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|
|||||||
|
###################
|
||||||
|
#@@@ @@@@@@@@@ @@@#
|
||||||
|
#@#@#@# #@#@#@#@#@#
|
||||||
|
#@@@ @@@@@@ @@@@@@#
|
||||||
|
#@#@#@#@#@#@#@# #@#
|
||||||
|
# @@@@@@ @@@@@@@@@#
|
||||||
|
#@#@# #@#@#@# #@#@#
|
||||||
|
#@@@@@@@ @@@@@@@@@#
|
||||||
|
#@# #@#@#@#@#@#@#@#
|
||||||
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#@@@@@@ @@@@@@@@@@#
|
||||||
|
#@#@#@#@#@#@#@#@# #
|
||||||
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#@@ @@@@@@@ @@@@@@#
|
||||||
|
#@#@#@#@#@# #@#@#@#
|
||||||
|
#@@@@@ @@@@@@@@@@@#
|
||||||
|
###################
|
@ -0,0 +1,22 @@
|
|||||||
|
%
|
||||||
|
% $Id: firstmap.map,v 1.1 2003/05/04 18:50:36 ob1kenewb Exp $
|
||||||
|
% First Map created by ob1kenewb
|
||||||
|
% for testing purpose
|
||||||
|
%
|
||||||
|
#########################
|
||||||
|
# @@@@@ #
|
||||||
|
# @@@@@ #
|
||||||
|
# @@@@@ #
|
||||||
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# @@@@@ #
|
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# @@@@@ #
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# @@@@@ #
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# @@@@@ #
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# @@@@@ #
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# @@@@@ #
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# @@@@@ #
|
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# @@@@@ #
|
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# @@@@@ #
|
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# @@@@@ #
|
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# @@@@@ #
|
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# @@@@@ #
|
||||||
|
#########################
|
@ -0,0 +1,13 @@
|
|||||||
|
#################
|
||||||
|
#@@@@@@@@@@@@@@@#
|
||||||
|
#@#@#@#@#@#@#@#@#
|
||||||
|
#@@@@@@@@@@@@@@@#
|
||||||
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#@#@#@#@#@#@#@#@#
|
||||||
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#@@@@@@@@@@@@@@@#
|
||||||
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#@#@#@#@#@#@#@#@#
|
||||||
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#@@@@@@@@@@@@@@@#
|
||||||
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#@#@#@#@#@#@#@#@#
|
||||||
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#@@@@@@@@@@@@@@@#
|
||||||
|
#@#@#@#@#@#@#@#@#
|
||||||
|
#@@@@@@@@@@@@@@@#
|
||||||
|
#################
|
@ -0,0 +1,20 @@
|
|||||||
|
% Map created by kitutou (04/05/2003)
|
||||||
|
% for testing purpose
|
||||||
|
%
|
||||||
|
#########################
|
||||||
|
#@@ @@@@@ @@#
|
||||||
|
#@@ @@@@@ @@#
|
||||||
|
# @@@@@ #
|
||||||
|
# @@@@@ #
|
||||||
|
# @@@@@ #
|
||||||
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#@@@@@@@@@@@@@@@@@@@@@@@#
|
||||||
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#@@@@@@@@@@ @@@@@@@@@@#
|
||||||
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#@@@@@@@@@@ @@@@@@@@@@#
|
||||||
|
#@@@@@@@@@@ @@@@@@@@@@#
|
||||||
|
#@@@@@@@@@@@@@@@@@@@@@@@#
|
||||||
|
# @@@@@ #
|
||||||
|
# @@@@@ #
|
||||||
|
# @@@@@ #
|
||||||
|
#@@ @@@@@ @@#
|
||||||
|
#@@ @@@@@ @@#
|
||||||
|
#########################
|
@ -0,0 +1,27 @@
|
|||||||
|
% Map created by kitutou (04/05/2003)
|
||||||
|
% for testing purpose
|
||||||
|
%
|
||||||
|
########################
|
||||||
|
# #
|
||||||
|
# #
|
||||||
|
# # # #
|
||||||
|
# #### #### #
|
||||||
|
# # # #
|
||||||
|
# ###@@@@### #
|
||||||
|
# ### #@@@@# ### #
|
||||||
|
# # # #@@@@# # # #
|
||||||
|
# # ####@@@@#### # #
|
||||||
|
# ## @@@@@@@@@@@@ ## #
|
||||||
|
# @@@@@ @@@@@ #
|
||||||
|
# @@@@@ @@@@@ #
|
||||||
|
# ## @@@@@@@@@@@@ ## #
|
||||||
|
# # ####@@@@#### # #
|
||||||
|
# # # #@@@@# # # #
|
||||||
|
# ### #@@@@# ### #
|
||||||
|
# ###@@@@### #
|
||||||
|
# # # #
|
||||||
|
# #### #### #
|
||||||
|
# # # #
|
||||||
|
# #
|
||||||
|
# #
|
||||||
|
########################
|
@ -0,0 +1,13 @@
|
|||||||
|
#################
|
||||||
|
# #
|
||||||
|
# # # # # # # # #
|
||||||
|
# #
|
||||||
|
# # # # # # # # #
|
||||||
|
# #
|
||||||
|
# # # # # # # # #
|
||||||
|
# #
|
||||||
|
# # # # # # # # #
|
||||||
|
# #
|
||||||
|
# # # # # # # # #
|
||||||
|
# #
|
||||||
|
#################
|
@ -0,0 +1,22 @@
|
|||||||
|
% Some Informations about the map
|
||||||
|
% and who made the map
|
||||||
|
%
|
||||||
|
###########
|
||||||
|
#@@@@@@@@@#
|
||||||
|
#@#@#@#@#@#
|
||||||
|
#@@@@@@@@@#
|
||||||
|
#@#@###@#@#
|
||||||
|
#@@@###@@@#
|
||||||
|
#@#@###@#@#
|
||||||
|
#@@@@@@@@@#
|
||||||
|
#@#@#@#@#@#
|
||||||
|
#@@@@@@@@@#
|
||||||
|
###########
|
||||||
|
bombs=5
|
||||||
|
fire=5
|
||||||
|
shoes=5
|
||||||
|
mixed=5
|
||||||
|
death=10
|
||||||
|
sp_trigger=2
|
||||||
|
sp_row=2
|
||||||
|
sp_push=2
|
@ -0,0 +1,15 @@
|
|||||||
|
%
|
||||||
|
% $Id$
|
||||||
|
% First Map created by stpohle
|
||||||
|
% for testing purpose
|
||||||
|
%
|
||||||
|
###########
|
||||||
|
#@@@@#@@@@#
|
||||||
|
#@#@@@@@#@#
|
||||||
|
#@#######@#
|
||||||
|
#@#@@@@#@@#
|
||||||
|
#@@@@#@@@@#
|
||||||
|
#@#######@#
|
||||||
|
#@#@@@@@#@#
|
||||||
|
#@@@@#@@@@#
|
||||||
|
###########
|
@ -0,0 +1,15 @@
|
|||||||
|
###################
|
||||||
|
# @ @ @ @ @ @ @ @ #
|
||||||
|
#@#@#@#@#@#@#@#@#@#
|
||||||
|
# @ @ @ @ @ @ @ @ #
|
||||||
|
#@#@#@#@#@#@#@#@#@#
|
||||||
|
# @ @ @ @ @ @ @ @ #
|
||||||
|
#@#@#@#@#@#@#@#@#@#
|
||||||
|
# @ @ @ @ @ @ @ @ #
|
||||||
|
#@#@#@#@#@#@#@#@#@#
|
||||||
|
# @ @ @ @ @ @ @ @ #
|
||||||
|
#@#@#@#@#@#@#@#@#@#
|
||||||
|
# @ @ @ @ @ @ @ @ #
|
||||||
|
#@#@#@#@#@#@#@#@#@#
|
||||||
|
# @ @ @ @ @ @ @ @ #
|
||||||
|
###################
|
After Width: | Height: | Size: 299 KiB |
After Width: | Height: | Size: 7.8 KiB |
After Width: | Height: | Size: 510 KiB |
After Width: | Height: | Size: 522 KiB |
After Width: | Height: | Size: 559 KiB |
After Width: | Height: | Size: 692 KiB |
After Width: | Height: | Size: 657 KiB |
After Width: | Height: | Size: 553 KiB |
After Width: | Height: | Size: 684 KiB |
After Width: | Height: | Size: 450 KiB |
After Width: | Height: | Size: 2.5 KiB |
After Width: | Height: | Size: 566 KiB |
After Width: | Height: | Size: 23 KiB |
After Width: | Height: | Size: 5.8 KiB |
@ -0,0 +1,16 @@
|
|||||||
|
Cemetery-Tileset for BomberClone ( http://www.bomberclone.de/ )
|
||||||
|
---------------------------------------------------------------
|
||||||
|
|
||||||
|
Designer : teKkraT
|
||||||
|
Rel.Date : 2003-07-02
|
||||||
|
Name : Cemetery_01
|
||||||
|
|
||||||
|
working title : tekk_03_cemetery_new-style
|
||||||
|
|
||||||
|
---------------------------------------------------------------
|
||||||
|
|
||||||
|
Short Description:
|
||||||
|
|
||||||
|
A _very_ dark tileset (you can hardly see the bombs - makes the game more 'intresting' ;)).
|
||||||
|
You blow up tombstones while trees are standing in your way.
|
||||||
|
It is the first map that uses the new aspect-ratio of 2:3 that has been introduced with version 9.9.10 of BomberClone.
|
After Width: | Height: | Size: 7.8 KiB |
After Width: | Height: | Size: 202 B |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 3.6 KiB |
After Width: | Height: | Size: 5.3 KiB |
After Width: | Height: | Size: 6.2 KiB |
After Width: | Height: | Size: 338 KiB |
After Width: | Height: | Size: 2.0 KiB |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 9.2 KiB |
After Width: | Height: | Size: 3.0 KiB |
After Width: | Height: | Size: 6.9 KiB |
After Width: | Height: | Size: 14 KiB |
After Width: | Height: | Size: 66 KiB |
After Width: | Height: | Size: 413 B |
After Width: | Height: | Size: 420 B |
After Width: | Height: | Size: 405 B |
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 4.0 KiB |
After Width: | Height: | Size: 3.5 KiB |
After Width: | Height: | Size: 3.3 KiB |
After Width: | Height: | Size: 3.2 KiB |
After Width: | Height: | Size: 2.1 KiB |
After Width: | Height: | Size: 1.8 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 4.2 KiB |
After Width: | Height: | Size: 1.5 KiB |
After Width: | Height: | Size: 7.3 KiB |
After Width: | Height: | Size: 4.8 KiB |
After Width: | Height: | Size: 34 KiB |
After Width: | Height: | Size: 6.1 KiB |
@ -0,0 +1,15 @@
|
|||||||
|
Farm-Tileset for BomberClone ( http://www.bomberclone.de/ )
|
||||||
|
-----------------------------------------------------------
|
||||||
|
|
||||||
|
Designer : teKkraT
|
||||||
|
Rel.Date : 2003-07-02
|
||||||
|
Name : Farm_01
|
||||||
|
|
||||||
|
working title : tekk_01_pawn_new-style
|
||||||
|
|
||||||
|
-----------------------------------------------------------
|
||||||
|
|
||||||
|
Short Description:
|
||||||
|
|
||||||
|
Farm_01 is a bright tileset where you incinerate hay and scarecrows are blocking your way.
|
||||||
|
This tileset is using the 3:2 aspect-ratio for blocks introduced with BomberClone 0.9.10 so be sure you have that or else get Farm_00 (which is the 1:1 aspect-ratio conversion .. but it doesn't look that cool :)).
|
After Width: | Height: | Size: 27 KiB |
After Width: | Height: | Size: 22 KiB |
After Width: | Height: | Size: 6.0 KiB |
@ -0,0 +1,14 @@
|
|||||||
|
Hell-Tileset for BomberClone ( http://www.bomberclone.de/ )
|
||||||
|
-----------------------------------------------------------
|
||||||
|
|
||||||
|
Designer : teKkraT
|
||||||
|
Rel.Date : 2003-07-02
|
||||||
|
Name : Hell_01
|
||||||
|
|
||||||
|
working title : tekk_02_hell
|
||||||
|
|
||||||
|
-----------------------------------------------------------
|
||||||
|
|
||||||
|
Short Description:
|
||||||
|
|
||||||
|
A dark tileset with lava to block your way and stacks of bones to blow up :).
|
After Width: | Height: | Size: 16 KiB |
After Width: | Height: | Size: 4.2 KiB |
After Width: | Height: | Size: 5.8 KiB |
After Width: | Height: | Size: 28 KiB |
After Width: | Height: | Size: 201 B |
After Width: | Height: | Size: 259 B |
After Width: | Height: | Size: 551 B |
After Width: | Height: | Size: 5.4 KiB |
After Width: | Height: | Size: 7.0 KiB |
After Width: | Height: | Size: 26 KiB |
After Width: | Height: | Size: 31 KiB |
After Width: | Height: | Size: 2.5 KiB |
@ -0,0 +1,14 @@
|
|||||||
|
Sheep-Tileset for BomberClone ( http://www.bomberclone.de/ )
|
||||||
|
------------------------------------------------------------
|
||||||
|
|
||||||
|
Designer : teKkraT
|
||||||
|
Rel.Date : 2003-07-01
|
||||||
|
Name : Sheep_01
|
||||||
|
|
||||||
|
working title : tekk_05_sheep
|
||||||
|
|
||||||
|
------------------------------------------------------------
|
||||||
|
|
||||||
|
Short Description:
|
||||||
|
|
||||||
|
A brigth and happy tileset where you have to blow up sheeps on a green and lush meadow surrounded by a fence so you can't run away ;).
|
After Width: | Height: | Size: 14 KiB |
After Width: | Height: | Size: 31 KiB |
After Width: | Height: | Size: 340 B |
After Width: | Height: | Size: 2.5 KiB |
After Width: | Height: | Size: 289 B |
After Width: | Height: | Size: 466 B |
After Width: | Height: | Size: 310 B |
After Width: | Height: | Size: 993 B |
After Width: | Height: | Size: 595 B |
After Width: | Height: | Size: 5.4 KiB |
After Width: | Height: | Size: 6.0 KiB |
After Width: | Height: | Size: 6.4 KiB |