number of players will be shown in the game name list.

origin
stpohle 21 years ago
parent 2eafbd189d
commit 100c634f44

@ -1,4 +1,4 @@
/* $Id: broadcast.c,v 1.5 2005/04/08 00:18:29 stpohle Exp $
/* $Id: broadcast.c,v 1.6 2005/04/10 03:28:02 stpohle Exp $
* find broadcasted games and also hold in this list
* all games which the ogc reports us */
@ -81,7 +81,9 @@ void broadcast_check () {
strncpy (broadcast_list[j].port, ogc_array[i].port, LEN_PORT);
strncpy (broadcast_list[j].version, ogc_array[i].version, LEN_VERSION);
strncpy (broadcast_list[j].gamename, ogc_array[i].gamename, LEN_GAMENAME);
broadcast_list[j].maxplayers = ogc_array[i].maxplayers;
broadcast_list[j].curplayers = ogc_array[i].curplayers;
d_printf ("broadcast_check: Add: nr:%d game:%s %s:%s\n", j,
broadcast_list[j].gamename, broadcast_list[j].host, broadcast_list[j].port);
broadcast_list[j].timestamp = timestamp;
@ -160,7 +162,9 @@ void broadcast_loop () {
strncpy (broadcast_list[nr].host, addr.host, LEN_SERVERNAME);
strncpy (broadcast_list[nr].port, addr.port, LEN_PORT);
strncpy (broadcast_list[nr].version, pgi->version, LEN_VERSION);
strncpy (broadcast_list[nr].gamename, pgi->gamename, LEN_GAMENAME);
strncpy (broadcast_list[nr].gamename, pgi->gamename, LEN_GAMENAME);
broadcast_list[nr].curplayers = pgi->curplayers;
broadcast_list[nr].maxplayers = pgi->maxplayers;
d_printf ("broadcast_loop: Add: nr:%d game:%s %s:%s (lan:%d)\n", nr,
broadcast_list[nr].gamename, broadcast_list[nr].host,

@ -1,4 +1,4 @@
/* $Id: netsrvlist.c,v 1.15 2005/04/06 22:25:27 stpohle Exp $
/* $Id: netsrvlist.c,v 1.16 2005/04/10 03:28:02 stpohle Exp $
* netsrvlist.c - shows a list of possible servers.*/
#include "basic.h"
@ -78,8 +78,8 @@ void srvlist_rebuildlist () {
srvlst_dat[srvlst_cnt].ping = -2;
srvlst_dat[srvlst_cnt].ai_family = ogc_array[ogclst].ai_family;
srvlst_dat[srvlst_cnt].maxplayers = ogc_array[ogclst].curplayers;
srvlst_dat[srvlst_cnt].curplayers = ogc_array[ogclst].maxplayers;
srvlst_dat[srvlst_cnt].curplayers = ogc_array[ogclst].curplayers;
srvlst_dat[srvlst_cnt].maxplayers = ogc_array[ogclst].maxplayers;
strncpy (srvlst_dat[srvlst_cnt].host,ogc_array[ogclst].host, LEN_SERVERNAME);
strncpy (srvlst_dat[srvlst_cnt].port,ogc_array[ogclst].port, LEN_PORT);
strncpy (srvlst_dat[srvlst_cnt].gamename,ogc_array[ogclst].gamename, LEN_GAMENAME);

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