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@ -25,6 +25,7 @@ mw_init ()
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{
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{
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int i;
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int i;
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SDL_Surface *tmp;
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SDL_Surface *tmp;
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draw_logo ();
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draw_logo ();
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menu_displaytext ("Please Wait", "Loading GFX Data", 64, 128, 64);
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menu_displaytext ("Please Wait", "Loading GFX Data", 64, 128, 64);
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@ -83,7 +84,8 @@ mw_draw_status ()
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/* 1. the head */
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/* 1. the head */
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px = gfx.res.x / 320;
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px = gfx.res.x / 320;
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x = (gfx.res.x - px * 320) / 2;
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x = (gfx.res.x - px * 320) / 2;
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gfx_blitupdaterectclear ();
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for (pnr = 0; pnr < px; pnr++) {
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for (pnr = 0; pnr < px; pnr++) {
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font_setcolor (128, 128, 128, 0);
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font_setcolor (128, 128, 128, 0);
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font_draw (pnr * 320 + x - 2, 22, " Wins Points", 0);
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font_draw (pnr * 320 + x - 2, 22, " Wins Points", 0);
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