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@ -1,4 +1,4 @@
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/* $Id: single.c,v 1.31 2003/06/10 23:04:12 stpohle Exp $ */
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/* $Id: single.c,v 1.32 2003/06/12 20:52:45 stpohle Exp $ */
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/* single player */
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#include "basic.h"
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@ -35,8 +35,8 @@ single_game_new ()
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bman.players[p].bombs[i].state = BS_off;
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bman.players[p].bombs[i].ex_nr = -1;
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bman.players[p].bombs[i].moves = 0;
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bman.players[p].bombs[i].movesto.x = 0;
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bman.players[p].bombs[i].movesto.y = 0;
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bman.players[p].bombs[i].moveto.x = 0;
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bman.players[p].bombs[i].moveto.y = 0;
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}
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for (i = 0; i < PI_max; i++)
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