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@ -212,7 +212,7 @@ game_loop ()
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/* check if there is only one player left and the game is in multiplayer mode
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/* check if there is only one player left and the game is in multiplayer mode
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and if there the last dieing animation is done */
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and if there the last dieing animation is done */
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if ((GT_MP_PTP && bman.players_nr < 2) || (bman.players_nr == 0))
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if (bman.players_nr < 2)
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gameovertimeout--;
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gameovertimeout--;
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if (gameovertimeout <= 0) {
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if (gameovertimeout <= 0) {
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