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@ -88,9 +88,8 @@ game_draw_info ()
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else if (bman.state == GS_ready)
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else if (bman.state == GS_ready)
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draw_text (100, 32, "Waiting for the Server to Start", 1);
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draw_text (100, 32, "Waiting for the Server to Start", 1);
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redraw_logo (0, gfx.res.y - gfx.font.size.y, gfx.res.x, gfx.res.y);
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if (debug) { /* do some debug informations on the screen */
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if (debug) { /* do some debug informations on the screen */
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redraw_logo (0, gfx.res.y - gfx.font.size.y, gfx.res.x, gfx.res.y);
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for (x = 0; x < bman.fieldsize.x; x++)
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for (x = 0; x < bman.fieldsize.x; x++)
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draw_stone (x, bman.fieldsize.y - 1);
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draw_stone (x, bman.fieldsize.y - 1);
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if (GT_MP_PTP) {
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if (GT_MP_PTP) {
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