net_send_bomb for trigger changed

origin
patty21 23 years ago
parent 302cc5f05c
commit 7e51fff54a

@ -1,4 +1,4 @@
/* $Id: network.c,v 1.19 2003/05/13 22:07:20 patty21 Exp $ */
/* $Id: network.c,v 1.20 2003/05/13 22:10:58 patty21 Exp $ */
/*
network routines.
*/
@ -574,7 +574,7 @@ net_game_send_bomb (int p, int b)
int pl;
/* check if we are slave and send something else as dropping a bomb */
if (GT_MP_PTPS && (bman.players[p].bombs[b].state != BS_ticking || bman.players[p].bombs[b].state != BS_ticking))
if (GT_MP_PTPS && (bman.players[p].bombs[b].state != BS_ticking || bman.players[p].bombs[b].state != BS_trigger))
return;
d_printf ("Send BombData %d, %d\n", p, b);

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