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@ -1,4 +1,4 @@
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/* $Id: game.c,v 1.109 2005/04/09 18:22:40 stpohle Exp $
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/* $Id: game.c,v 1.110 2005/04/09 19:44:08 stpohle Exp $
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game.c - procedures for the game. */
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game.c - procedures for the game. */
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#include <string.h>
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#include <string.h>
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@ -283,8 +283,6 @@ game_loop ()
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if (ready)
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if (ready)
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bman.state = GS_running;
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bman.state = GS_running;
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else
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d_printf ("game_keys_loop: not all players are ready\n");
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net_send_servermode ();
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net_send_servermode ();
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}
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}
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