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spOSMroute/gui/gui.c

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/* $Id: gui.c,v 1.11 2013/02/26 22:13:04 steffen Exp $ */
/***************************************************************************
* gui.c
*
* 2011-03-10
* Copyright (C) 2011 Steffen Pohle
* steffen@gulpe.de
****************************************************************************/
/*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* main.c is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "osmroute.h"
#include "draw.h"
#include "gui.h"
#include "system.h"
GUIWindow *currentwin = NULL;
#define GUI_ITEM_IS_INSIDE(__item__,__pos__) gui_is_inside(__item__->x, __item__->y, __item__->w, __item__->h, __pos__)
int gui_is_inside (int x, int y, int w, int h, iPoint pos) {
if (x <= pos.x && x+w >= pos.x && y <= pos.y && y+h >= pos.y) return 1;
else return 0;
};
/*
* show window
*/
void gui_show (GUIWindow *win) {
win->parent = currentwin;
currentwin = win;
draw ();
};
/*
* closes current windows
*/
void gui_close () {
d_printf ("GUI close: %p", currentwin);
GUIWindow *win;
win = currentwin->parent;
if (currentwin->callback_close != NULL) currentwin->callback_close ();
currentwin = win;
draw ();
};
/*
* draw current gui
*/
void gui_draw () {
int i;
static time_t lastupdate;
time_t now = time (NULL);
struct line_style ls;
if (currentwin == NULL) gui_buttons_show ();
if (currentwin->screen == NULL) {
currentwin->screen = gfx_img_alloc (currentwin->w, currentwin->h);
currentwin->screen_changed = 1;
}
// d_printf ("GUI draw: %p %s screen:%p(changed:%d) pos: %d,%d size:%d,%d", currentwin, currentwin->title, currentwin->screen, currentwin->screen_changed, currentwin->x, currentwin->y, currentwin->w, currentwin->h);
if (currentwin && (currentwin->screen_changed || now-1 > lastupdate || now < lastupdate)) {
lastupdate = now;
if ((currentwin->style & WGUI_S_NOTITLE) == WGUI_S_NOTITLE) {
gfx_clear (currentwin->screen, &color[COLOR_white][0]);
}
else {
ls.width = 1.0;
ls.c = ls.borderc = color[COLOR_red][3];
draw_polygonstart ();
draw_polygonadd (0, 0);
draw_polygonadd (0, currentwin->h);
draw_polygonadd (currentwin->w, currentwin->h);
draw_polygonadd (currentwin->w, 0);
draw_polygonfinish (currentwin->screen, ls, color[COLOR_white][0], 1);
gfx_draw_text (currentwin->screen, 4, 0, currentwin->title, &color[COLOR_white][3]);
}
/* draw items.. */
for (i = 0; i < GUI_MAX_ITEM; i++) if (currentwin->items[i])
switch (currentwin->items[i]->type) {
case (GUI_BUTTON): {
GUIButton *button = (GUIButton *) currentwin->items[i]->data;
if (button->func_draw != NULL) button->func_draw (currentwin->items[i]);
else gui_button_draw (currentwin->items[i]);
}
break;
case (GUI_LABEL):
gui_label_draw (currentwin->items[i]);
break;
case (GUI_ENTRY):
gui_entry_draw (currentwin->items[i]);
break;
case (GUI_LIST):
gui_list_draw (currentwin->items[i]);
break;
// case (GUI_ENTRY):
// gui_entry_draw ((GUIEntry*)currentwin->items[i].item);
// break;
default:
break;
}
currentwin->screen_changed = 0;
}
if (currentwin) {
if ((currentwin->style & WGUI_S_VCENTER) == WGUI_S_VCENTER) currentwin->x = gfx_screensize.x/2 - currentwin->w/2;
if ((currentwin->style & WGUI_S_VCENTER) == WGUI_S_VLEFT) currentwin->x = 0;
if ((currentwin->style & WGUI_S_VCENTER) == WGUI_S_VRIGHT) currentwin->x = gfx_screensize.x - currentwin->w;
if ((currentwin->style & WGUI_S_HCENTER) == WGUI_S_HCENTER) currentwin->y = gfx_screensize.y/2 - currentwin->h/2;
if ((currentwin->style & WGUI_S_HCENTER) == WGUI_S_HTOP) currentwin->y = 0;
if ((currentwin->style & WGUI_S_HCENTER) == WGUI_S_HBOTTOM) currentwin->y = gfx_screensize.y - currentwin->h;
gfx_draw_img (NULL, currentwin->x, currentwin->y, currentwin->w, currentwin->h, currentwin->screen, 0, 0);
}
};
/*
* eventhandling
* return 0 for nothing done.. or 1 for eventhandling done
*/
int gui_event (GUIEvent event) {
int i;
iPoint winpos = { 0 };
static int event_called = 0;
GUIItem *item = NULL;
if (event_called) return 1;
event_called = 1;
if (currentwin) {
winpos.x = event.mousepos.x - currentwin->x;
winpos.y = event.mousepos.y - currentwin->y;
item = currentwin->focus;
for (i = 0; i < GUI_MAX_ITEM; i++) if (currentwin->items[i] != NULL)
if (GUI_ITEM_IS_INSIDE (currentwin->items[i], winpos))
item = currentwin->items[i];
d_printf ("%p", item);
if (item) switch (item->type) {
case (GUI_ENTRY):
gui_event_addmousepos (&event, winpos, -1);
gui_button_event (item, &event);
event_called = 1;
return 1;
break;
case (GUI_BUTTON):
gui_event_addmousepos (&event, winpos, -1);
gui_entry_event (item, &event);
event_called = 1;
return 1;
break;
case (GUI_LIST):
gui_list_event (item, &event);
event_called = 1;
return 1;
break;
default:
break;
}
}
/* no gui active nor any window is responsible.. */
// d_printf ("no event..");
switch (event.event) {
case (EGUI_MOUSERELEASED):
draw_mousebtnup (event.mousepos.x, event.mousepos.y, event.mousebtn);
break;
case (EGUI_MOUSEPRESSED):
draw_mousebtndown (event.mousepos.x, event.mousepos.y, event.mousebtn);
break;
case (EGUI_MOUSEMOVE):
draw_mousemove (event.mousepos.x, event.mousepos.y, 0);
break;
default:
break;
}
event_called = 0;
return 0;
};
void gui_event_addmousepos (GUIEvent *event, iPoint pos, int neg) {
event->mousepos.x += neg ? pos.x : -pos.x;
event->mousepos.y += neg ? pos.y : -pos.y;
return;
};