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@ -167,7 +167,7 @@ enum _playerstateflags {
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#define PSFM_alife (PSF_used + PSF_alife + PSF_playing)
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#define PSFM_alife (PSF_used + PSF_alife + PSF_playing)
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#define PS_IS_dead(__ps) (((__ps) & (PSFM_alife)) == (PSFM_used))
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#define PS_IS_dead(__ps) (((__ps) & (PSFM_alife)) == (PSFM_used))
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#define PS_IS_alife(__ps) (((__ps) & (PSFM_alife)) == (PSFM_alife))
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#define PS_IS_alife(__ps) (((__ps) & (PSFM_alife)) == (PSFM_alife))
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#define PS_IS_netplayer(__ps) (((__ps) & (PSFM_used + PSF_net)) != 0)
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#define PS_IS_netplayer(__ps) (((__ps) & (PSF_net)) != 0)
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#define PS_IS_playing(__ps) (((__ps) & (PSFM_used)) == (PSFM_used))
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#define PS_IS_playing(__ps) (((__ps) & (PSFM_used)) == (PSFM_used))
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#define PS_IS_used(__ps) (((__ps) & (PSFM_used)) != 0)
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#define PS_IS_used(__ps) (((__ps) & (PSFM_used)) != 0)
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