|
|
|
@ -1,4 +1,4 @@
|
|
|
|
|
/* $Id: menu.c,v 1.13 2003/05/07 18:48:05 patty21 Exp $ */
|
|
|
|
|
/* $Id: menu.c,v 1.14 2003/05/07 18:57:22 stpohle Exp $ */
|
|
|
|
|
/* menu's for the game */
|
|
|
|
|
|
|
|
|
|
#include <SDL.h>
|
|
|
|
@ -400,7 +400,7 @@ char *menu_dir_select (char *title, char *path, signed char dirflags) {
|
|
|
|
|
_direntry *destart, *de;
|
|
|
|
|
SDL_Event event;
|
|
|
|
|
Uint8 *keys;
|
|
|
|
|
int max = 0, sel = 0, keypressed = 0, done = 0, listend = 0, liststart = 0;
|
|
|
|
|
int max = 0, sel = 0, keypressed = 0, done = 0, listend = 0, liststart = 0, oldsel = -1;
|
|
|
|
|
|
|
|
|
|
/* get the directory list and count the numbers */
|
|
|
|
|
destart = s_getdir (path);
|
|
|
|
@ -412,8 +412,11 @@ char *menu_dir_select (char *title, char *path, signed char dirflags) {
|
|
|
|
|
|
|
|
|
|
while (done == 0 || (done == 1 && keypressed == 1)) {
|
|
|
|
|
/* do the network loop if we have to */
|
|
|
|
|
listend = menu_dir_draw (title, destart, liststart, sel);
|
|
|
|
|
SDL_Flip (gfx.screen);
|
|
|
|
|
if (oldsel != sel) {
|
|
|
|
|
listend = menu_dir_draw (title, destart, liststart, sel);
|
|
|
|
|
SDL_Flip (gfx.screen);
|
|
|
|
|
oldsel = sel;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (bman.gametype == GT_multi && bman.sock != -1)
|
|
|
|
|
network_loop ();
|
|
|
|
|