12/01 21:47:59 stpohle Exp $
game.c - procedures for the game. */ game.c - procedures for the game. */
#include <string.h> #include <string.h>
@ -300,7 +300,7 @@ game_loop ()
if (game_check_endgame () && bman.timeout >= 0.0f) if (game_check_endgame () && bman.timeout >= 0.0f)
bman.timeout = 0.0f; bman.timeout = 0.0f;
if ((GT_SP || GT_MP_PTPM) && bman.timeout < -GAME_OVERTIMEOUT && (!debug)) { if ((GT_SP || GT_MP_PTPM) && bman.timeout < -GAME_OVERTIMEOUT) {
d_printf ("GAME: Game Over\n"); d_printf ("GAME: Game Over\n");
done = 1; done = 1;
} }
@ -311,8 +311,6 @@ game_loop ()
if (menu != NULL) if (menu != NULL)
game_menu_loop (&event, eventstate); game_menu_loop (&event, eventstate);
s_delay (60); // for debug only
gfx_blitdraw (); gfx_blitdraw ();
s_calctimesync (); s_calctimesync ();
bman.timeout -= timediff; bman.timeout -= timediff;
@ -717,8 +715,8 @@ void game_showresultnormal (int pos_x, int pos_y, int pos_w, int pos_h) {
for (i = 1, p = 0; p < pl_cnt; p++) { for (i = 1, p = 0; p < pl_cnt; p++) {
if (PS_IS_used (pl[p]->state)) { if (PS_IS_used (pl[p]->state)) {
if (PS_IS_alife (pl[p]->state)) { if (PS_IS_alife (pl[p]->state)) {
font_gfxdrawbold (pos_x + x + GFX_MENUPLAYERIMGSIZE_X, pos_y + y - 10, pl[p]->name, 0, COLOR_brown, 1, 1); font_gfxdrawbold (pos_x + x + GFX_MENUPLAYERIMGSIZE_X + 8, pos_y + y - 10, pl[p]->name, 0, COLOR_brown, 1, 1);
font_gfxdraw (pos_x + x + GFX_MENUPLAYERIMGSIZE_X,pos_y + y - 10, pl[p]->name, 0, COLOR_yellow, 1); font_gfxdraw (pos_x + x + GFX_MENUPLAYERIMGSIZE_X + 8,pos_y + y - 10, pl[p]->name, 0, COLOR_yellow, 1);
} }
else else
font_gfxdraw (pos_x + x + GFX_MENUPLAYERIMGSIZE_X,pos_y + y - 10, pl[p]->name, 0, COLOR_gray, 1); font_gfxdraw (pos_x + x + GFX_MENUPLAYERIMGSIZE_X,pos_y + y - 10, pl[p]->name, 0, COLOR_gray, 1);

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