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Modelbahn/server/turnout.cc

263 lines
6.1 KiB

#include "modelbahn.h"
#include "turnout.h"
Turnouts::Turnouts() {
changed = 0;
turnouts = (Turnout*) malloc(sizeof(Turnout)*TURNOUTS_MAX);
max = TURNOUTS_MAX;
};
Turnouts::~Turnouts() {
free (turnouts);
max = 0;
turnouts = NULL;
};
int Turnouts::Lock() {
if (pthread_mutex_lock(&mtx) == 0) return 1;
else return 0;
}
int Turnouts::UnLock() {
if (pthread_mutex_unlock(&mtx) == 0) return 1;
else return 0;
}
JSONParse Turnouts::_GetJSON(int idx) {
JSONParse json;
JSONElement je;
string s = "";
json.Clear();
s = turnouts[idx].name; json.AddObject("name", s);
s = turnouts[idx].ifname; json.AddObject("ifname", s);
json.AddObject("addr", turnouts[idx].addr);
json.AddObject("activetimeout", turnouts[idx].activetimeout);
json.AddObject("flags", turnouts[idx].flags);
return json;
};
JSONParse Turnouts::GetJSON(string name) {
int i;
JSONParse jp;
jp.Clear();
Lock();
for (i = 0; i < max; i++) if (turnouts[i].name[0] != 0) {
if (name.compare(turnouts[i].name) == 0) {
jp = _GetJSON(i);
}
}
UnLock();
return jp;
};
void Turnouts::GetJSONAll(JSONParse *json) {
int i, cnt;
JSONElement je;
Lock();
//
// write all railway data
// create json object array manualy
je.type = JSON_T_ARRAY;
je.name = "turnouts";
for (cnt = 0, i = 0; i < max; i++)
if (turnouts[i].name[0] != 0) {
if (cnt != 0) je.value += ","; // not first element
je.value += _GetJSON(i).ToString();
cnt++;
}
json->AddObject(je);
UnLock();
};
Turnout Turnouts::GetTurnoutFromJSON(JSONParse *j) {
Turnout to;
string s;
to.name[0] = 0;
to.ifname[0] = 0;
to.addr = 0;
to.activetimeout = TURNOUT_DEFAULT_ACTIVETIMEOUT; // default active timeout in MS
to.flags = 0;
j->GetValue("name", &s);
strncpy (to.name, s.c_str(), REFERENCENAME_LEN);
j->GetValue("ifname", &s);
strncpy (to.ifname, s.c_str(), REFERENCENAME_LEN);
j->GetValueInt("addr", &to.addr);
j->GetValueInt("activetimeout", &to.activetimeout);
j->GetValueInt("flags", &to.flags);
return to;
};
int Turnouts::Change(Turnout *to) {
int i;
int ifree = -1;
Lock();
for (i = 0; i < max; i++) {
if (turnouts[i].name[0] != 0) {
// found element
if (strncmp(turnouts[i].name, to->name, REFERENCENAME_LEN) == 0) {
ifree = i;
break;
}
}
else if (ifree == -1) ifree = i;
}
// element not found add new element
if (ifree != -1 && ifree < max) {
turnouts[ifree] = *to;
strncpy (turnouts[ifree].name, to->name, REFERENCENAME_LEN);
strncpy (turnouts[ifree].ifname, to->ifname, REFERENCENAME_LEN);
turnouts[ifree].activetimeout = to->activetimeout;
}
changed = 1;
UnLock();
return 1;
};
int Turnouts::Delete(string name) {
int i;
Lock();
for (i = 0; i < max; i++) if (turnouts[i].name[0] != 0) {
if (name.compare(turnouts[i].name) == 0) {
turnouts[i].name[0] = 0;
turnouts[i].ifname[0] = 0;
turnouts[i].addr = 0;
turnouts[i].flags = 0;
turnouts[i].activetimeout = TURNOUT_DEFAULT_ACTIVETIMEOUT;
changed = 1;
break;
}
}
UnLock();
return 1;
};
int Turnouts::Set(string name, int value) {
int i;
//
Lock();
for (i = 0; i < max; i++) if (turnouts[i].name[0] != 0) {
if (name.compare(turnouts[i].name) == 0) {
debug (0, "Turnout::Set: Name:%s Flags:%d[%c%c%c] Value:%d", name.c_str(), turnouts[i].flags,
(turnouts[i].flags & TURNOUT_F_INVERSE) ? 'I' : '-',
(turnouts[i].flags & TURNOUT_F_ACTIVE) ? 'A' : '-',
(turnouts[i].flags & TURNOUT_F_TURNOUT) ? 'T' : '-',
value);
if (turnouts[i].flags & TURNOUT_F_INVERSE)
server->interfaces.SetTurnout(&turnouts[i], !value, 1); // motor on
else
server->interfaces.SetTurnout(&turnouts[i], value, 1); // motor on
gettimeofday (&turnouts[i].activatetime, NULL);
changed = 1;
break;
}
}
UnLock();
return 1;
};
//
// got some data from bus
void Turnouts::SetFromBus(string ifname, int addr, int value) {
int i;
JSONParse jp;
debug (0, "Turnouts::SetFromBus Interface:%s, addr: %d, value:%d", ifname.c_str(), addr, value);
for (i = 0; i < max; i++) if (turnouts[i].name[0] != 0) {
if (ifname.compare(turnouts[i].ifname) == 0 && turnouts[i].addr == addr) {
debug (0, "Turnout::SetFromBus Name:%s Flags:%d[%c%c%c]", turnouts[i].name, turnouts[i].flags,
(turnouts[i].flags & TURNOUT_F_INVERSE) ? 'I' : '-',
(turnouts[i].flags & TURNOUT_F_ACTIVE) ? 'A' : '-',
(turnouts[i].flags & TURNOUT_F_TURNOUT) ? 'T' : '-');
// if (value) turnouts[i].flags |= TURNOUT_F_ACTIVE;
// else turnouts[i].flags &= ~TURNOUT_F_ACTIVE;
if (turnouts[i].flags & TURNOUT_F_INVERSE) {
if (value) turnouts[i].flags &= ~TURNOUT_F_TURNOUT;
else turnouts[i].flags |= TURNOUT_F_TURNOUT;
}
else {
if (value) turnouts[i].flags |= TURNOUT_F_TURNOUT;
else turnouts[i].flags &= ~TURNOUT_F_TURNOUT;
}
debug (0, "Turnout::SetFromBus Name:%s Flags:%d[%c%c%c]", turnouts[i].name, turnouts[i].flags,
(turnouts[i].flags & TURNOUT_F_INVERSE) ? 'I' : '-',
(turnouts[i].flags & TURNOUT_F_ACTIVE) ? 'A' : '-',
(turnouts[i].flags & TURNOUT_F_TURNOUT) ? 'T' : '-');
jp.AddObject("turnout", _GetJSON(i));
if(network) network->ChangeListPushToAll(jp.ToString());
}
}
};
//
// this loop is important: Turnout motors needs to be deactivated after a short time
//
void Turnouts::Loop() {
int i;
struct timeval curtime;
gettimeofday(&curtime, NULL);
Lock();
for (i = 0; i < max; i++) if (turnouts[i].name[0] != 0) {
if (turnouts[i].flags & TURNOUT_F_ACTIVE) {
//
// motor still active check timeout and deactivate
int timediff = (1000 * (curtime.tv_sec - turnouts[i].activatetime.tv_sec)) +
((curtime.tv_usec - turnouts[i].activatetime.tv_usec) / 1000);
if (timediff < 0) gettimeofday (&turnouts[i].activatetime, NULL);
// debug (0, "%s:%d timediff: %d", __FILE__, __LINE__, timediff);
if (timediff > turnouts[i].activetimeout) {
int active = turnouts[i].flags & TURNOUT_F_TURNOUT;
if (turnouts[i].flags & TURNOUT_F_INVERSE)
server->interfaces.SetTurnout(&turnouts[i], !active, 0); // motor on
else
server->interfaces.SetTurnout(&turnouts[i], active, 0); // motor on
turnouts[i].flags &= ~TURNOUT_F_ACTIVE;
}
}
}
UnLock();
};