new player position placement coded by dcdillon

origin
stpohle 22 years ago
parent dbbd1a7a29
commit cc23608950

@ -1,4 +1,4 @@
/* $Id: map.h,v 1.13 2004/02/07 23:51:16 stpohle Exp $ */ /* $Id: map.h,v 1.14 2004/02/08 00:49:14 stpohle Exp $ */
/* map.h */ /* map.h */
#ifndef _MAP_H_ #ifndef _MAP_H_
@ -85,11 +85,7 @@ extern void map_random ();
extern void map_genrandom (); extern void map_genrandom ();
extern void init_map_tileset(); extern void init_map_tileset();
extern void map_new (char *filename); extern void map_new (char *filename);
extern void map_set_playerposition (int usermap);
extern void map_load (FILE * fmap); extern void map_load (FILE * fmap);
extern void map_set_player_way (int pl);
extern void map_set_player_way1 (int pl);
extern void map_set_player_way2 (int pl, int hardway);
/* new functions for player positioning */ /* new functions for player positioning */

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