specials wasn't drawen right in the game

origin
stpohle 23 years ago
parent 3abb65ffa8
commit b74e5dea4a

@ -1,4 +1,4 @@
/* $Id: field.c,v 1.28 2003/06/02 23:58:59 stpohle Exp $ */ /* $Id: field.c,v 1.29 2003/06/07 14:33:04 stpohle Exp $ */
/* field.c - procedures which are needed to control the field */ /* field.c - procedures which are needed to control the field */
#include <stdlib.h> #include <stdlib.h>
@ -69,6 +69,8 @@ draw_stone (int x, int y)
/* some powerup so we need to animate this too */ /* some powerup so we need to animate this too */
if (i == FT_death) if (i == FT_death)
d = PWUP_bad; d = PWUP_bad;
else if (i >= FT_sp_trigger)
d = PWUP_special;
else else
d = PWUP_good; d = PWUP_good;

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