playernamemenu will shown at startup instead of the playermenu. playernamemenu y-size decresed

origin
stpohle 21 years ago
parent 7b383ec1df
commit 8c4be85baa

@ -1,4 +1,4 @@
/* $Id: configuration.c,v 1.65 2004/10/03 20:22:46 stpohle Exp $ /* $Id: configuration.c,v 1.66 2004/10/06 17:43:28 stpohle Exp $
* configuration */ * configuration */
#include <SDL.h> #include <SDL.h>
@ -135,7 +135,7 @@ config_init (int argc, char **argv)
ReadPrgArgs (argc, argv); ReadPrgArgs (argc, argv);
gfx_init (); gfx_init ();
draw_logo (); draw_logo ();
playermenu (); playernamemenu ();
} }
else { else {
ReadPrgArgs (argc, argv); ReadPrgArgs (argc, argv);

@ -1,4 +1,4 @@
/* $Id: playermenu.c,v 1.10 2004/10/04 21:36:47 stpohle Exp $ /* $Id: playermenu.c,v 1.11 2004/10/06 17:43:29 stpohle Exp $
*/ */
#include "bomberclone.h" #include "bomberclone.h"
@ -436,7 +436,7 @@ void teammenu () {
void playernamemenu () { void playernamemenu () {
_menu *menu; _menu *menu;
menu = menu_new ("Playernames", 350, 200); menu = menu_new ("Playernames", 350, 150);
menu_create_entry (menu, "Player 1:", -1, 50, 300, &bman.playername, LEN_PLAYERNAME, MENU_entrytext, 1); menu_create_entry (menu, "Player 1:", -1, 50, 300, &bman.playername, LEN_PLAYERNAME, MENU_entrytext, 1);
menu_create_entry (menu, "Player 2:", -1, 80, 300, &bman.player2name, LEN_PLAYERNAME, MENU_entrytext, 2); menu_create_entry (menu, "Player 2:", -1, 80, 300, &bman.player2name, LEN_PLAYERNAME, MENU_entrytext, 2);

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