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@ -1,4 +1,4 @@
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/* $Id: single.c,v 1.35 2003/07/16 14:42:00 stpohle Exp $ */
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/* $Id: single.c,v 1.36 2003/07/23 18:14:04 stpohle Exp $ */
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/* single player */
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#include "basic.h"
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@ -56,7 +56,7 @@ single_game_new ()
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}
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bman.players[bman.p_nr].state = PSFM_alife;
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player_set_gfx (&bman.players[bman.p_nr], 6);
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player_set_gfx (&bman.players[bman.p_nr], 7);
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bman.last_ex_nr = 1;
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init_map_tileset ();
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