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Modelbahn/server/locomotive.cc

1029 lines
29 KiB

#include "modelbahn.h"
#include "locomotive.h"
Locomotives::Locomotives () {
changed = 0;
locomotives = (Locomotive*) malloc(sizeof(Locomotive)*LOCOMOTIVES_MAX);
memset(locomotives, 0x0, sizeof(Locomotive)*LOCOMOTIVES_MAX);
max = SENSORS_MAX;
};
Locomotives::~Locomotives() {
free (locomotives);
locomotives = NULL;
max = 0;
};
int Locomotives::Lock() {
if (pthread_mutex_lock(&mtx) == 0) return 1;
else return 0;
}
int Locomotives::UnLock() {
if (pthread_mutex_unlock(&mtx) == 0) return 1;
else return 0;
}
JSONParse Locomotives::_GetJSON(int idx) {
JSONParse json;
JSONElement je;
string s = "";
json.Clear();
s = locomotives[idx].name; json.AddObject("name", s);
s = locomotives[idx].ifname; json.AddObject("ifname", s);
s = locomotives[idx].blockdest; json.AddObject("blockdest", s);
s = locomotives[idx].blocknext; json.AddObject("blocknext", s);
s = locomotives[idx].blockassign; json.AddObject("blockassign", s);
s = locomotives[idx].blockprev; json.AddObject("blockprev", s);
s = locomotives[idx].auto_way; json.AddObject("auto_way", s);
s = locomotives[idx].auto_wayold; json.AddObject("auto_wayold", s);
s = locomotives[idx].schedway; json.AddObject("schedway", s);
json.AddObject("addr", locomotives[idx].addr);
json.AddObject("stepcode", locomotives[idx].stepcode);
json.AddObject("speed", locomotives[idx].speed);
json.AddObject("func", locomotives[idx].func);
json.AddObject("flags", locomotives[idx].flags);
json.AddObject("vmin", locomotives[idx].vmin);
json.AddObject("vslow", locomotives[idx].vslow);
json.AddObject("vmid", locomotives[idx].vmid);
json.AddObject("vfast", locomotives[idx].vfast);
json.AddObject("vmax", locomotives[idx].vmax);
return json;
};
JSONParse Locomotives::GetJSON(string name) {
int i;
JSONParse jp;
jp.Clear();
Lock();
for (i = 0; i < max; i++) if (locomotives[i].name[0] != 0) {
if (name.compare(locomotives[i].name) == 0) {
jp = _GetJSON(i);
}
}
UnLock();
return jp;
};
void Locomotives::GetJSONAll(JSONParse *json) {
int i, cnt;
JSONElement je;
Lock();
//
// write all railway data
// create json object array manualy
je.type = JSON_T_ARRAY;
je.name = "locomotives";
for (cnt = 0, i = 0; i < max; i++)
if (locomotives[i].name[0] != 0) {
if (cnt != 0) je.value += ","; // not first element
je.value += _GetJSON(i).ToString();
cnt++;
}
json->AddObject(je);
UnLock();
};
Locomotive Locomotives::GetLocomotiveFromJSON(JSONParse *j) {
Locomotive l;
string s;
l.name[0] = 0;
l.ifname[0] = 0;
l.addr = 0;
l.stepcode = 0;
l.vmin = 0;
l.vslow = 0;
l.vmid = 0;
l.vfast = 0;
l.vmax = 0;
l.flags = 0;
l.speed = 0;
l.func = 0;
l.schedway[0] = 0;
l.blockassign[0] = 0;
l.blockdest[0] = 0;
l.blocknext[0] = 0;
l.blockprev[0] = 0;
l.auto_way[0] = 0;
l.auto_wayold[0] = 0;
l.auto_onroute = 0;
l.auto_data = 0;
l.auto_timenext = {0};
j->GetValue("name", &s);
strncpy (l.name, s.c_str(), REFERENCENAME_LEN);
j->GetValue("ifname", &s);
strncpy (l.ifname, s.c_str(), REFERENCENAME_LEN);
j->GetValue("blockassign", &s);
strncpy (l.blockassign, s.c_str(), REFERENCENAME_LEN);
j->GetValue("blockdest", &s);
strncpy (l.blockdest, s.c_str(), REFERENCENAME_LEN);
j->GetValue("blockprev", &s);
strncpy (l.blockprev, s.c_str(), REFERENCENAME_LEN);
j->GetValue("blocknext", &s);
strncpy (l.blocknext, s.c_str(), REFERENCENAME_LEN);
j->GetValue("schedway", &s);
strncpy (l.schedway, s.c_str(), WAYDATA_LEN);
j->GetValueInt("addr", &l.addr);
j->GetValueInt("stepcode", &l.stepcode);
j->GetValueInt("speed", &l.speed);
j->GetValueInt64("func", &l.func);
j->GetValueInt("flags", &l.flags);
j->GetValueInt("vmin", &l.vmin);
j->GetValueInt("vslow", &l.vslow);
j->GetValueInt("vmid", &l.vmid);
j->GetValueInt("vfast", &l.vfast);
j->GetValueInt("vmax", &l.vmax);
return l;
};
/*
* this function gets called if some configuration data has changed.
* We will ignore the functions and speed settings. This has to be set with the SetFunction
* and SetSpeed calls.
*/
int Locomotives::Change(Locomotive *loco) {
int i;
int ifree = -1;
Lock();
for (i = 0; i < max; i++) {
if (locomotives[i].name[0] != 0) {
// found element
if (strncmp(locomotives[i].name, loco->name, REFERENCENAME_LEN) == 0) {
// copy block data
strncpy (locomotives[i].ifname, loco->name, REFERENCENAME_LEN);
locomotives[i].addr = loco->addr;
locomotives[i].stepcode = loco->stepcode;
locomotives[i].vmin = loco->vmin;
locomotives[i].vslow = loco->vslow;
locomotives[i].vmid = loco->vmid;
locomotives[i].vfast = loco->vfast;
locomotives[i].vmax = loco->vmax;
locomotives[i].flags = loco->flags;
strncpy (locomotives[i].schedway, loco->schedway, WAYDATA_LEN);
ifree = i;
break;
}
}
else if (ifree == -1) ifree = i;
}
// element not found add new element
if (ifree != -1 && ifree < max) {
locomotives[ifree] = *loco;
strncpy (locomotives[ifree].name, loco->name, REFERENCENAME_LEN);
strncpy (locomotives[ifree].ifname, loco->ifname, REFERENCENAME_LEN);
strncpy (locomotives[ifree].schedway, loco->schedway, WAYDATA_LEN);
}
changed = 1;
UnLock();
return 1;
};
int Locomotives::Delete(string name) {
int i;
Lock();
for (i = 0; i < max; i++) if (locomotives[i].name[0] != 0) {
if (name.compare(locomotives[i].name) == 0) {
locomotives[i].name[0] = 0;
locomotives[i].ifname[0] = 0;
locomotives[i].schedway[0] = 0;
locomotives[i].addr = 0;
locomotives[i].stepcode = 0;
locomotives[i].vmin = 0;
locomotives[i].vslow = 0;
locomotives[i].vmid = 0;
locomotives[i].vfast = 0;
locomotives[i].vmax = 0;
locomotives[i].flags = 0;
locomotives[i].auto_way[0] = 0;
locomotives[i].auto_wayold[0] = 0;
locomotives[i].auto_onroute = -1;
locomotives[i].auto_data = -1;
locomotives[i].auto_timenext = {0};
changed = 1;
break;
}
}
UnLock();
return 1;
};
int Locomotives::SetSpeed(string name, int speed) {
int i;
Lock();
for (i = 0; i < max; i++) if (locomotives[i].name[0] != 0) {
if (name.compare(locomotives[i].name) == 0) {
server->interfaces.SetLocoSpeed(&locomotives[i], speed);
break;
}
}
UnLock();
return 1;
};
int Locomotives::SetReverse(string name, int reverse) {
int i;
Lock();
for (i = 0; i < max; i++) if (locomotives[i].name[0] != 0) {
if (name.compare(locomotives[i].name) == 0) {
if (reverse) locomotives[i].flags |= LOCO_F_REVERSE;
else locomotives[i].flags &= ~LOCO_F_REVERSE;
server->interfaces.SetLocoSpeed(&locomotives[i], locomotives[i].speed);
break;
}
}
UnLock();
return 1;
};
int Locomotives::SetFunction(string name, int func, int value) {
int i;
Lock();
for (i = 0; i < max; i++) if (locomotives[i].name[0] != 0) {
if (name.compare(locomotives[i].name) == 0) {
server->interfaces.SetLocoFunction(&locomotives[i], func, value);
break;
}
}
UnLock();
return 1;
};
int Locomotives::SetDestination (string name, string block, int direction) {
int i;
string way;
int blflags;
Lock();
for (i = 0; i < max; i++) if (locomotives[i].name[0] != 0)
if (name.compare(locomotives[i].name) == 0) {
debug (0, "Locomotives::SetDestination (Name:%s Block:%s Direction:%d)", name.c_str(), block.c_str(), direction);
blflags = server->blocks.GetFlags(block);
if ((blflags & BLOCK_F_SHORT) && !(locomotives[i].flags & LOCO_F_SHORTTRAIN)) break;
if ((blflags & BLOCK_F_ENDSTATION) && !(locomotives[i].flags & LOCO_F_CANREVERSE)) break;
if ((blflags & BLOCK_F_ONLYCARGO) && !(locomotives[i].flags & LOCO_F_CARGO)) break;
if ((blflags & BLOCK_F_ONLYPASSENGER) && (locomotives[i].flags & LOCO_F_CARGO)) break;
if (direction) snprintf (locomotives[i].blockdest, REFERENCENAME_LEN, "-:%s", block.c_str());
else snprintf (locomotives[i].blockdest, REFERENCENAME_LEN, "+:%s", block.c_str());
break;
}
UnLock();
return 1;
}
int Locomotives::SetAssign (string name, string block, int direction) {
int i, x = -1;
int y = -1;
Lock();
for (i = 0; i < max; i++) if (locomotives[i].name[0] != 0)
if (name.compare(locomotives[i].name) == 0) {
debug (0, "Locomotives::SetAssign (Name:%s Block:%s Direction:%d)", name.c_str(), block.c_str(), direction);
if (locomotives[i].flags & LOCO_F_AUTO) {
debug (0, "Locomotives::SetAssign not possible Loco is stil in AUTO mode.");
i = max;
continue;
}
if (locomotives[i].blockassign[0] != 0) // still locked unlock
server->blocks.SetLockedby(locomotives[i].blockassign+2, name, 0);
if (direction) snprintf (locomotives[i].blockassign, REFERENCENAME_LEN, "-:%s", block.c_str());
else snprintf (locomotives[i].blockassign, REFERENCENAME_LEN, "+:%s", block.c_str());
server->blocks.SetLockedby(block, name, 1);
break;
}
UnLock();
if (i < max && i >=0) {
while (server->railways.FindReference(&x, &y, block)) {
string bl = server->blocks.GetLockedby(block);
if(bl.length() == 0 || bl.compare(name) == 0) {
server->blocks.SetLockedby(block, name, 1);
server->railways.SetLockedby(x, y, name, 1);
}
}
}
printf ("%s:%d %s ************** finish me **************\n", __FILE__, __LINE__, __FUNCTION__);
printf ("%s:%d %s * clear old refferences from loco \n", __FILE__, __LINE__, __FUNCTION__);
printf ("%s:%d %s * stop loco \n", __FILE__, __LINE__, __FUNCTION__);
return 1;
}
int Locomotives::GetFlags(string name) {
int flags = -1;
int i;
Lock();
for (i = 0; i < max; i++) if (locomotives[i].name[0] != 0)
if (name.compare(locomotives[i].name) == 0) {
flags = locomotives[i].flags;
}
UnLock();
return flags;
}
int Locomotives::Reset(string name) {
Railway rw;
int i;
JSONParse jp;
Lock();
for (i = 0; i < max; i++) if (locomotives[i].name[0] != 0)
if (name.compare(locomotives[i].name) == 0) {
debug (0, "Locomotives::Reset (Name:%s)", name.c_str());
locomotives[i].blockassign[0] = 0;
locomotives[i].blockdest[0] = 0;
locomotives[i].blockprev[0] = 0;
locomotives[i].blocknext[0] = 0;
locomotives[i].auto_way[0] = 0;
locomotives[i].auto_wayold[0] = 0;
locomotives[i].auto_onroute = 0;
locomotives[i].auto_data = 0;
locomotives[i].auto_timenext = { 0 };
locomotives[i].sched_step = 0;
break;
}
server->railways.ClearLockedby(name);
server->blocks.ClearLockedby(name);
jp.AddObject("locomotive",_GetJSON(i));
if(network) network->ChangeListPushToAll(jp.ToString());
UnLock();
return 1;
};
int Locomotives::SetMan(string name) {
int i;
Lock();
for (i = 0; i < max; i++) if (locomotives[i].name[0] != 0)
if (name.compare(locomotives[i].name) == 0) {
debug (0, "Locomotives::SetMan (Name:%s)\n", name.c_str());
locomotives[i].flags &= ~(LOCO_F_AUTO | LOCO_F_AUTOSTOP | LOCO_F_RANDOM);
locomotives[i].auto_onroute = 0;
locomotives[i].auto_way[0] = 0;
locomotives[i].auto_wayold[0] = 0;
locomotives[i].sched_step = 0;
break;
}
UnLock();
SetSpeed(name, 0);
return 1;
};
int Locomotives::SetAutoMan(string name) {
int i;
Lock();
for (i = 0; i < max; i++) if (locomotives[i].name[0] != 0)
if (name.compare(locomotives[i].name) == 0 && (locomotives[i].flags & LOCO_F_AUTO)) {
debug (0, "Locomotives::SetAutoMan (Name:%s)\n", name.c_str());
locomotives[i].flags |= LOCO_F_AUTOSTOP;
locomotives[i].flags &= ~LOCO_F_RANDOM;
break;
}
UnLock();
return 1;
};
int Locomotives::SetAuto(string name) {
int i;
Lock();
for (i = 0; i < max; i++) if (locomotives[i].name[0] != 0)
if (name.compare(locomotives[i].name) == 0) {
debug (0, "Locomotives::SetAuto (Name:%s)\n", name.c_str());
locomotives[i].flags |= LOCO_F_AUTO;
locomotives[i].flags &= ~LOCO_F_RANDOM;
break;
}
UnLock();
return 1;
};
int Locomotives::SetAutoRand(string name) {
int i;
Lock();
for (i = 0; i < max; i++) if (locomotives[i].name[0] != 0)
if (name.compare(locomotives[i].name) == 0 && (locomotives[i].flags & LOCO_F_AUTO)) {
debug (0, "Locomotives::SetRandom (Name:%s)\n", name.c_str());
locomotives[i].flags |= LOCO_F_RANDOM;
locomotives[i].flags &= ~LOCO_F_AUTOSTOP;
break;
}
UnLock();
return 1;
};
//
// set values from bus...
//
int Locomotives::SetSpeedFromBus(string ifname, int addr, int speed) {
int i;
JSONParse jp;
debug (0, "Locomotives::SetSpeedFromBus IfName:%s Addr:%d Speed:%d", __FILE__, __LINE__, ifname.c_str(), addr, speed);
for (i = 0; i < max; i++) if (locomotives[i].name[0] != 0) {
if (ifname.compare(locomotives[i].ifname) == 0 && locomotives[i].addr == addr) {
int maxstep;
switch(locomotives[i].stepcode) {
case LOCO_INT_DCC14: maxstep = 14; break;
case LOCO_INT_DCC28: maxstep = 28; break;
case LOCO_INT_DCC128: maxstep = 126; break;
default: maxstep = -1; break;
}
if (speed == 0) locomotives[i].speed = 0;
if (speed >= (127-((127/maxstep)+1))) locomotives[i].speed = locomotives[i].vmax;
else {
locomotives[i].speed = speed * locomotives[i].vmax / 127;
if (locomotives[i].speed > locomotives[i].vmax) locomotives[i].speed = locomotives[i].vmax;
}
jp.AddObject("locomotive",_GetJSON(i));
if(network) network->ChangeListPushToAll(jp.ToString());
return 1;
}
}
return 0;
};
int Locomotives::SetFunctionFromBus(string ifname, int addr, int func) {
int i;
JSONParse jp;
debug (0, "Locomotives::SetDirectionFromBus IfName:%s Addr:%d function:%d", __FILE__, __LINE__, ifname.c_str(), addr, func);
for (i = 0; i < max; i++) if (locomotives[i].name[0] != 0) {
if (ifname.compare(locomotives[i].ifname) == 0 && locomotives[i].addr == addr) {
if (func & 32) locomotives[i].flags |= LOCO_F_REVERSE;
else locomotives[i].flags &= ~LOCO_F_REVERSE;
jp.AddObject("locomotive",_GetJSON(i));
if(network) network->ChangeListPushToAll(jp.ToString());
return 1;
}
}
return 0;
};
string Locomotives::GetName(int idx) {
string result = "";
Lock();
if (idx <= max && idx >= 0)
result = locomotives[idx].name;
UnLock();
return result;
};
/*
* Locomotive is on auto, do the scheduled steps
*/
int Locomotives::SchedulerNextStep(Locomotive *loc) {
int stepsmax = 0; // number of found steps
int stepcurpos = 0; // current pos in way string
int stepnextpos = -1; // next pos;
int schedwaylen = 0;
int i;
string name;
string next;
if (loc == NULL) return 0;
debug (0, "Locomotives::SchedulerNextStep loc:%s Step:%d", loc->name, loc->sched_step);
name = loc->name;
//
// find number of scheduled steps, current pos and next pos
for (i = 0; i < WAYDATA_LEN && loc->schedway[i] != 0; i++)
if (loc->schedway[i] == ',') {
stepsmax++;
if (stepsmax == loc->sched_step) stepcurpos = i;
else if (loc->sched_step == 0 || (stepcurpos > 0 && stepnextpos == -1)) stepnextpos = i+1;
}
schedwaylen = i;
if (stepnextpos == -1) stepnextpos = 0; // no next step found point to first
//
// set next way
if (stepnextpos == 0) loc->sched_step = 0;
else loc->sched_step++;
if (loc->sched_step > stepsmax) {
loc->sched_step = 0;
stepnextpos = 0;
}
// read parameter of step
for (next = "", i = stepnextpos; i < WAYDATA_LEN && loc->schedway[i] != ',' && loc->schedway[i] != 0; i++) {
if (i > stepnextpos+1) next += loc->schedway[i];
}
debug (0, "Locomotives::SchedulerNextStep loc:%s Next Pos: '%s'", loc->name, loc->schedway+stepnextpos);
if (loc->schedway[stepnextpos] && stepnextpos < schedwaylen-2) {
switch (loc->schedway[stepnextpos]) {
case ('W'):
case ('w'):
gettimeofday (&loc->auto_timenext, NULL);
loc->auto_timenext.tv_sec += atoi (next.c_str());
loc->auto_data = 0;
loc->auto_onroute = LOCO_OR_STOPWAIT;
break;
case ('B'):
case ('b'):
gettimeofday (&loc->auto_timenext, NULL);
snprintf (loc->blockdest, REFERENCENAME_LEN, "%s", next.c_str());
loc->auto_timenext.tv_sec += atoi (next.c_str());
loc->auto_data = 0;
loc->auto_onroute = LOCO_OR_SEARCH;
break;
case ('R'):
case ('r'):
if (loc->blockassign[0] == '-') loc->blockassign[0] = '+';
else if (loc->blockassign[0] == '+') loc->blockassign[0] = '-';
if (loc->flags & LOCO_F_REVERSE) loc->flags &= ~LOCO_F_REVERSE;
else loc->flags |= LOCO_F_REVERSE;
break;
default:
debug (0, "Locomotives::SchedulerNextStep Unknown Command: '%c' loc:%s way:'%s'", loc->name,
loc->schedway[stepnextpos], loc->schedway);
break;
}
}
SendUpdate(loc);
return 0;
}
//
// with each call only check one single step of the way, if we have to
// turn a turnout try to do it and return 0
// if everything is set up till the destination block return 1
//
int Locomotives::AutoCheckWaySingleStep(string way, string locname, int *data) {
int res = 0;
size_t pos1, pos2;
size_t curpos;
int val, state;
int newdata = 0;
if (*data < 0) *data = 0;
curpos = 0;
do {
curpos = way.find (",t:", curpos+1);
newdata++;
if (curpos != string::npos) {
pos1 = way.find(":", curpos+3);
if (pos1 == string::npos) {
debug (0, "%s:%d turnout without value? '%s'", __FILE__, __LINE__, way.c_str());
return 0;
}
state = server->turnouts.Get(way.substr(curpos+3, pos1-curpos-3));
if (state == -1) {
debug (0, "%s:%d turnout not found '%s'", __FILE__, __LINE__, way.substr(curpos+3, pos1-curpos-3).c_str());
return 0;
}
if (way[pos1+1] == '0' && state != 0) {
server->turnouts.Set(way.substr(curpos+3, pos1-curpos-3), 0);
break;
}
else if (way[pos1+1] == '1' && state != 1) {
server->turnouts.Set(way.substr(curpos+3, pos1-curpos-3), 1);
break;
}
else if (newdata > *data) {
if (way[pos1+1] == '0') server->turnouts.Set(way.substr(curpos+3, pos1-curpos-3), 0);
if (way[pos1+1] == '1') server->turnouts.Set(way.substr(curpos+3, pos1-curpos-3), 1);
(*data) = newdata;
break;
}
}
} while (curpos != string::npos);
if (curpos == string::npos) res = 1;
return res;
}
void::Locomotives::SendUpdate (Locomotive *loc) {
int lnum;
JSONParse jp;
if (locomotives == NULL) return;
for (lnum = 0; lnum < max; lnum++) {
if (loc == &locomotives[lnum]) {
jp.Clear();
jp.AddObject("locomotive",_GetJSON(lnum));
if(network) network->ChangeListPushToAll(jp.ToString());
break;
}
}
}
int Locomotives::Loop() {
int lnum, i;
string way;
Locomotive *loco = NULL;
string block;
string sensor;
JSONParse jp;
int reverse = 1;
for (lnum = 0; lnum < max; lnum++) if (locomotives[lnum].name[0] != 0) {
loco = &locomotives[lnum];
if (loco->flags & LOCO_F_REVERSE) reverse = -1;
else reverse = 1;
if (loco->flags & LOCO_F_AUTO) {
//
// only in automate do anything alone
//
if (loco->blockassign[0] == 0) continue;
if (loco->auto_onroute == LOCO_OR_NOTHING) {
timer_start(&loco->auto_timenext);
loco->auto_onroute = LOCO_OR_SEARCH;
//
// check if the loco mode is set to autostop
if (loco->flags & LOCO_F_AUTOSTOP) {
SetMan(loco->name);
}
}
else if (loco->auto_onroute == LOCO_OR_SEARCH) {
//
// check if the loco mode is set to autostop
if (loco->flags & LOCO_F_AUTOSTOP) {
SetMan(loco->name);
}
//
// try to find and prepare(lock) a new way.
// nothing found check if we can reverse direction, this will be done only
// once a second (LOCO_TO_TRYAGAIN)
//
// destination empty? true -> random
// false -> find way to destination
if (loco->auto_timenext.tv_sec == 0 || timer_get(&loco->auto_timenext) > LOCO_TO_TRYAGAIN) {
debug (0, "Locomotives::Loop Search '%s' Reverse:%d", loco->name, reverse);
timer_start(&loco->auto_timenext);
//
// destination set? - need to find a random block?
if (loco->blockdest[0] == 0) {
if (loco->flags & LOCO_F_RANDOM) {
if (server->railways.FindRandomWay(loco->blockassign, loco->name, &way)) {
size_t pos;
if ((pos = way.find(",b:", 1)) != string::npos) {
strncpy (loco->blocknext, way.substr(pos+3,string::npos).c_str(), REFERENCENAME_LEN);
strncpy (loco->auto_way, way.c_str(), WAYDATA_LEN);
if (server->railways.LockWay(way, loco->name) == 1) {
loco->auto_data = -1;
loco->auto_onroute = LOCO_OR_PREPARE;
}
else {
server->railways.UnLockWay(way, loco->name);
}
}
}
else {
// nothing found -> try reverse
if (loco->blockassign[0] != 0 && (loco->flags & LOCO_F_CANREVERSE)) {
debug (0, "* Reverse Loco %s", loco->name);
if (loco->blockassign[0] == '-') loco->blockassign[0] = '+';
else if (loco->blockassign[0] == '+') loco->blockassign[0] = '-';
if (loco->flags & LOCO_F_REVERSE) loco->flags &= ~LOCO_F_REVERSE;
else loco->flags |= LOCO_F_REVERSE;
}
}
}
else {
SchedulerNextStep(loco);
}
}
//
// we assume a destination is set, and try to find a new way to the destination
else if (server->railways.FindWay(loco->blockassign, loco->blockdest, loco->name, &way)) {
// try to lock way.
size_t pos;
if ((pos = way.find(",b:", 1)) != string::npos) {
strncpy (loco->blocknext, way.substr(pos+3,string::npos).c_str(), REFERENCENAME_LEN);
strncpy (loco->auto_way, way.c_str(), WAYDATA_LEN);
if (server->railways.LockWay(way, loco->name) == 1) {
loco->auto_data = -1;
loco->auto_onroute = LOCO_OR_PREPARE;
}
else {
server->railways.UnLockWay(way, loco->name);
timer_start(&loco->auto_timenext);
}
}
}
else {
// no way found, can we reverse?
if (loco->blockassign[0] != 0 && (loco->flags & LOCO_F_CANREVERSE)) {
debug (0, "* Reverse Loco %s", loco->name);
if (loco->blockassign[0] == '-') loco->blockassign[0] = '+';
else if (loco->blockassign[0] == '+') loco->blockassign[0] = '-';
if (loco->flags & LOCO_F_REVERSE) loco->flags &= ~LOCO_F_REVERSE;
else loco->flags |= LOCO_F_REVERSE;
}
timer_start(&loco->auto_timenext);
}
}
}
else if (loco->auto_onroute == LOCO_OR_PREPARE) {
//
// the way is set and locked already, The turnouts will be set one by one with a time delay
// between the commands. All turnouts will get a SetWay command in case some turnout was set
// manualy without feedback to the server.
//
block = loco->blocknext+2;
if (loco->auto_timenext.tv_sec == 0 || timer_get(&loco->auto_timenext) > LOCO_TO_TURNOUT) {
if (AutoCheckWaySingleStep(loco->auto_way, loco->name, &loco->auto_data) == 1) {
// all turnouts are set, start the train.
if ((loco->flags & LOCO_F_CARGO) ||
(server->blocks.GetFlags(block) & BLOCK_F_SPEEDLIMIT))
SetSpeed(loco->name, reverse * loco->vmid);
else SetSpeed(loco->name, reverse * loco->vfast);
loco->auto_onroute = LOCO_OR_ONTHEWAY;
}
else timer_start(&loco->auto_timenext);
}
}
else if (loco->auto_onroute == LOCO_OR_ONTHEWAY) {
//
// the train is on the way, check for entering the block.
//
// FIXME: move this code to the block class -> we will need a better code for multiple sensors
block = loco->blocknext+2;
if (loco->blocknext[0] == '-') sensor = server->blocks.GetSensorMinus(block);
else sensor = server->blocks.GetSensorPlus(block);
if (server->sensors.GetActive(sensor) == 1) { // entering block?
debug (0, "* Locomotive '%s' EnterBlock '%s'", loco->name, loco->blocknext);
// unlock old assigned block
if (loco->blockassign[0] != 0) server->blocks.SetLockedby((string)(loco->blockassign+2), loco->name, 0);
// assignment <-- next
// check if we need to clear dest
strncpy (loco->blockprev, loco->blockassign, REFERENCENAME_LEN);
strncpy (loco->blockassign, loco->blocknext, REFERENCENAME_LEN);
strncpy (loco->auto_wayold, loco->auto_way, WAYDATA_LEN);
loco->auto_way[0] = 0;
loco->blocknext[0] = 0;
if (strncmp(loco->blockassign, loco->blockdest, REFERENCENAME_LEN) == 0) {
printf ("%s:%d LOCO_OR_ONTHEWAY enter assign == dest stop\n", __FILE__, __LINE__);
loco->blockdest[0] = 0;
loco->auto_onroute = LOCO_OR_ENTERBLOCKSTOP;
SetSpeed(loco->name, reverse * loco->vslow);
}
else {
// try to find new way
printf ("%s:%d LOCO_OR_ONTHEWAY try to find new way\n", __FILE__, __LINE__);
if (loco->blockdest[0] == 0) {
if ((loco->flags & LOCO_F_RANDOM) && ((loco->flags & LOCO_F_CARGO) || !(server->blocks.GetFlags(block) & BLOCK_F_STATION)))
if (server->railways.FindRandomWay(loco->blockassign, loco->name, &way)) {
size_t pos;
if ((pos = way.find(",b:", 1)) != string::npos) {
strncpy (loco->blocknext, way.substr(pos+3,string::npos).c_str(), REFERENCENAME_LEN);
strncpy (loco->auto_way, way.c_str(), WAYDATA_LEN);
if (server->railways.LockWay(way, loco->name) == 1) {
loco->auto_data = -1;
loco->auto_onroute = LOCO_OR_ENTERBLOCKNEXT;
}
else {
server->railways.UnLockWay(way, loco->name);
timer_start(&loco->auto_timenext);
}
}
}
}
else if (server->railways.FindWay(loco->blockassign, loco->blockdest, loco->name, &way)) {
size_t pos;
if ((pos = way.find(",b:", 1)) != string::npos) {
strncpy (loco->blocknext, way.substr(pos+3,string::npos).c_str(), REFERENCENAME_LEN);
strncpy (loco->auto_way, way.c_str(), WAYDATA_LEN);
if (server->railways.LockWay(way, loco->name) == 1) {
loco->auto_data = -1;
loco->auto_onroute = LOCO_OR_ENTERBLOCKNEXT;
}
else {
loco->auto_onroute = LOCO_OR_ENTERBLOCKSTOP;
SetSpeed(loco->name, reverse * loco->vslow);
}
}
else {
loco->auto_onroute = LOCO_OR_ENTERBLOCKSTOP;
SetSpeed(loco->name, reverse * loco->vslow);
}
}
else {
loco->auto_onroute = LOCO_OR_ENTERBLOCKSTOP;
SetSpeed(loco->name, reverse * loco->vslow);
}
}
jp.Clear();
jp.AddObject("locomotive",_GetJSON(lnum));
if(network) network->ChangeListPushToAll(jp.ToString());
if (loco->auto_onroute == LOCO_OR_ONTHEWAY) {
loco->auto_onroute = LOCO_OR_ENTERBLOCKSTOP;
SetSpeed(loco->name, reverse * loco->vslow);
}
}
}
else if (loco->auto_onroute == LOCO_OR_ENTERBLOCKSTOP) {
// check enter block
block = loco->blockassign+2;
if (loco->blockassign[0] == '-')
sensor = server->blocks.GetSensorPlus(block);
else
sensor = server->blocks.GetSensorMinus(block);
if (server->sensors.GetActive(sensor) == 1) {
debug (0, "Locomotives::Loop EnterBlockStop '%s' UnLockWay\n", loco->name);
SetSpeed(loco->name, 0);
loco->auto_onroute = LOCO_OR_STOPWAIT;
server->railways.UnLockWay(loco->auto_wayold, loco->name);
server->blocks.SetLockedby(loco->blockprev+2, loco->name, 0);
loco->auto_wayold[0] = 0;
jp.Clear();
jp.AddObject("locomotive",_GetJSON(lnum));
if(network) network->ChangeListPushToAll(jp.ToString());
timer_start(&loco->auto_timenext);
}
}
else if (loco->auto_onroute == LOCO_OR_ENTERBLOCKNEXT) {
// check enter block
int finish = 0;
if (loco->auto_timenext.tv_sec == 0 || timer_get(&loco->auto_timenext) > LOCO_TO_TURNOUT) {
if (AutoCheckWaySingleStep(loco->auto_way, loco->name, &loco->auto_data) == 1)
finish = 1;
else
timer_start(&loco->auto_timenext);
}
block = loco->blockassign+2;
if (loco->blockassign[0] == '-')
sensor = server->blocks.GetSensorPlus(block);
else
sensor = server->blocks.GetSensorMinus(block);
if (server->sensors.GetActive(sensor) == 1) {
debug (0, "Locomotives::Loop EnterBlockNext '%s' UnLockWay\n", loco->name);
server->railways.UnLockWay(loco->auto_wayold, loco->name);
server->blocks.SetLockedby(loco->blockprev+2, loco->name, 0);
loco->auto_wayold[0] = 0;
if (finish == 0) { // stop train if not finished
debug (0, "Locomotives::Loop '%s' UnLockWay\n", loco->name);
SetSpeed(loco->name, 0);
loco->auto_onroute = LOCO_OR_STOPWAIT;
jp.Clear();
jp.AddObject("locomotive",_GetJSON(lnum));
if(network) network->ChangeListPushToAll(jp.ToString());
timer_start(&loco->auto_timenext);
}
else {
if (server->blocks.GetFlags(block) & BLOCK_F_SPEEDLIMIT) {
SetSpeed(loco->name, reverse * loco->vmid);
}
loco->auto_onroute = LOCO_OR_ONTHEWAY;
}
}
}
else if (loco->auto_onroute == LOCO_OR_STOPWAIT) {
if (loco->auto_timenext.tv_sec == 0 || timer_get(&loco->auto_timenext) > 5000) {
if (loco->blockdest[0] != 0) loco->auto_onroute = LOCO_OR_SEARCH;
else loco->auto_onroute = LOCO_OR_NOTHING;
}
}
}
}
return 0;
}
int Locomotives::Test(string loco) {
int res = 0;
int i;
int j = 0;
printf ("%s:%d LocoTest.\n", __FILE__, __LINE__);
for (i = 0; i < max; i++) if (locomotives[i].name[0] != 0)
if (loco.compare(locomotives[i].name) == 0) {
res = AutoCheckWaySingleStep(locomotives[i].auto_way, loco, &j);
}
printf ("%s:%d LocoTest ---> Return %d\n", __FILE__, __LINE__, res);
return 0;
};