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@ -1,4 +1,4 @@
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/* $Id: game.c,v 1.95 2004/09/26 22:34:02 stpohle Exp $
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/* $Id: game.c,v 1.96 2004/09/30 20:35:09 stpohle Exp $
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game.c - procedures for the game. */
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#include <string.h>
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@ -341,7 +341,7 @@ int game_check_endgame () {
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if (h_team < 1 || ateam < 2)
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res = 1;
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}
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else if (bman.gametype == GT_bomberman) {
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else if ((bman.gametype == GT_bomberman) || (map.state != MS_normal && bman.gametype == GT_deathmatch)) {
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int p_nr; // playernumber
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int h_alife = 0; // human players who are alife
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int alife = 0; // ai players who are alife
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