/* $Id: gui.c,v 1.3 2013/02/16 20:29:16 steffen Exp $ */ /*************************************************************************** * gui.c * * 2011-03-10 * Copyright (C) 2011 Steffen Pohle * steffen@gulpe.de ****************************************************************************/ /* * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * main.c is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "osmroute.h" #include "draw.h" #include "gui.h" #include "system.h" GUIWindow *currentwin = NULL; /* * show window */ void gui_show (GUIWindow *win) { win->parent = currentwin; currentwin = win; draw (); }; /* * closes current windows */ void gui_close () { d_printf ("GUI close: %p", currentwin); GUIWindow *win; win = currentwin->parent; if (currentwin->callback_close != NULL) currentwin->callback_close (); currentwin = win; draw (); }; /* * draw current gui */ void gui_draw () { int i; static time_t lastupdate; time_t now = time (NULL); struct line_style ls; if (currentwin == NULL) gui_buttons_show (); if (currentwin->screen == NULL) { currentwin->screen = gfx_img_alloc (currentwin->w, currentwin->h); } // d_printf ("GUI draw: %p %s screen:%p(changed:%d) pos: %d,%d size:%d,%d", currentwin, currentwin->title, currentwin->screen, currentwin->screen_changed, currentwin->x, currentwin->y, currentwin->w, currentwin->h); if (currentwin && (currentwin->screen_changed || now-1 > lastupdate || now < lastupdate)) { lastupdate = now; if ((currentwin->style & WGUI_S_NOTITLE) == WGUI_S_NOTITLE) { gfx_clear (currentwin->screen, &color[COLOR_white][0]); } else { ls.width = 1.0; ls.c = ls.borderc = color[COLOR_white][3]; draw_polygonstart (); draw_polygonadd (0, 0); draw_polygonadd (0, currentwin->h-1); draw_polygonadd (currentwin->w-1, currentwin->h-1); draw_polygonadd (currentwin->w-1, 0); draw_polygonfinish (currentwin->screen, ls, color[COLOR_white][0], 1); gfx_draw_text (currentwin->screen, 4, 0, currentwin->title, &color[COLOR_white][3]); } for (i = 0; i < GUI_WIN_BUTTONS; i++) if (currentwin->buttons[i].id != 0) { if (currentwin->buttons[i].callback_draw != NULL) currentwin->buttons[i].callback_draw (¤twin->buttons[i]); else gui_button_draw (¤twin->buttons[i]); } for (i = 0; i < GUI_WIN_LABELS; i++) if (currentwin->labels[i].id != 0) { gui_label_draw (¤twin->labels[i]); } for (i = 0; i < GUI_WIN_ENTRYS; i++) if (currentwin->entrys[i].id != 0) { gui_entry_draw (¤twin->entrys[i]); } for (i = 0; i < GUI_WIN_LISTS; i++) if (currentwin->lists[i].id != 0) { gui_list_draw (¤twin->lists[i]); } for (i = 0; i < GUI_WIN_CHECKBOXES; i++) if (currentwin->checkboxes[i].id != 0) { // gui_draw_label (¤twin->labels[i]); } currentwin->screen_changed = 0; } if (currentwin) { if ((currentwin->style & WGUI_S_VCENTER) == WGUI_S_VCENTER) currentwin->x = gfx_screensize.x/2 - currentwin->w/2; if ((currentwin->style & WGUI_S_VCENTER) == WGUI_S_VLEFT) currentwin->x = 0; if ((currentwin->style & WGUI_S_VCENTER) == WGUI_S_VRIGHT) currentwin->x = gfx_screensize.x - currentwin->w; if ((currentwin->style & WGUI_S_HCENTER) == WGUI_S_HCENTER) currentwin->y = gfx_screensize.y/2 - currentwin->h/2; if ((currentwin->style & WGUI_S_HCENTER) == WGUI_S_HTOP) currentwin->y = 0; if ((currentwin->style & WGUI_S_HCENTER) == WGUI_S_HBOTTOM) currentwin->y = gfx_screensize.y - currentwin->h; gfx_draw_img (NULL, currentwin->x, currentwin->y, currentwin->w, currentwin->h, currentwin->screen, 0, 0); } }; /* * eventhandling * return 0 for nothing done.. or 1 for eventhandling done */ int gui_event (GUIEvent event) { int i; static int event_called = 0; if (currentwin == NULL) return 0; event.mousepos.x -= currentwin->x; event.mousepos.y -= currentwin->y; if (currentwin->focus == NULL && (event.mousepos.x < 0 || event.mousepos.x > currentwin->w || event.mousepos.y < 0 || event.mousepos.y > currentwin->h)) { event_called = 0; return 0; } // d_printf ("event called %d event:%d mousepos:(%d,%d)", __LINE__, event.event, event.mousepos.x, event.mousepos.y); if (event_called) return 1; event_called = 1; for (i = 0; i < GUI_WIN_BUTTONS; i++) { // if (currentwin->buttons[i].id != 0) // d_printf ("%d %d,%d %d,%d - %d,%d", currentwin->buttons[i].id, currentwin->buttons[i].x, currentwin->buttons[i].y, currentwin->buttons[i].w, currentwin->buttons[i].h, event.mousepos.x, event.mousepos.y); if (currentwin->buttons[i].id != 0 && currentwin->buttons[i].x <= event.mousepos.x && currentwin->buttons[i].x+currentwin->buttons[i].w >= event.mousepos.x && currentwin->buttons[i].y <= event.mousepos.y && currentwin->buttons[i].y+currentwin->buttons[i].h >= event.mousepos.y) { if (currentwin->buttons[i].callback_clicked != NULL && event.event == EGUI_MOUSEPRESSED) { d_printf ("GUI BUTTON PRESSED: %d:%s", currentwin->buttons[i].id, currentwin->buttons[i].caption); currentwin->buttons[i].callback_clicked (event.mousepos.x-currentwin->buttons[i].x, event.mousepos.y-currentwin->buttons[i].y); event_called = 0; currentwin->screen_changed = 1; return 1; } } } for (i = 0; i < GUI_WIN_LABELS; i++) if (currentwin->labels[i].id != 0) { // gui_event_label (¤twin->labels[i]); } for (i = 0; i < GUI_WIN_ENTRYS; i++) if (currentwin->entrys[i].id != 0) { if (currentwin->entrys[i].id != 0 && currentwin->entrys[i].x <= event.mousepos.x && currentwin->entrys[i].x+currentwin->entrys[i].w >= event.mousepos.x && currentwin->entrys[i].y <= event.mousepos.y && currentwin->entrys[i].y+currentwin->entrys[i].h >= event.mousepos.y) { gui_entry_event (¤twin->entrys[i], &event); event_called = 0; return 1; } } for (i = 0; i < GUI_WIN_LISTS; i++) if (currentwin->lists[i].id != 0) { if (currentwin->lists[i].x <= event.mousepos.x && currentwin->lists[i].x+currentwin->lists[i].w >= event.mousepos.x && currentwin->lists[i].y <= event.mousepos.y && currentwin->lists[i].y+currentwin->lists[i].h >= event.mousepos.y) { gui_list_event (¤twin->lists[i], &event); event_called = 0; return 1; } } for (i = 0; i < GUI_WIN_CHECKBOXES; i++) if (currentwin->checkboxes[i].id != 0) { // gui_event_label (¤twin->labels[i]); } if (currentwin->focus != NULL) { for (i = 0; i < GUI_WIN_ENTRYS; i++) if (currentwin->focus == ¤twin->entrys[i]) { gui_entry_event (¤twin->entrys[i], &event); event_called = 0; return 1; } for (i = 0; i < GUI_WIN_LISTS; i++) if (currentwin->focus == ¤twin->lists[i]) { gui_list_event (¤twin->lists[i], &event); event_called = 0; return 1; } } event_called = 0; return 1; }; /*************************************************************************** * basic windows functions ***************************************************************************/ void guiwindow_new (GUIWindow *win, int w, int h, char *title) { int i; for (i = 0; i < GUI_MAX_ITEM; i++) { win->items[i]->item = NULL; win->items[i]->type = GUI_NONE; } strncpy (win->title, title, GUI_TEXTLEN); win->screen = NULL; win->screen_changed = 1; win->h = h; win->w = w; win->focus = NULL; d_printf ("guiwindow_new %p width:%d height:%d", win, w, h); }; /* * set focus */ /* * closes the window, but does not free the memory. */ void guiwindow_close (GUIWindow *win) { int i; for (i = 0; i < GUI_WIN_BUTTONS; i++) { win->buttons[i].caption[0] = '\0'; win->buttons[i].id = 0; win->buttons[i].callback_clicked = NULL; win->buttons[i].callback_draw = NULL; } for (i = 0; i < GUI_WIN_LABELS; i++) { win->labels[i].text[0] = '\0'; win->labels[i].textcol = &color[COLOR_white][2]; win->labels[i].id = 0; } for (i = 0; i < GUI_WIN_ENTRYS; i++) { win->entrys[i].text[0] = '\0'; win->entrys[i].callback_enter = NULL; win->entrys[i].callback_changed = NULL; win->entrys[i].id = 0; } for (i = 0; i < GUI_WIN_CHECKBOXES; i++) { win->checkboxes[i].text[0] = '\0'; win->checkboxes[i].callback_changed = NULL; win->checkboxes[i].id = 0; } win->title[0] = 0; gfx_img_free (win->screen); win->screen = NULL; win->screen_changed = 1; win->h = 0; win->w = 0; }; /**************************************************************************** **************************************************************************** ** gui elements ** **/ /**************************************************************************** * button */ void gui_button_draw (GUIButton *button) { struct line_style ls; ls.width = 1.0; ls.c = ls.borderc = color[COLOR_white][3]; draw_polygonstart (); draw_polygonadd (button->x, button->y); draw_polygonadd (button->x, button->y + button->h); draw_polygonadd (button->x + button->w, button->y + button->h); draw_polygonadd (button->x + button->w, button->y); draw_polygonfinish (currentwin->screen, ls, *button->col, 1); gfx_draw_text (currentwin->screen, button->x + 2, button->y + 2, button->caption, button->textcol); }; /**************************************************************************** * label */ void gui_label_draw (GUILabel *label) { struct line_style ls; ls.width = 1.0; ls.c = ls.borderc = color[COLOR_white][3]; gfx_draw_text (currentwin->screen, label->x, label->y, label->text, label->textcol); }; /**************************************************************************** * entry */ void gui_entry_draw (GUIEntry *entry) { char text1[GUI_TEXTLEN]; char text2[GUI_TEXTLEN]; struct line_style ls; ls.width = 1.0; if (currentwin->focus == entry) ls.c = ls.borderc = color[COLOR_white][3]; else ls.c = ls.borderc = color[COLOR_white][2]; gfx_draw_line (currentwin->screen, entry->x, entry->y+entry->h, entry->x+entry->w, entry->y+entry->h, ls); gfx_draw_line (currentwin->screen, entry->x, entry->y+entry->h, entry->x, entry->y+entry->h-2, ls); gfx_draw_line (currentwin->screen, entry->x+entry->w, entry->y+entry->h, entry->x+entry->w, entry->y+entry->h-2, ls); if (entry->curpos >= strlen (entry->text)) { entry->curpos = strlen (entry->text); snprintf (text1, GUI_TEXTLEN, "%s|", entry->text); } else if (entry->curpos <= 0) { entry->curpos = 0; snprintf (text1, GUI_TEXTLEN, "|%s", entry->text); } else { strncpy (text2, entry->text, entry->curpos); snprintf (text1, GUI_TEXTLEN, "%s|%s", text2, entry->text+entry->curpos); } gfx_draw_text (currentwin->screen, entry->x+2, entry->y, text1, &color[COLOR_white][3]); }; /* * event handling */ void gui_entry_event (GUIEntry *entry, GUIEvent *event) { char text1[GUI_TEXTLEN]; if (event->event == EGUI_MOUSERELEASED && entry->x <= event->mousepos.x && entry->x+entry->w >= event->mousepos.x && entry->y <= event->mousepos.y && entry->y+entry->h >= event->mousepos.y) { d_printf ("gui_entry_event set focus"); currentwin->focus = entry; } else if (event->event == EGUI_KEYRELEASED) { d_printf ("gui_entry_event: curpos:%d len:%d text:%s char:%x", entry->curpos, strlen (entry->text), entry->text, event->keyval); if (event->keyval == 0xff08) { // backspace // strncpy (text1, entry->text, entry->curpos-1); // snprintf (text2, GUI_TEXTLEN, "%s%s", text1, entry->text+entry->curpos); // strncpy (entry->text, text2, GUI_TEXTLEN); // entry->curpos--; entry->text[0] = 0; entry->curpos = 0; } else if (event->keyval == 0xff1b) { // esc gui_close (); } else if (event->keyval == 0xff0d) { // enter if (entry->callback_enter) entry->callback_enter (); } else if (event->keyval == 0xff51) { // left // entry->curpos--; } else if (event->keyval == 0xff53) { // right // entry->curpos++; } else if ((event->keyval & 0xff00) == 0xff00) { // ignore all the rest } else { strncpy (text1, entry->text, GUI_TEXTLEN ); snprintf (entry->text, GUI_TEXTLEN, "%s%c", text1, event->keyval); entry->curpos++; } } currentwin->screen_changed = 1; return; }; /**************************************************************************** * list */ void gui_list_draw (GUIList *list) { struct line_style ls; int max, i, x, y, j; ls.width = 1.0; if (currentwin->focus == list) ls.c = ls.borderc = color[COLOR_white][3]; else ls.c = ls.borderc = color[COLOR_white][2]; gfx_draw_line (currentwin->screen, list->x, list->y, list->x+list->w, list->y, ls); gfx_draw_line (currentwin->screen, list->x+list->w, list->y, list->x+list->w, list->y+list->h, ls); gfx_draw_line (currentwin->screen, list->x+list->w, list->y+list->h, list->x, list->y+list->h, ls); gfx_draw_line (currentwin->screen, list->x, list->y+list->h, list->x, list->y, ls); if (list->data == NULL) return; for (max = 0; list->data[max] != NULL; max++); /* range to display */ i = max - list->h/16; if (i < list->vs) list->vs = i; if (list->vs < 0) list->vs = 0; for (i = list->vs; i < (list->vs + list->h/16) && i < max; i++) { if (i == list->selected) gfx_draw_text (currentwin->screen, list->x + 5, list->y + 5 + 16 * (i - list->vs), list->data[i], &color[COLOR_red][1]); else gfx_draw_text (currentwin->screen, list->x + 5, list->y + 5 + 16 * (i - list->vs), list->data[i], &color[COLOR_white][3]); } ls.c = ls.borderc = color[COLOR_white][3]; for (i = -1; i < 2; i += 2) { if (i < 0) y = list->y + list->h; else y = list->y; x = list->x + list->w; for (j = 0; j <= 5; j++) { gfx_draw_line (currentwin->screen, x - 5, y, x-j, y + i*5, ls); gfx_draw_line (currentwin->screen, x - 5 -j, y+ i*5, x-5, y, ls); } } }; /* * event handling */ void gui_list_event (GUIList *list, GUIEvent *event) { int x = event->mousepos.x - list->x; int y = event->mousepos.y - list->y; int i; /* set focus */ if (event->event == EGUI_MOUSERELEASED && x >= 0 && x <= list->w && y >= 0 && y <= list->h) { currentwin->focus = list; if (y <= 5 && x >= list->w - 10) list->vs--; else if (y >= list->h - 5 && x >= list->w - 10) list->vs++; else { /* select entry */ i = (y-5)/16 + list->vs; list->selected = i; if (list->callback_selectitem) list->callback_selectitem (i); d_printf ("selected nr: %d", i); } } currentwin->screen_changed = 1; draw (); };