@ -1,4 +1,4 @@
/* $Id: tileset.c,v 1. 5 2003/07/24 04:18:43 stpohle Exp $ */
/* $Id: tileset.c,v 1. 6 2003/08/06 22:23:42 stpohle Exp $ */
/* load and select tilesets */
/* load and select tilesets */
# include "bomberclone.h"
# include "bomberclone.h"
@ -55,7 +55,14 @@ tileset_load (char *tilesetname)
/* Calculate the Best Size of the Images */
/* Calculate the Best Size of the Images */
gfx . block . x = gfx . res . x / ( map . size . x + 1 ) ;
gfx . block . x = gfx . res . x / ( map . size . x + 1 ) ;
gfx . block . y = ( gfx . res . y - 80 ) / ( map . size . y + 1 ) ;
if ( GT_MP_PTP & & gfx . res . y = = 480 )
gfx . block . y = ( gfx . res . y - 120 ) / ( map . size . y + 1 ) ;
else if ( GT_MP_PTP & & gfx . res . y = = 600 )
gfx . block . y = ( gfx . res . y - 140 ) / ( map . size . y + 1 ) ;
else if ( GT_MP_PTP & & gfx . res . y > 600 )
gfx . block . y = ( gfx . res . y - 160 ) / ( map . size . y + 1 ) ;
else
gfx . block . y = ( gfx . res . y - 48 ) / ( map . size . y + 1 ) ;
if ( gfx . block . x < gfx . block . y )
if ( gfx . block . x < gfx . block . y )
gfx . block . y = gfx . block . x ;
gfx . block . y = gfx . block . x ;
else
else