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222 lines
4.7 KiB
222 lines
4.7 KiB
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#ifndef _UDPTCPNETWORK_H_
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#define _UDPTCPNETWORK_H_
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#if defined(_WIN32) || defined(_WIN64) || defined(__CYGWIN__)
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#define WIN32_LEAN_AND_MEAN
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#define _NTDDI_VERSION_FROM_WIN32_WINNT2(ver) ver##0000
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#define _NTDDI_VERSION_FROM_WIN32_WINNT(ver) _NTDDI_VERSION_FROM_WIN32_WINNT2(ver)
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#ifndef _WIN32_WINNT
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# define _WIN32_WINNT 0x501
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#endif
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#ifndef NTDDI_VERSION
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# define NTDDI_VERSION _NTDDI_VERSION_FROM_WIN32_WINNT(_WIN32_WINNT)
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#endif
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#include <winsock2.h>
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#include <io.h>
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#include <Ws2tcpip.h>
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#include <string.h>
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#ifndef bzero
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#define bzero(__z__, __x__) memset (__z__, 0x0, __x__)
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#endif
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#ifndef MSG_NOSIGNAL
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# define MSG_NOSIGNAL 0
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#endif
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#else
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <sys/un.h>
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#endif
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#include <openssl/ssl.h>
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#include <openssl/err.h>
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#include <string>
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using namespace std;
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#define SOCKET int
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#define NET_HOSTLEN 256
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#define NET_PORTLEN 6
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#define NET_BUFFERSIZE 1024
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#define NET_MAX_RETRY 5 // retry to send data EINTR
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#define NET_MAX_TIMEOUT 30000 // timeout in ms
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/************************************************************************
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*
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* global functions needed for networking
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*
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*/
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int dns_filladdr (string host, string port, int ai_family,
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struct sockaddr_storage *sAddr);
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char *itoa(char* buffer, int number, int size);
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void UDPTCPNetwork_Startup();
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extern int UDPTCPNetwork_init;
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#define UDPTCPNetwork() if(UDPTCPNetwork_init == 0) UDPTCPNetwork_Startup()
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/************************************************************************
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*
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* udp related functions
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*
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*/
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class UDP {
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private:
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SOCKET sock;
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int localport;
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size_t readcnt;
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size_t writecnt;
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public:
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UDP();
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~UDP();
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int Listen(int port);
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int SetBlocked(int bl);
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long int ReadTimeout(string *srcaddr, char *buffer, long int len, int timeout_ms);
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long int Read(string *srcaddr, char *buffer, long int len);
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long int Write(string destaddr, char *buffer, long int len);
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void Close();
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int IsListen();
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int IsData(int timeout_ms); // timeout in ms;
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int GetSocket() { return sock; };
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};
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/************************************************************************
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* tcp related functions
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*/
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class TCP {
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private:
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SOCKET sock;
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struct sockaddr_storage peeraddr;
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string remote_host;
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string remote_port;
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int readcnt;
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int writecnt;
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int islisten;
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int WebHeaderGetParamValue(std::string line, std::string *parm, std::string *value);
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public:
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TCP();
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TCP(SOCKET s);
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TCP(string h, string p);
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TCP(string hostport, int defaultport);
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~TCP();
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int Connect();
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int Connect(string h, string p);
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int Connect(string hostport, int defaultport);
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long int ReadPop (char *buffer, long int pktlen, long int bufferlen);
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long int ReadTimeout(char *buffer, long int len, int timeout);
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long int Read(char *buffer, long int len);
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long int Write(char *buffer, long int len);
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void Close();
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int IsConnected();
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int IsData(int timeout); // timeout in ms;
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int IsListen() { return islisten; };
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int Listen(int port);
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TCP* Accept();
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SOCKET GetSocket() { return sock; };
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void SetSocket(SOCKET s, struct sockaddr_storage *saddr, socklen_t saddrlen);
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const string GetRemoteAddr();
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const string GetLocalAddr();
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int WebGetURLElements (string url, string *host, string *port, string *file);
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int WebGetFile (string url, char *buffer, int maxsize, char *formdata);
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int WebGetFile (string url, char *buffer, int maxsize, char *formdata, int timeout_ms);
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};
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/************************************************************************
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* SSL functions
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*/
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class SSLSocket {
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private:
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int readcnt;
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int writecnt;
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string certfile;
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string keyfile;
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int timeout;
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SSL *ssl;
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SSL_CTX *ctx;
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struct timeval timeout_start;
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int NewServerCTX();
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int NewClientCTX();
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void TimeoutReset();
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int TimeoutTime();
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public:
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int sslerror;
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SSLSocket();
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~SSLSocket();
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const string GetSSLErrorText(int err);
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int SetCertificat(string certf, string keyf);
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int Connect(int sockfd, int block_timeout);
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int Accept(int sockfd, int block_timeout);
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long int Read(char *buffer, long int len);
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long int Write(char *buffer, long int len);
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int Close(); // returns socket
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};
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/************************************************************************
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* unix socket related functions
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*/
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#if defined(_WIN32) || defined(_WIN64) || defined(__CYGWIN__)
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#else
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class UNIX {
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private:
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int sock;
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string fname;
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int readcnt;
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int writecnt;
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public:
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UNIX();
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UNIX(int fd, string filename);
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~UNIX();
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int Connect(string file);
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long int ReadTimeout(char *buffer, long int len, int timeout);
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long int Read(char *buffer, long int len);
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long int Write(char *buffer, long int len);
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void Close();
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int IsConnected();
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int IsData(int timeout); // timeout in ms;
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int Listen(string filename);
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UNIX* Accept();
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int GetSocket() { return sock; };
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};
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#endif
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#endif
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