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@ -1,4 +1,4 @@
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/* $Id: basic.h,v 1.35 2003/07/13 00:08:25 stpohle Exp $ */
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/* $Id: basic.h,v 1.36 2003/07/13 23:07:59 stpohle Exp $ */
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/* basic types which we need everywhere */
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/* basic types which we need everywhere */
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#ifndef _BC_BASIC_H_
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#ifndef _BC_BASIC_H_
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@ -10,7 +10,7 @@
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#define GAME_SPECIAL_ITEMSHOE 10
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#define GAME_SPECIAL_ITEMSHOE 10
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#define GAME_SPECIAL_ITEMDEATH 25
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#define GAME_SPECIAL_ITEMDEATH 25
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#define GAME_SPECIAL_ITEMMIXED 10
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#define GAME_SPECIAL_ITEMMIXED 10
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#define GAME_SPECIAL_ITEMSTRIGGER 3
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#define GAME_SPECIAL_ITEMSTRIGGER 50
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#define GAME_SPECIAL_ITEMSROW 3
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#define GAME_SPECIAL_ITEMSROW 3
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#define GAME_SPECIAL_ITEMSPUSH 3
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#define GAME_SPECIAL_ITEMSPUSH 3
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#define GAME_SPECIAL_ITEMSKICK 0 // no use yet
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#define GAME_SPECIAL_ITEMSKICK 0 // no use yet
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