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@ -1,4 +1,4 @@
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/* $Id: menu.c,v 1.9 2003/05/07 00:21:38 stpohle Exp $ */
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/* $Id: menu.c,v 1.10 2003/05/07 14:30:39 stpohle Exp $ */
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/* menu's for the game */
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/* menu's for the game */
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#include <SDL.h>
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#include <SDL.h>
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@ -354,8 +354,6 @@ menu_displaymessage (char *title, char *text)
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*** Menu Selection of a file ior a directory
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*** Menu Selection of a file ior a directory
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***/
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***/
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#define DIRSCRMAX 10
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#define DIRSCRMAX 10
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static char menu_selectedfile[LEN_PATHFILENAME];
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/* draws the selection on the screen..
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/* draws the selection on the screen..
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dirstart - first entry do display
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dirstart - first entry do display
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flags - flags what should be shown directorys or files
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flags - flags what should be shown directorys or files
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@ -363,7 +361,7 @@ static char menu_selectedfile[LEN_PATHFILENAME];
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*/
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*/
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int menu_dir_draw (char *title, _direntry *dirstart, int start, int selected) {
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int menu_dir_draw (char *title, _direntry *dirstart, int start, int selected) {
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_direntry *de = dirstart;
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_direntry *de = dirstart;
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int maxlen = 0;
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int maxlen = 0, pos = 0;
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SDL_Rect wnd;
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SDL_Rect wnd;
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/* look for the longest name */
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/* look for the longest name */
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@ -371,25 +369,32 @@ int menu_dir_draw (char *title, _direntry *dirstart, int start, int selected) {
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if (maxlen < strlen (de->name))
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if (maxlen < strlen (de->name))
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maxlen = strlen (de->name);
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maxlen = strlen (de->name);
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if (maxlen * gfx.font.size.x > gfx.res.x)
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maxlen = strlen (title);
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maxlen = (gfx.res.x - 8) /gfx.font.size.x;
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if (maxlen * gfx.font.size.x > gfx.res.x - 32)
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maxlen = (gfx.res.x - 40) /gfx.font.size.x;
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wnd.h = DIRSCRMAX * gfx.font.size.y * 2;
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wnd.h = DIRSCRMAX * gfx.font.size.y * 2;
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wnd.w = maxlen * gfx.font.size.x;
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wnd.w = maxlen * gfx.font.size.x;
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wnd.x = gfx.res.x - wnd.w / 2;
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wnd.x = (gfx.res.x - wnd.w) / 2;
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wnd.y = gfx.res.y - wnd.h / 2;
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wnd.y = (gfx.res.y - wnd.h) / 2;
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draw_menubox (wnd.w, wnd.h);
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draw_menubox (wnd.w, wnd.h);
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draw_text ((gfx.res.x - (gfx.font.size.x/1.17) * strlen (title)) / 2, wnd.y + 4, title, 1);
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return 0;
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for (de = dirstart, pos = 0; de != NULL && pos < start + DIRSCRMAX - 1; de=de->next, pos++) {
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if (pos >= start && pos < (start + DIRSCRMAX - 1))
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draw_text (wnd.x + gfx.menuselect.image->w + 2, 8 + wnd.y + (1+pos-start) * gfx.font.size.y * 2, de->name, (pos == selected));
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}
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return (de == NULL);
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}
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}
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char *menu_dir_select (char *title, char *path, signed char dirflags) {
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char *menu_dir_select (char *title, char *path, signed char dirflags) {
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_direntry *destart, *de;
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_direntry *destart, *de;
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SDL_Event event;
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SDL_Event event;
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Uint8 *keys;
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Uint8 *keys;
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int max = 0, sel = -1, keypressed = 0, done = 0, listend = 0, liststart = 0;
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int max = 0, sel = 0, keypressed = 0, done = 0, listend = 0, liststart = 0;
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/* get the directory list and count the numbers */
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/* get the directory list and count the numbers */
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destart = s_getdir (path);
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destart = s_getdir (path);
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@ -402,6 +407,7 @@ char *menu_dir_select (char *title, char *path, signed char dirflags) {
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while (done == 0 || (done == 1 && keypressed == 1)) {
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while (done == 0 || (done == 1 && keypressed == 1)) {
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/* do the network loop if we have to */
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/* do the network loop if we have to */
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listend = menu_dir_draw (title, destart, liststart, sel);
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listend = menu_dir_draw (title, destart, liststart, sel);
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SDL_Flip (gfx.screen);
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if (bman.gametype == GT_multi && bman.sock != -1)
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if (bman.gametype == GT_multi && bman.sock != -1)
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network_loop ();
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network_loop ();
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@ -441,7 +447,7 @@ char *menu_dir_select (char *title, char *path, signed char dirflags) {
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if (keys[SDLK_ESCAPE] && event.type == SDL_KEYDOWN) {
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if (keys[SDLK_ESCAPE] && event.type == SDL_KEYDOWN) {
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keypressed = 1;
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keypressed = 1;
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return -1;
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return NULL;
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}
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}
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if (!keys[SDLK_ESCAPE] && event.type == SDL_KEYUP)
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if (!keys[SDLK_ESCAPE] && event.type == SDL_KEYUP)
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keypressed = 0;
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keypressed = 0;
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@ -455,5 +461,13 @@ char *menu_dir_select (char *title, char *path, signed char dirflags) {
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s_delay (100);
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s_delay (100);
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}
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}
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for (max = 0, de = destart; max != sel && de != NULL; de = de->next)
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max++;
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if (de == NULL)
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return NULL;
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return de->name;
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};
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};
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#undef DIRSCRMAX
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#undef DIRSCRMAX
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