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@ -9,11 +9,21 @@
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#define GAME_SPECIAL_ITEMSHOE 10
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#define GAME_SPECIAL_ITEMDEATH 25
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#define GAME_SPECIAL_ITEMMIXED 10
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#define GAME_SPECIAL_ITEMSTRIGGER 2
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#define GAME_SPECIAL_ITEMSTRIGGER 10
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#define GAME_SPECIAL_ITEMSROW 2
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#define GAME_SPECIAL_ITEMSPUSH 2
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#define GAME_SPECIAL_ITEMSKICK 0
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#define GAME_SPECIAL_ITEMSLIQUID 0
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#define GAME_SPECIAL_ITEMSDESTROY 0
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#define EXPLOSION_SAVE_DISTANCE 64
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#define SPECIAL_TRIGGER_TIMEOUT 15
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#define SPECIAL_TRIGGER_NUMUSE 5 // 0=unlimited
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#define SPECIAL_ROW_TIME 100
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#define SPECIAL_PUSH_TIME 100
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#define SPECIAL_KICK_NUMUSE 5
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#define SPECIAL_LIQUID_NUMUSE 5
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#define SPECIAL_DESTROY_NUMUSE 5
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#define START_BOMBS 1
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#define START_RANGE 2
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