added F4 to start a game message into the help screen.

origin
stpohle 22 years ago
parent de3de28b46
commit 3e49299c69

@ -1,4 +1,14 @@
$Id: ChangeLog,v 1.62 2004/02/01 02:52:01 stpohle Exp $ $Id: ChangeLog,v 1.63 2004/02/01 21:50:23 stpohle Exp $
- Fixed: forgot to put the Message F4 to start the game
into the playerselection screen. I put this only into the
Gamescreen right before the game starts. Added even the
F4 Button into the Help Screen.
Version 0.11.1
==============
2004-02-01
- Added: Deathmatch mode. - Added: Deathmatch mode.

@ -45,7 +45,7 @@ anjuta.compatibility.level=1
project.name=bomberclone project.name=bomberclone
project.type=GENERIC project.type=GENERIC
project.target.type=EXECUTABLE project.target.type=EXECUTABLE
project.version=0.11.0 project.version=0.11.2
project.author=steffen project.author=steffen
project.source.target=bomberclone project.source.target=bomberclone
project.has.gettext=0 project.has.gettext=0

@ -5,7 +5,7 @@ dnl Please disable it in the Anjuta project configuration
AC_INIT(configure.in) AC_INIT(configure.in)
AC_CANONICAL_TARGET AC_CANONICAL_TARGET
AM_INIT_AUTOMAKE(bomberclone, 0.11.1) AM_INIT_AUTOMAKE(bomberclone, 0.11.2)
AM_CONFIG_HEADER(config.h) AM_CONFIG_HEADER(config.h)

@ -232,8 +232,9 @@ mw_draw_chat ()
if (chat.visible == 0) { if (chat.visible == 0) {
chat_show (16, mw_chat + 16, gfx.res.x - 16, gfx.res.y - 32); chat_show (16, mw_chat + 16, gfx.res.x - 16, gfx.res.y - 32);
chat_addstatusline ("Press [STRG] or [CTRL] - to select a player"); chat_addstatusline ("Press [STRG] or [CTRL] - to select a player");
chat_addstatusline ("F1 - for the Help Screen");
if (GT_MP_PTPM) if (GT_MP_PTPM)
chat_addstatusline ("F1 - for the Help Screen"); chat_addstatusline ("F4 - to start the game");
} }
}; };

@ -262,6 +262,9 @@ void network_helpscreen () {
menu_create_label ("Shift-F3", 10, 140, 1); menu_create_label ("Shift-F3", 10, 140, 1);
menu_create_label ("Delete one AI P.", 180, 144, 0); menu_create_label ("Delete one AI P.", 180, 144, 0);
menu_create_label ("F4", 60, 170, 1);
menu_create_label ("Start the Game", 180, 174, 0);
menu_loop (); menu_loop ();
menu_delete (); menu_delete ();

Loading…
Cancel
Save