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@ -46,6 +46,7 @@ struct __gfx {
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short int postab[256]; // table of points where we need to go to.
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short int postab[256]; // table of points where we need to go to.
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_gfxani field[FT_max]; // the field animations
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_gfxani field[FT_max]; // the field animations
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_gfxani powerup; // powerup field animation
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_gfxani fire; // fire (explostion)
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_gfxani fire; // fire (explostion)
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_gfxani bomb; // bomb animation
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_gfxani bomb; // bomb animation
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_gfxani ill; // sick animation above the player
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_gfxani ill; // sick animation above the player
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