adding debug files.

master
Steffen Pohle 3 years ago
parent 4f1d3a1a26
commit 6e75dea4e0

@ -1,7 +1,13 @@
.SILENT: help
#
# all configuration is set in the Makefile.config file.
#
VERSION = 0.0.1
APP = simpleskycam
include Makefile.config
-include Makefile.rules
OBJECTS := $(OBJECTS) gui.oo main.oo error.oo \
@ -44,7 +50,12 @@ config: Makefile.rules
echo "#define _CONFIG_H_" >> config.h
echo "" >> config.h
echo "#define VERSION \"$(VERSION)\"" >> config.h
ifeq ($(USE_SVBONY),1)
echo "#define USE_SVBONY" >> config.h
endif
ifeq ($(DEBUG_ANGLES),1)
echo "#define DEBUG_ANGLES" >> config.h
endif
echo "" >> config.h
echo "#endif" >> config.h
@ -84,7 +95,7 @@ dist: clean
rm -rf $(DISTNAME)
dep:
$(CXX) -MM `ls *.cc` $(CXXFLAGS) > $(DEPENDFILE)
$(CXX) -M `ls *.cc` $(CPPFLAGS) > $(DEPENDFILE)
.PHONY: all
.PHONY: count

@ -0,0 +1,8 @@
#
# configurations should be made in here.
# set one of these variables to 0 to disable the function.
#
USE_SVBONY = 1
DEBUG_ANGLES = 1

@ -1,4 +1,6 @@
include Makefile.config
TARGET = $(APP)
CPP = c++
@ -10,11 +12,24 @@ OBJECTS =
#
# Uncomment to enable support for SVBONY Cammeras.
# add makefile configuration for svbony cams
#
ifeq ($(USE_SVBONY),1)
CPPFLAGS := $(CPPFLAGS) -I/usr/local/include
LDFLAGS := $(LDFLAGS) -lSVBCameraSDK -L/usr/local/lib
OBJECTS := $(OBJECTS) videodev-svbcam.oo
endif
#
#
# add configuration for debug_angles
#
ifeq ($(DEBUG_ANGLES),1)
CPPFLAGS := $(CPPFLAGS)
OBJECTS := $(OBJECTS) debug-angles.oo
endif
#

@ -0,0 +1,26 @@
/***************************************************************************************
*
* debug-angles.cc is part of SimpleSkyCam.
*
*****************************************************************************************/
#include <gtk/gtk.h>
#include <gdk/gdk.h>
#include <glib.h>
#include "debug.h"
void debug_angles_draw(cairo_t *cr) {
};
void debug_angles_motionevent(GdkEvent *event) {
};
void debug_angles_btnpress(GdkEvent *event) {
};

@ -0,0 +1,20 @@
/***************************************************************************************
*
* debug.h is part of SimpleSkyCam.
*
*****************************************************************************************/
#ifndef _DEBUG_H_
#define _DEBUG_H_
#include "config.h"
#include "simpleskycam.h"
#include "gui.h"
#ifdef DEBUG_ANGLES
extern void debug_angles_draw(cairo_t *cr);
extern void debug_angles_motionevent(GdkEvent *event);
extern void debug_angles_btnpress(GdkEvent *event);
#endif
#endif

@ -2,7 +2,9 @@
#ifndef _SIMPLESKYCAM_H_
#define _SIMPLESKYCAM_H_
#include "config.h"
#include "gui.h"
#include "debug.h"
extern void errorexit(char *fmt, ...);
extern void calc_vec2anglelen(position_f_2d *p, vector_2d *v);
@ -10,5 +12,6 @@ extern void calc_vec2anglelen(position_f_2d *p, vector_2d *v);
#define sindeg(_angle_) sin((M_PI * _angle_ / 180.0))
#define cosdeg(_angle_) cos((M_PI * _angle_ / 180.0))
#endif

@ -16,6 +16,7 @@
#include "video.h"
#include "videodev.h"
#include "histogram.h"
#include "simpleskycam.h"
VideoDev *videodev = NULL;
GThread *videodev_thread = NULL;
@ -234,6 +235,11 @@ void cb_videoda_draw(GtkWidget *area, cairo_t *cr, int w, int h, gpointer data)
snprintf (txt2, 255, "Y: %f", detectedpos_data.dy);
gtk_label_set_text(GTK_LABEL(lbX), txt1);
gtk_label_set_text(GTK_LABEL(lbY), txt2);
#ifdef DEBUG_ANGLES
debug_angles_draw(cr);
#endif
/* drawing the text on the screen disabled
for (int i = 0; i < 5; i++) {
int dx, dy;
@ -630,6 +636,10 @@ void cb_videoda_motionevent (GtkWidget *widget, GdkEvent *event, gpointer data)
gdk_window_invalidate_rect(gtk_widget_get_window(video_da), NULL, true);
}
#ifdef DEBUG_ANGLES
debug_angles_motionevent(event);
#endif
};
@ -637,6 +647,10 @@ void cb_videoda_btnpress (GtkWidget *widget, GdkEvent *event, gpointer data) {
int x = event->motion.x;
int y = event->motion.y;
#ifdef DEBUG_ANGLES
debug_angles_btnpress(event);
#endif
printf ("%s:%d %s %d, %d\n", __FILE__, __LINE__, __FUNCTION__, x, y);
};

@ -23,6 +23,7 @@
#include <string>
#include <setjmp.h>
#include "simpleskycam.h"
#include "gui.h"
#include "video.h"
#include "videoframe.h"

@ -10,6 +10,7 @@
#include <string>
#include <list>
#include "simpleskycam.h"
#include "json.h"
#include "gui.h"
#include "config.h"

Loading…
Cancel
Save