hosting a game without a internet connection fixed

origin
stpohle 22 years ago
parent c63010ff36
commit d4aa9ac175

@ -1,4 +1,4 @@
/* $Id: ogcache-client.c,v 1.4 2004/01/06 19:52:02 stpohle Exp $ /* $Id: ogcache-client.c,v 1.5 2004/02/01 00:39:26 stpohle Exp $
* OpenGameCache-Client: this file will hold the protocol for the gameserver communication * OpenGameCache-Client: this file will hold the protocol for the gameserver communication
*/ */
@ -178,7 +178,8 @@ int ogc_init (char *localport, char *server, char *port, char *game, int ai_fami
ogc_ai_family = ai_family; ogc_ai_family = ai_family;
d_printf ("ogc_host:%s ogc_port:%s ogc_game:%s ogc_ai_family:%d\n", ogc_host, ogc_port, ogc_game, ogc_ai_family); d_printf ("ogc_host:%s ogc_port:%s ogc_game:%s ogc_ai_family:%d\n", ogc_host, ogc_port, ogc_game, ogc_ai_family);
dns_filladdr (ogc_host, LEN_OGCHOST, ogc_port, LEN_OGCPORT, ogc_ai_family, &ogc_addr); if (dns_filladdr (ogc_host, LEN_OGCHOST, ogc_port, LEN_OGCPORT, ogc_ai_family, &ogc_addr) < 0)
return 0;
for (i = 0; i < MAX_OGC_ENTRYS; i++) for (i = 0; i < MAX_OGC_ENTRYS; i++)
ogc_array[i].serial = -1; ogc_array[i].serial = -1;

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